Elemental
Caster DPS
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning.
WORLD OF WARCRAFT: FOREVER · CLASS GUIDE
Ranged magic, close combat or healing, with totem support. Inspect the class guide for individual requirements and separate role paths.

FIND YOUR DIRECTION
Caster DPS
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning.
Melee DPS
Increases your attack speed by 30% for 25 sec.
Healer
Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
ONE LEVEL AT A TIME
No dungeon range in the catalog contains this level.
YOUR SPELLS, IN ORDER
Open an ability for its effect and ranks, or expand a level band for the full table.
62 abilities · latest listed ranks through level 60
Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
90% of base mana · 30 yd range · 10 sec cast
You are proficient in the use of the following armor types: Cloth, Leather, Mail.
Passive
Yanks the caster through the twisting nether back to home. Speak to an Innkeeper in a different place to change your home location.
150 Mana · 10 sec cast · 15 min cooldown
Description unknown in this record.
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar.
3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
3 sec cast
Heals the friendly target for 474 to 538, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
405 Mana · 40 yd range · 2.5 sec cast
Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
315 Mana · 30 yd range · 2 sec cast · 6 sec cooldown
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
10% of base mana · Instant · Tools: Water Totem
Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
450 Mana · 20 yd range · Instant · 6 sec cooldown
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
6% of base mana · Instant · 15 sec cooldown · Tools: Earth Totem
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Instant · 3 min cooldown
Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
80 Mana · Unlimited range · 2 sec cast
Instantly inflicts 232 to 258 fire damage to enemies within 10 yd of your active Fire totem.
375 Mana · 30 yd range · Instant · 10 sec cooldown
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.
180 Mana · Instant · Tools: Water Totem
Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
410 Mana · 20 yd range · Instant · 6 sec cooldown
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
275 Mana · Instant · Tools: Fire Totem
Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
155 Mana · Instant
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
180 Mana · Instant · Tools: Fire Totem
Instantly shocks the target with frost, causing 278 to 294 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
430 Mana · 20 yd range · Instant · 6 sec cooldown
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
160 Mana · Instant
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
100 Mana · 3 sec cast
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
310 Mana · Instant · Tools: Air Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
6% of base mana · Instant · 15 sec cooldown · Tools: Air Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
80 Mana · Instant · Tools: Water Totem
Heals a friendly target for 1,508 to 1,722.
620 Mana · 40 yd range · 3 sec cast
You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
265 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown
Heals a friendly target for 775 to 865.
380 Mana · 40 yd range · 1.5 sec cast
Casts a bolt of lightning at the target for 189 to 211 Nature damage.
220 Mana · 30 yd range · 2.5 sec cast
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
370 Mana · Instant
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
650 Mana · Instant · Tools: Fire Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
100 Mana · Instant · Tools: Water Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
60 Mana · Instant · 5 min cooldown · Tools: Water Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
180 Mana · Instant · Tools: Air Totem
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Instant · 3 min cooldown
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
10% of base mana · Instant · Tools: Water Totem
Purges the enemy target, removing 2 beneficial magic effects.
10% of base mana · 30 yd range · Instant
Allows you to resurrect yourself upon death with 20% health and mana.
1 hour cooldown · Reagents: Ankh
Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
385 Mana · 40 yd range · Instant · 6 sec cooldown
Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
150 Mana · Instant
Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
170 Mana · Instant · Tools: Fire Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.
65 Mana · Instant · Tools: Air Totem
Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
140 Mana · Instant · 30 sec cooldown · Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
210 Mana · Instant · Tools: Earth Totem
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
8% of base mana · Melee Range · Instant · 8 sec cooldown
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
275 Mana · Instant · Tools: Earth Totem
Relocates your active totems to the specified location.
25% of base mana · 30 yd range · Instant · 1 min cooldown
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Instant
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
60 Mana · Instant · Tools: Earth Totem
Allows the target to breathe underwater for 10 min.
