Beast Mastery
Ranged DPS
Send your pet into a rage causing 50% additional damage for 18 sec.
WORLD OF WARCRAFT: FOREVER · CLASS GUIDE
Ranged weapons, traps and a tameable companion. Inspect the class guide for individual requirements and separate role paths.

FIND YOUR DIRECTION
Ranged DPS
Send your pet into a rage causing 50% additional damage for 18 sec.
Ranged DPS
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Ranged DPS
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
ONE LEVEL AT A TIME
No dungeon range in the catalog contains this level.
YOUR SPELLS, IN ORDER
Open an ability for its effect and ranks, or expand a level band for the full table.
66 abilities · latest listed ranks through level 60
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
310 Mana · 8-35 yd range · 2 sec cast · 6 sec cooldown
An instant shot that causes 217 Arcane damage.
190 Mana · 8-35 yd range · Instant · 6 sec cooldown
You are proficient in the use of the following armor types: Cloth, Leather, Mail.
Passive
You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
110 Mana · Instant
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
40 Mana · Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
120 Mana · Instant
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
20 Mana · 100 yd range · Instant
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
100 Mana · Instant
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
115 Mana · Instant
Description unknown in this record.
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
40 Mana · 40 yd range · Instant
Lets you train your pet with various abilities that you have learned how to teach.
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
12% of base mana · 100 yd range · Instant · 2 min cooldown
Dazes the target, slowing movement speed by 50% for 4 sec.
8% of base mana · 8-35 yd range · Instant · 12 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 55 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
85 Mana · Melee Range · Instant · 5 sec cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Instant · 5 min cooldown
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
150 Mana · Melee Range · Instant · 5 sec cooldown
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
10 yd range · 5 sec cast
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
110 Mana · 8-35 yd range · Instant · 8 sec cooldown
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Passive
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
25 Mana · Unlimited range · Channeled
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
50 Mana · 30 yd range · Instant · 30 sec cooldown
Place a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
520 Mana · Instant · 30 sec cooldown
Take direct control of your pet and see through its eyes for 2 min.
20 Mana · Unlimited range · 2 sec cast
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
10 yd range · Instant
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
80 Mana · Instant · 30 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
50 Mana · 30 yd range · Instant · 15 sec cooldown
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
100 Mana · Instant · 30 sec cooldown
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
60 Mana · Instant · 30 sec cooldown
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
60 Mana · 100 yd range · Instant
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
245 Mana · Instant · 30 sec cooldown
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
8% of base mana · 100 yd range · Instant · 1 min cooldown
Wounds the target causing them to bleed for 406 damage over 21 sec.
95 Mana · Melee Range · Instant
Heals your pet 245 health every second while you focus. Lasts 5 sec.
480 Mana · 20 yd range · Channeled
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
65 Mana · Melee Range · Instant · 5 sec cooldown
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
13.9% of base mana · 8-35 yd range · Instant · 6 sec cooldown
Increases ranged and melee attack speed by 40% for 15 sec.
100 Mana · Instant · 5 min cooldown
A strong attack that deals melee weapon damage plus 70.
100 Mana · Next melee · 6 sec cooldown
Revive your pet, returning it to life with 15% of its health.
100% of base mana · 10 sec cast
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
75 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
8% of base mana · 15 yd range · Instant · 30 sec cooldown
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
9% of base mana · 8-35 yd range · Instant
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
250 Mana · 8-35 yd range · Instant
A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
365 Mana · 8-45 yd range · 4 sec cast · 15 sec cooldown
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
5.81% of base mana · Melee Range · Instant · 8 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing 108 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
190 Mana · 35 yd range · Instant · 6 sec cooldown
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
60% of base mana · 30 yd range · Channeled
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Instant
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Instant
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Instant
Attempts to remove 1 Frenzy effect from an enemy creature.
270 Mana · 8-35 yd range · Instant · 20 sec cooldown
Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.
