
Armor · ITEM 226773
Feralheart Cowl
Head · Item level 60
Where to find Feralheart Cowl
An acquisition source has not been documented in the imported records. A client record alone does not establish availability.
Forever vs Classic
- Sell price
200000→ 24291 (-175709) - Intellect
20→ 18 (-2) - Stamina
16→ 15 (-1) - Critical Strike
0→ 14 (+14) - Spell Power
0→ 26 (+26) - Spirit
0→ 12 (+12) - equip Lines
["Equip: Improves your chance to hit with all spells and attacks by 1%.","Equip: Increases damage and healing done by magical spells and effects by up to 33."]→ ["Equip: Improves your chance to get a critical strike by 1%.","Equip: Increases damage and healing done by magical spells and effects by up to 26."]
WoW Forever · build 1.60.1.70532
Feralheart Cowl
Binds when picked up
HeadLeather
150 Armor
+18 Intellect
+15 Stamina
+12 Spirit
Classes: Druid
Equip: Improves your chance to get a critical strike by 1%.
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Feralheart Raiment (0/8)
#226821
#226822
#226820
#226819
#226818
#226817
#226816
#226815
(2) Set: +8 All Resistances.
(3) Set: Restores 8 mana per 5 sec.
(4) Set: Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.
(5) Set: When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.
(6) Set: +40 Attack Power.
(6) Set: Increases damage and healing done by magical spells and effects by up to 23.
Sell Price: 2g 42s 91c
Classic Era · build 1.15.9.70003
Feralheart Cowl
Binds when picked up
HeadLeather
150 Armor
+20 Intellect
+16 Stamina
Durability 70 / 70
Classes: Druid
Equip: Improves your chance to hit with all spells and attacks by 1%.
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Feralheart Raiment (0/8)
Feralheart Boots
Feralheart Chest
Feralheart Gloves
Feralheart Helm
Feralheart Legs
Feralheart Shoulders
Feralheart Waist
Feralheart Wrists
(2) Set: +40 Attack Power, up to 23 increased damage from spells, and up to 44 increased healing from spells.
(4) Set: 2% chance on spellcast to energize you for 300 mana, 6% chance on dealing a melee autoattack to energize you for $27784s2 Energy, and 3% chance on being hit by a melee attack to energize you for 10 Rage.
(6) Set: +8 All Resistances.
(8) Set: +200 Armor.
Sell Price: 20g