50 Mana · 30 yd range · Instant · Reagents: Shiny Fish Scales
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Instant
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
95 Mana · 30 yd range · Instant · Reagents: Fish Oil
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
250 Mana · Instant · Tools: Air Totem
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
165 Mana · Instant
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
225 Mana · Instant · Tools: Air Totem
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 1 | Passive | General | |
| 1 | — | General | |
| 1 | Passive | General | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Rank 1 | Class spell | |
| 4 | Rank 1 | Class spell | |
| 4 | Rank 1 | Class spell | |
| 6 | — | Class spell | |
| 6 | Rank 2 | Class spell | |
| 8 | Rank 2 | Class spell | |
| 8 | Rank 2 | Class spell | |
| 8 | Rank 1 | Class spell | |
| 8 | Rank 2 | Class spell | |
| 8 | Rank 1 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 3 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 14 | Rank 3 | Class spell | |
| 14 | Rank 3 | Class spell | |
| 14 | Rank 2 | Class spell | |
| 16 | — | Class spell | |
| 16 | Rank 2 | Class spell | |
| 16 | Rank 3 | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | Rank 4 | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | — | Class spell | |
| 20 | — | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | — | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 4 | Class spell | |
| 20 | Rank 2 | Class spell | |
| 20 | — | Class spell | |
| 20 | — | Talent |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 22 | — | Class spell | |
| 22 | Rank 2 | Class spell | |
| 22 | — | Class spell | |
| 22 | — | Class spell | |
| 22 | — | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | Rank 4 | Class spell | |
| 24 | Rank 1 | Class spell | |
| 24 | Rank 5 | Class spell | |
| 24 | Rank 3 | Class spell | |
| 24 | Rank 4 | Class spell | |
| 24 | Rank 3 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 25 | Rank 1 | Talent | |
| 25 | — | Talent | |
| 26 | — | Class spell | |
| 26 | Rank 3 | Class spell | |
| 26 | Rank 5 | Class spell | |
| 26 | Rank 1 | Class spell | |
| 26 | Rank 1 | Class spell | |
| 28 | Rank 1 | Class spell | |
| 28 | Rank 3 | Class spell | |
| 28 | Rank 1 | Class spell | |
| 28 | Rank 2 | Class spell | |
| 28 | Rank 2 | Class spell | |
| 28 | Rank 3 | Class spell | |
| 28 | — | Class spell | |
| 30 | — | Class spell | |
| 30 | — | Class spell | |
| 30 | — | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 1 | Talent | |
| 30 | Rank 1 | Class spell | |
| 30 | — | Talent | |
| 30 | Passive | Class spell | |
| 30 | Rank 3 | Class spell | |
| 30 | Rank 1 | Class spell | |
| 32 | Rank 1 | Class spell | |
| 32 | Rank 3 | Class spell | |
| 32 | Rank 6 | Class spell | |
| 32 | Rank 6 | Class spell | |
| 32 | Rank 4 | Class spell | |
| 32 | Rank 2 | Class spell | |
| 32 | Rank 1 | Class spell | |
| 34 | Rank 2 | Class spell | |
| 34 | Rank 5 | Class spell | |
| 34 | — | Class spell | |
| 34 | Rank 4 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 5 | Class spell | |
| 36 | Rank 4 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 2 | Class spell | |
| 36 | Rank 2 | Class spell | |
| 36 | Rank 1 | Class spell | |
| 38 | — | Class spell | |
| 38 | Rank 2 | Class spell | |
| 38 | Rank 2 | Class spell | |
| 38 | Rank 3 | Class spell | |
| 38 | Rank 7 | Class spell | |
| 38 | Rank 2 | Talent | |
| 38 | Rank 4 | Class spell | |
| 38 | Rank 3 | Class spell | |
| 40 | — | Class spell | |
| 40 | Rank 1 | Class spell | |
| 40 | Rank 2 | Class spell | |
| 40 | — | Talent | |
| 40 | Rank 4 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 7 | Class spell | |
| 40 | Rank 2 | Talent | |
| 40 | Rank 5 | Class spell | |
| 40 | — | Talent | |
| 40 | Rank 1 | Talent | |
| 40 | Rank 4 | Class spell | |
| 40 | Rank 2 | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 42 | Rank 4 | Class spell | |
| 42 | Rank 2 | Class spell | |
| 42 | Rank 1 | Class spell | |
| 42 | Rank 2 | Class spell | |
| 44 | Rank 4 | Class spell | |
| 44 | Rank 8 | Class spell | |
| 44 | Rank 2 | Class spell | |
| 44 | Rank 6 | Class spell | |
| 44 | Rank 5 | Class spell | |
| 46 | Rank 2 | Class spell | |
| 46 | Rank 5 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 46 | Rank 2 | Class spell | |
| 48 | Rank 4 | Class spell | |
| 48 | Rank 3 | Class spell | |
| 48 | Rank 6 | Class spell | |
| 48 | Rank 3 | Class spell | |
| 48 | Rank 4 | Class spell | |
| 48 | Rank 8 | Class spell | |
| 48 | Rank 6 | Class spell | |
| 48 | Rank 3 | Talent | |