525 Mana · Instant
Stings the target, draining 1,108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
215 Mana · 8-35 yd range · Instant · 15 sec cooldown
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
490 Mana · 35 yd range · Channeled
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
80 Mana · Melee Range · Instant
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 1 | Passive | General | |
| 1 | — | General | |
| 1 | — | Class spell | |
| 1 | Passive | General | |
| 1 | Passive | General | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | — | General | |
| 1 | — | Class spell | |
| 4 | — | Class spell | |
| 4 | Rank 1 | Class spell | |
| 6 | Rank 1 | Class spell | |
| 6 | Rank 1 | Class spell | |
| 8 | — | Class spell | |
| 8 | Rank 2 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | — | General | |
| 10 | — | Class spell | |
| 10 | — | Class spell | |
| 10 | — | Class spell | |
| 10 | — | Class spell | |
| 10 | Rank 2 | Class spell | |
| 10 | — | Class spell | |
| 10 | — | Class spell | |
| 12 | Rank 2 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 14 | — | Class spell | |
| 14 | — | Class spell | |
| 14 | Rank 1 | Class spell | |
| 16 | Rank 1 | Class spell | |
| 16 | Rank 1 | Class spell | |
| 16 | Rank 3 | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | — | Class spell | |
| 18 | Rank 3 | Class spell | |
| 18 | — | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 3 | Class spell | |
| 20 | — | Class spell | |
| 20 | — | Talent | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 2 | Class spell | |
| 20 | Passive | General | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 2 | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 22 | Rank 2 | Class spell | |
| 22 | — | Class spell | |
| 24 | — | Class spell | |
| 24 | Rank 4 | Class spell | |
| 24 | — | Class spell | |
| 25 | Rank 1 | Talent | |
| 25 | Rank 1 | Talent | |
| 25 | Rank 1 | Talent | |
| 26 | Rank 2 | Class spell | |
| 26 | — | Class spell | |
| 26 | Rank 4 | Class spell | |
| 26 | — | Class spell | |
| 28 | Rank 2 | Class spell | |
| 28 | Rank 4 | Class spell | |
| 28 | Rank 3 | Class spell | |
| 28 | — | Class spell | |
| 28 | Rank 3 | Class spell | |
| 30 | Rank 1 | Class spell | |
| 30 | Rank 2 | Talent | |
| 30 | Rank 3 | Class spell | |
| 30 | — | Class spell | |
| 30 | — | Talent | |
| 30 | Rank 1 | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | — | Talent | |
| 30 | — | Talent | |
| 32 | — | Class spell | |
| 32 | — | Class spell | |
| 32 | Rank 5 | Class spell | |
| 32 | — | Class spell | |
| 32 | Rank 2 | Talent | |
| 34 | Rank 2 | Class spell | |
| 34 | Rank 1 | Class spell | |
| 34 | Rank 5 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 5 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 4 | Class spell | |
| 36 | Rank 2 | Talent | |
| 36 | Rank 1 | Class spell | |
| 38 | Rank 4 | Class spell | |
| 38 | Rank 2 | Class spell | |
| 40 | Rank 2 | Class spell | |
| 40 | — | Class spell | |
| 40 | — | Talent | |
| 40 | Rank 4 | Class spell | |
| 40 | Rank 2 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 2 | Class spell | |
| 40 | Rank 6 | Class spell | |
| 40 | Rank 1 | Talent | |
| 40 | — | Class spell | |
| 40 | Rank 3 | Talent | |
| 40 | Rank 1 | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 42 | Rank 3 | Talent | |
| 42 | Rank 6 | Class spell | |
| 44 | Rank 4 | Class spell | |
| 44 | Rank 6 | Class spell | |
| 44 | Rank 2 | Class spell | |
| 44 | Rank 5 | Class spell | |
| 44 | Rank 3 | Class spell | |
| 46 | Rank 1 | Class spell | |
| 46 | Rank 4 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 46 | Rank 2 | Class spell | |
| 48 | Rank 5 | Class spell | |
| 48 | Rank 3 | Class spell | |
| 48 | Rank 7 | Class spell | |
| 48 | Rank 2 | Talent | |
| 48 | Rank 3 | Talent | |
| 50 | Rank 3 | Class spell | |
| 50 | Rank 5 | Class spell | |
| 50 | Rank 3 | Class spell | |
| 50 | Rank 7 | Class spell | |
| 50 | — | Class spell | |
| 50 | Rank 4 | Talent | |
| 50 | Rank 2 | Class spell | |
| 52 | Rank 5 | Class spell | |
| 52 | Rank 7 | Class spell | |
| 52 | Rank 6 | Class spell | |