| 48 | Rank 5 | Class spell | |
| 50 | Rank 4 | Class spell | |
| 50 | Rank 3 | Talent | |
| 50 | Rank 9 | Class spell | |
| 50 | Rank 2 | Talent | |
| 50 | Rank 5 | Class spell | |
| 50 | Rank 3 | Class spell | |
| 52 | Rank 5 | Class spell | |
| 52 | Rank 5 | Class spell | |
| 52 | Rank 5 | Class spell | |
| 52 | Rank 4 | Class spell | |
| 52 | Rank 3 | Class spell | |
| 54 | Rank 3 | Class spell | |
| 54 | Rank 3 | Class spell | |
| 54 | Rank 7 | Class spell | |
| 54 | Rank 6 | Class spell | |
| 56 | Rank 4 | Class spell | |
| 56 | Rank 6 | Class spell | |
| 56 | Rank 2 | Class spell | |
| 56 | Rank 9 | Class spell | |
| 56 | Rank 10 | Class spell | |
| 56 | Rank 7 | Class spell | |
| 56 | Rank 4 | Class spell | |
| 56 | Rank 4 | Class spell | |
| 56 | Rank 3 | Class spell | |
| 58 | Rank 3 | Class spell | |
| 58 | Rank 4 | Class spell | |
| 58 | Rank 4 | Class spell | |
| 58 | Rank 5 | Class spell | |
| 58 | Rank 4 | Talent | |
| 58 | Rank 6 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 10 | Class spell | |
| 60 | Rank 4 | Talent | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | Rank 3 | Talent | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 4 | Class spell |
Shaman · SPELLS & ABILITIES
YOUR CHARACTER, YOUR TOOLKIT
BUILD YOUR CHARACTER
Compare the races that can play Shaman. Pick one to read its abilities.
Browse race guides →Duration of Stun effects on you reduced by 20%.
Damage dealt by Hunter and Warlock pets increased by 5%.
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗
0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
2026-10-15 War Stomp: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. 15 min cooldown. Requires a character level equal to the herb’s Herbalism requirement divided by 5. Herbs requiring more than 300 Herbalism can be cultivated at character level 60.
2026-10-15 Cultivation: Cooldown reduced to 15 minutes (was 60 minutes). Source ↗
2026-09-24 Cultivation now has a player-level requirement for every Herb. The level required is equal to the Herb’s level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60. Source ↗
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed. Requires moving a minimum distance per second to keep the effect.
2026-10-15 Plainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases. Source ↗
2026-10-15 Plainsrunning now requires the Tauren to move a minimum distance per second to keep the effect. Source ↗
2026-10-26 Plainsrunning now grants 2% movement speed per stack (was 1%), for a total max increase of 60% (was 30%), and no longer increases mounted movement speed. Source ↗
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
2026-10-26 Berserking duration increased to 15 seconds (was 10 seconds). Source ↗
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
2026-10-15 Regeneration: Health regeneration bonuses increased to 20% (was 10%). Source ↗
Damage dealt versus Beasts increased by 5%.
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
2026-10-15 Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Using it at an elemental convergence also grants Charged for 1 hour (persists through death): while Charged, each Skysight increases movement speed by 30% instead. Can be cast while moving.
Damage dealt versus Elementals increased by 5%.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. Also grants a chance to find additional items in most chests.
2026-10-15 Find Treasure: Now also grants a chance to find additional items in most chests. Source ↗
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Increases hit chance with spells and attacks by 1%.
Damage dealt versus Beasts increased by 5%.
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
LEARN THE SKILL, THEN EQUIP IT
Ironforge
Ironforge
Darnassus
Stormwind City
Thunder Bluff
Undercity
Orgrimmar
Orgrimmar
MAKE THE TALENTS YOURS
Open a build you already saved in this browser, or start a new plan in the talent planner.
ACCOUNT-WIDE PLANNING
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.
Defeat Onyxia.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointDefeat the following encounters in Hyjal Summit.
+1 Legacy pointDefeat the following encounters in the Barrow Deeps.
+1 Legacy pointReach level 25 for the first time on a Warrior.
+1 Legacy pointReach level 45 for the first time on a Warrior.
+1 Legacy pointReach level 60 for the first time on a Warrior.
+1 Legacy pointReach level 25 for the first time on a Druid.
+1 Legacy pointReach level 45 for the first time on a Druid.
+1 Legacy pointReach level 60 for the first time on a Druid.
+1 Legacy pointReach level 25 for the first time on a Hunter.