| 54 | Rank 4 | Talent | |
| 54 | Rank 3 | Class spell | |
| 56 | Rank 2 | Class spell | |
| 56 | Rank 5 | Class spell | |
| 56 | Rank 8 | Class spell | |
| 56 | Rank 3 | Class spell | |
| 58 | Rank 6 | Class spell | |
| 58 | Rank 4 | Class spell | |
| 58 | Rank 4 | Class spell | |
| 58 | Rank 8 | Class spell | |
| 58 | Rank 3 | Talent | |
| 58 | Rank 3 | Class spell | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 8 | Class spell | |
| 60 | Rank 4 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | Rank 4 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 9 | Class spell | |
| 60 | Rank 4 | Talent | |
| 60 | — | Class spell | |
| 60 | Rank 5 | Talent | |
| 60 | Rank 3 | Class spell |
Hunter · SPELLS & ABILITIES
YOUR CHARACTER, YOUR TOOLKIT
BUILD YOUR CHARACTER
Compare the races that can play Hunter. Pick one to read its abilities.
Browse race guides →Duration of Stun effects on you reduced by 20%.
Damage dealt by Hunter and Warlock pets increased by 5%.
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗
0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
2026-10-15 War Stomp: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. 15 min cooldown. Requires a character level equal to the herb’s Herbalism requirement divided by 5. Herbs requiring more than 300 Herbalism can be cultivated at character level 60.
2026-10-15 Cultivation: Cooldown reduced to 15 minutes (was 60 minutes). Source ↗
2026-09-24 Cultivation now has a player-level requirement for every Herb. The level required is equal to the Herb’s level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60. Source ↗
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed. Requires moving a minimum distance per second to keep the effect.
2026-10-15 Plainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases. Source ↗
2026-10-15 Plainsrunning now requires the Tauren to move a minimum distance per second to keep the effect. Source ↗
2026-10-26 Plainsrunning now grants 2% movement speed per stack (was 1%), for a total max increase of 60% (was 30%), and no longer increases mounted movement speed. Source ↗
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
2026-10-26 Berserking duration increased to 15 seconds (was 10 seconds). Source ↗
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
2026-10-15 Regeneration: Health regeneration bonuses increased to 20% (was 10%). Source ↗
Damage dealt versus Beasts increased by 5%.
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
2026-10-15 Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Using it at an elemental convergence also grants Charged for 1 hour (persists through death): while Charged, each Skysight increases movement speed by 30% instead. Can be cast while moving.
Damage dealt versus Elementals increased by 5%.
Spirit increased by 10%.
2026-10-26 Human Spirit now increases Spirit by 10% (was 5%). Source ↗
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Instant, 3 min cooldown. Instantly removes all Stun effects.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. Also grants a chance to find additional items in most chests.
2026-10-15 Find Treasure: Now also grants a chance to find additional items in most chests. Source ↗
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Increases hit chance with spells and attacks by 1%.
Damage dealt versus Beasts increased by 5%.
Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. The movement speed increase stacks with other movement speed increases.
2026-10-15 Quickness: Movement speed increase now stacks with other movement speed increases. Source ↗
Transform into a wisp upon death, increasing movement speed by 75%.
Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
2026-10-15 Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
2 sec cast, 2 min cooldown. Increases your Health and Mana regeneration by 50% for 15 sec. Using it at a Ley Line also grants Attuned for 1 hour (persists through death): while Attuned, each Read Leyline increases regeneration by 100% instead. Cannot be used while Innervate is active; Innervate replaces it. Can be cast while moving.
2026-10-15 Read Leyline: Now castable while moving. Minimum duration increased to 30 seconds (was 20 seconds). Source ↗
2026-10-26 Read Leyline now increases Mana and Health regeneration by 50% (was 100%), with a 15-second duration; at a Ley Line it also grants Attuned for 1 hour, raising its benefit to 100%. Source ↗
Damage dealt versus Elementals increased by 5%.
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
LEARN THE SKILL, THEN EQUIP IT
Ironforge
Ironforge
Darnassus
Stormwind City
Thunder Bluff
Undercity
Orgrimmar
Orgrimmar
MAKE THE TALENTS YOURS
Open a build you already saved in this browser, or start a new plan in the talent planner.
ACCOUNT-WIDE PLANNING
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.
Defeat Onyxia.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointDefeat the following encounters in Hyjal Summit.
+1 Legacy pointDefeat the following encounters in the Barrow Deeps.
+1 Legacy pointReach level 25 for the first time on a Warrior.
+1 Legacy pointReach level 45 for the first time on a Warrior.
+1 Legacy pointReach level 60 for the first time on a Warrior.
+1 Legacy pointReach level 25 for the first time on a Druid.
+1 Legacy pointReach level 45 for the first time on a Druid.
+1 Legacy pointReach level 60 for the first time on a Druid.
+1 Legacy pointReach level 25 for the first time on a Hunter.
+1 Legacy pointReach level 45 for the first time on a Hunter.
+1 Legacy pointReach level 60 for the first time on a Hunter.
+1 Legacy pointReach level 25 for the first time on a Mage.
+1 Legacy pointReach level 45 for the first time on a Mage.
+1 Legacy pointReach level 60 for the first time on a Mage.
+1 Legacy pointReach level 25 for the first time on a Paladin.
+1 Legacy pointReach level 45 for the first time on a Paladin.
+1 Legacy pointReach level 60 for the first time on a Paladin.
+1 Legacy pointReach level 25 for the first time on a Priest.
+1 Legacy pointReach level 45 for the first time on a Priest.
+1 Legacy pointReach level 60 for the first time on a Priest.
+1 Legacy pointReach level 25 for the first time on a Rogue.
+1 Legacy pointReach level 45 for the first time on a Rogue.
+1 Legacy pointReach level 60 for the first time on a Rogue.
+1 Legacy pointReach level 25 for the first time on a Shaman.
+1 Legacy pointReach level 45 for the first time on a Shaman.
+1 Legacy pointReach level 60 for the first time on a Shaman.
+1 Legacy pointReach level 25 for the first time on a Warlock.
+1 Legacy pointReach level 45 for the first time on a Warlock.
+1 Legacy pointReach level 60 for the first time on a Warlock.
+1 Legacy pointReach 150 skill in Alchemy for the first time.
+1 Legacy pointReach 225 skill in Alchemy for the first time.
+1 Legacy pointReach 300 skill in Alchemy for the first time.
+1 Legacy pointReach 150 skill in Blacksmithing for the first time.
+1 Legacy pointReach 225 skill in Blacksmithing for the first time.
+1 Legacy pointReach 300 skill in Blacksmithing for the first time.
+1 Legacy pointReach 150 skill in Enchanting for the first time.
+1 Legacy pointReach 225 skill in Enchanting for the first time.
+1 Legacy pointReach 300 skill in Enchanting for the first time.
+1 Legacy pointReach 150 skill in Engineering for the first time.
+1 Legacy pointReach 225 skill in Engineering for the first time.
+1 Legacy pointReach 300 skill in Engineering for the first time.
+1 Legacy pointReach 150 skill in Leatherworking for the first time.
+1 Legacy pointReach 225 skill in Leatherworking for the first time.
+1 Legacy pointReach 300 skill in Leatherworking for the first time.
+1 Legacy pointReach 150 skill in Tailoring for the first time.
+1 Legacy pointReach 225 skill in Tailoring for the first time.
+1 Legacy pointReach 300 skill in Tailoring for the first time.
+1 Legacy pointReach the rank of Sergeant in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach exalted reputation with the Frostwolf Clan or Stormpike Guard.
+1 Legacy pointReach exalted reputation with the Defilers or League of Arathor.
+1 Legacy pointReach exalted reputation with the Warsong Outriders or Silverwing Sentinels.
+1 Legacy pointReach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.
+1 Legacy pointComplete Week 4 of the Field of Honor Journey.
+1 Legacy pointComplete Week 7 of the Field of Honor Journey.
+1 Legacy pointComplete Week 10 of the Field of Honor Journey.
+1 Legacy pointComplete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.
+1 Legacy pointHave a character with the Explore Azeroth achievement.
+1 Legacy pointWHAT CHANGED SINCE CLASSIC
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. 75 Mana 8-35 yd range 2 sec cast 6 sec cooldown
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time. 50 Mana Instant
CLASSIC → FOREVER
Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.
CLASSIC → FOREVER
Descriptions below compare rank 1. Open a record for requirements and the route into your build.
Deadly AspectsBeast Mastery · row 1ChangedCLASSIC · RANK 1
While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.Beast Mastery · row 1
FOREVER · RANK 1
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.0 earlier-tree points · 5 ranks
Endurance TrainingBeast Mastery · row 1ChangedCLASSIC · RANK 1
Increases the Health of your pets by 3%.Beast Mastery · row 1
FOREVER · RANK 1
Increases the Health and Armor of your pets by 3%.0 earlier-tree points · 5 ranks
Focused FireBeast Mastery · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases all damage you and your pet deal by 1% while your pet is active.5 earlier-tree points · 2 ranks
Improved Aspect of the MonkeyBeast Mastery · row 2ChangedCLASSIC · RANK 1
Increases the Dodge bonus of your Aspect of the Monkey by 1%.Beast Mastery · row 2
FOREVER · RANK 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.5 earlier-tree points · 3 ranks
Improved Revive PetBeast Mastery · row 2MovedCLASSIC · RANK 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.Beast Mastery · row 2
FOREVER · RANK 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.5 earlier-tree points · 2 ranks
PathfindingBeast Mastery · row 3UnchangedCLASSIC · RANK 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.Beast Mastery · row 3
FOREVER · RANK 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.10 earlier-tree points · 2 ranks
Bestial SwiftnessBeast Mastery · row 3ChangedCLASSIC · RANK 1
Increases the outdoor movement speed of your pets by 30%.Beast Mastery · row 3
FOREVER · RANK 1
Increases the movement speed of your pets by 30%.10 earlier-tree points · 1 rank
Unleashed FuryBeast Mastery · row 3ChangedCLASSIC · RANK 1
Increases the damage done by your pets by 4%.Beast Mastery · row 3
FOREVER · RANK 1
Increases the damage done by your pets and hawks by 3%.10 earlier-tree points · 5 ranks
Improved Mend PetBeast Mastery · row 4ChangedCLASSIC · RANK 1
Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.Beast Mastery · row 4
FOREVER · RANK 1
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.15 earlier-tree points · 2 ranks
FerocityBeast Mastery · row 4ChangedCLASSIC · RANK 1
Increases the critical strike chance of your pets by 3%.Beast Mastery · row 4
FOREVER · RANK 1
Increases the critical strike chance of your pets and hawks by 2%.15 earlier-tree points · 5 ranks
Summon HawkBeast Mastery · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.15 earlier-tree points · 1 rank
Spirit BondBeast Mastery · row 5ChangedCLASSIC · RANK 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.Beast Mastery · row 5
FOREVER · RANK 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.20 earlier-tree points · 2 ranks
IntimidationBeast Mastery · row 5ChangedCLASSIC · RANK 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.Beast Mastery · row 5
FOREVER · RANK 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.Requires Bestial Swiftness · 20 earlier-tree points · 1 rank
Bestial DisciplineBeast Mastery · row 5ChangedCLASSIC · RANK 1
Increases the Focus regeneration of your pets by 10%.Beast Mastery · row 5
FOREVER · RANK 1
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.20 earlier-tree points · 2 ranks
FrenzyBeast Mastery · row 6UnchangedCLASSIC · RANK 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.Beast Mastery · row 6
FOREVER · RANK 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.Requires Ferocity · 25 earlier-tree points · 5 ranks
Bestial WrathBeast Mastery · row 7UnchangedCLASSIC · RANK 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.Beast Mastery · row 7
FOREVER · RANK 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.Requires Intimidation · 30 earlier-tree points · 1 rank
Hawk EyeMarksmanship · row 1MovedCLASSIC · RANK 1
Increases the range of your ranged weapons by 2 yards.Marksmanship · row 3
FOREVER · RANK 1
Increases the range of your ranged weapons by 2 yards.0 earlier-tree points · 3 ranks
Improved Concussive ShotMarksmanship · row 1UnchangedCLASSIC · RANK 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.Marksmanship · row 1
FOREVER · RANK 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.0 earlier-tree points · 5 ranks
Lethal AttacksMarksmanship · row 1ChangedCLASSIC · RANK 1
Increases your critical strike chance with ranged weapons by 1%.Marksmanship · row 2
FOREVER · RANK 1
Increases your critical strike chance with all attacks by 1%.0 earlier-tree points · 5 ranks
Improved StingsMarksmanship · row 2ChangedCLASSIC · RANK 1
Increases the damage done by your Serpent Sting by 2%.Marksmanship · row 4
FOREVER · RANK 1
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.5 earlier-tree points · 3 ranks
EfficiencyMarksmanship · row 2ChangedCLASSIC · RANK 1
Reduces the Mana cost of your Shots and Stings by 2%.Marksmanship · row 1
FOREVER · RANK 1
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.5 earlier-tree points · 5 ranks
Careful AimMarksmanship · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your Attack Power by 20% of your Intellect.5 earlier-tree points · 5 ranks
Rapid KillingMarksmanship · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.10 earlier-tree points · 2 ranks
Improved Arcane ShotMarksmanship · row 3ChangedCLASSIC · RANK 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.Marksmanship · row 3
FOREVER · RANK 1
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.10 earlier-tree points · 5 ranks
Lone WolfMarksmanship · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
You deal 20% increased damage with all attacks while you do not have an active pet.10 earlier-tree points · 1 rank
Trueshot AuraMarksmanship · row 4ChangedCLASSIC · RANK 1
Increases the attack power of party members within 45 yards by 50. Lasts 30 min.Marksmanship · row 7
FOREVER · RANK 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 15.15 earlier-tree points · 1 rank
Mortal ShotsMarksmanship · row 4ChangedCLASSIC · RANK 1
Increases your ranged weapon critical strike damage bonus by 6%.Marksmanship · row 4
FOREVER · RANK 1
Increases the critical strike damage bonus on all ranged abilities by 6%.Requires Careful Aim · 15 earlier-tree points · 5 ranks
Rapid RecuperationMarksmanship · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.Requires Rapid Killing · 20 earlier-tree points · 2 ranks
BarrageMarksmanship · row 5ChangedCLASSIC · RANK 1
Increases the damage done by your Multi-Shot and Volley spells by 5%.Marksmanship · row 5
FOREVER · RANK 1
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.20 earlier-tree points · 3 ranks
Scatter ShotMarksmanship · row 5MovedCLASSIC · RANK 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.Marksmanship · row 5
FOREVER · RANK 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.20 earlier-tree points · 1 rank
Ranged Weapon SpecializationMarksmanship · row 6UnchangedCLASSIC · RANK 1
Increases the damage you deal with ranged weapons by 1%.Marksmanship · row 6
FOREVER · RANK 1
Increases the damage you deal with ranged weapons by 1%.25 earlier-tree points · 5 ranks
Sniper ShotMarksmanship · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.Requires Trueshot Aura · 30 earlier-tree points · 1 rank
Improved TrackingSurvival · row 1NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.0 earlier-tree points · 5 ranks
DeflectionSurvival · row 1UnchangedCLASSIC · RANK 1
Increases your Parry chance by 1%.Survival · row 1
FOREVER · RANK 1
Increases your Parry chance by 1%.0 earlier-tree points · 5 ranks
EntrapmentSurvival · row 2ChangedCLASSIC · RANK 1
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.Survival · row 2
FOREVER · RANK 1
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.5 earlier-tree points · 5 ranks
Savage StrikesSurvival · row 2ChangedCLASSIC · RANK 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.Survival · row 2
FOREVER · RANK 1
Increases the critical strike chance of all your melee abilities by 2%.5 earlier-tree points · 2 ranks
SurvivalistSurvival · row 2ChangedCLASSIC · RANK 1
Increases total health by 2%.Survival · row 3
FOREVER · RANK 1
Increases your total Health by 2%.5 earlier-tree points · 5 ranks
Improved Wing ClipSurvival · row 2ChangedCLASSIC · RANK 1
Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.Survival · row 2
FOREVER · RANK 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.5 earlier-tree points · 3 ranks
Clever TrapsSurvival · row 3UnchangedCLASSIC · RANK 1
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.Survival · row 3
FOREVER · RANK 1
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.10 earlier-tree points · 2 ranks
SurefootedSurvival · row 3ChangedCLASSIC · RANK 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.Survival · row 4
FOREVER · RANK 1
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.10 earlier-tree points · 3 ranks
DeterrenceSurvival · row 3UnchangedCLASSIC · RANK 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.Survival · row 3
FOREVER · RANK 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.10 earlier-tree points · 1 rank
Survival TacticsSurvival · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your chance to hit with your Trap and Feign Death abilities by 5%.15 earlier-tree points · 2 ranks
Predator's EdgeSurvival · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.15 earlier-tree points · 5 ranks
CounterattackSurvival · row 4ChangedCLASSIC · RANK 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.Survival · row 5
FOREVER · RANK 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.Requires Deterrence · 15 earlier-tree points · 1 rank
ResourcefulnessSurvival · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.20 earlier-tree points · 2 ranks
Expose PreySurvival · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.20 earlier-tree points · 2 ranks
Survivalist's DisciplineSurvival · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cooldown of your Trap and Deterrence abilities by 20%.20 earlier-tree points · 2 ranks
Strider KickSurvival · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.20 earlier-tree points · 1 rank
Lightning ReflexesSurvival · row 6ChangedCLASSIC · RANK 1
Increases your Agility by 3%.Survival · row 6
FOREVER · RANK 1
Increases your Agility by 2%.25 earlier-tree points · 5 ranks
Lacerating StrikesSurvival · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 secRequires Expose Prey · 30 earlier-tree points · 1 rank
No talents match. Clear the search or choose all changes.
DATED PATCH HISTORY
Follow updates over time. The talent comparison below shows the current differences from Classic.
Changes since our previous class snapshot; some predate October 30.
The first rank grants 15 Ranged Attack Power instead of 20.
20 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
20 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.
35 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
35 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 22. Only one Aspect can be active at a time.
50 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
50 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 30. Only one Aspect can be active at a time.
70 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
70 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 38. Only one Aspect can be active at a time.
90 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
90 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 47. Only one Aspect can be active at a time.
The changed rank grants attackers 143 Ranged Attack Power against the marked target instead of 71.
60 Mana · 100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
60 Mana · 100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Now in Beast Mastery · Row 2 · column 3.

HUNTER · Class guide
How the Forever Hunter fights, what changed from Classic, how Beast Mastery, Marksmanship and Survival differ, how pets learn abilities, and what remains a forecast at 60.
Read the guide
Is Hunter For You in WoW Forever? The Whole Class Explained, 1 to 60
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Open on YouTube ↗WOW FOREVER TAVERN · 2026-10-18
A FEW THINGS TO KNOW
Damage. Choose a specialization and inspect its talents for the details.
Leather → Mail from level 40. The class facts use the existing reviewed planner proficiency rules.
Orc (Horde), Tauren (Horde), Troll (Horde), Skyborne (Windshaper) (Horde), Human (Alliance), Dwarf (Alliance), Night Elf (Alliance), Skyborne (High Order) (Alliance).
The base budget starts with one point at level 10 and reaches 51 at level 60. The Talented Legacy bonus is configured separately in the talent planner.