+1 Legacy pointReach level 45 for the first time on a Hunter.
+1 Legacy pointReach level 60 for the first time on a Hunter.
+1 Legacy pointReach level 25 for the first time on a Mage.
+1 Legacy pointReach level 45 for the first time on a Mage.
+1 Legacy pointReach level 60 for the first time on a Mage.
+1 Legacy pointReach level 25 for the first time on a Paladin.
+1 Legacy pointReach level 45 for the first time on a Paladin.
+1 Legacy pointReach level 60 for the first time on a Paladin.
+1 Legacy pointReach level 25 for the first time on a Priest.
+1 Legacy pointReach level 45 for the first time on a Priest.
+1 Legacy pointReach level 60 for the first time on a Priest.
+1 Legacy pointReach level 25 for the first time on a Rogue.
+1 Legacy pointReach level 45 for the first time on a Rogue.
+1 Legacy pointReach level 60 for the first time on a Rogue.
+1 Legacy pointReach level 25 for the first time on a Shaman.
+1 Legacy pointReach level 45 for the first time on a Shaman.
+1 Legacy pointReach level 60 for the first time on a Shaman.
+1 Legacy pointReach level 25 for the first time on a Warlock.
+1 Legacy pointReach level 45 for the first time on a Warlock.
+1 Legacy pointReach level 60 for the first time on a Warlock.
+1 Legacy pointReach 150 skill in Alchemy for the first time.
+1 Legacy pointReach 225 skill in Alchemy for the first time.
+1 Legacy pointReach 300 skill in Alchemy for the first time.
+1 Legacy pointReach 150 skill in Blacksmithing for the first time.
+1 Legacy pointReach 225 skill in Blacksmithing for the first time.
+1 Legacy pointReach 300 skill in Blacksmithing for the first time.
+1 Legacy pointReach 150 skill in Enchanting for the first time.
+1 Legacy pointReach 225 skill in Enchanting for the first time.
+1 Legacy pointReach 300 skill in Enchanting for the first time.
+1 Legacy pointReach 150 skill in Engineering for the first time.
+1 Legacy pointReach 225 skill in Engineering for the first time.
+1 Legacy pointReach 300 skill in Engineering for the first time.
+1 Legacy pointReach 150 skill in Leatherworking for the first time.
+1 Legacy pointReach 225 skill in Leatherworking for the first time.
+1 Legacy pointReach 300 skill in Leatherworking for the first time.
+1 Legacy pointReach 150 skill in Tailoring for the first time.
+1 Legacy pointReach 225 skill in Tailoring for the first time.
+1 Legacy pointReach 300 skill in Tailoring for the first time.
+1 Legacy pointReach the rank of Sergeant in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach exalted reputation with the Frostwolf Clan or Stormpike Guard.
+1 Legacy pointReach exalted reputation with the Defilers or League of Arathor.
+1 Legacy pointReach exalted reputation with the Warsong Outriders or Silverwing Sentinels.
+1 Legacy pointReach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.
+1 Legacy pointComplete Week 4 of the Field of Honor Journey.
+1 Legacy pointComplete Week 7 of the Field of Honor Journey.
+1 Legacy pointComplete Week 10 of the Field of Honor Journey.
+1 Legacy pointComplete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.
+1 Legacy pointHave a character with the Explore Azeroth achievement.
+1 Legacy pointWHAT CHANGED SINCE CLASSIC
Casts a bolt of lightning at the target for 14 to 16 Nature damage. 15 Mana 30 yd range 1.5 sec cast
Hurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. 145 Mana 30 yd range 2 sec cast 6 sec cooldown
Relocates your active totems to the specified location. 25% of base mana 30 yd range Instant 1 min cooldown
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. 100 Mana 3 sec cast
CLASSIC → FOREVER
Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.
Elemental
EarthboundRow 4 · 1 rankNEW
Lava BurstRow 5 · 1 rankNEW
Lightning OverloadRow 5 · 3 ranksNEWEnhancement
Mental DexterityRow 2 · 3 ranksNEW
Shamanistic FocusRow 3 · 1 rankNEW
Mental QuicknessRow 5 · 2 ranksNEWRestoration
MindfulnessRow 2 · 3 ranksNEW
Water ShieldRow 3 · 1 rankNEW
RiptideRow 7 · 1 rankNEWCLASSIC → FOREVER
Descriptions below compare rank 1. Open a record for requirements and the route into your build.
ConvectionElemental · row 1ChangedCLASSIC · RANK 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.Elemental · row 1
FOREVER · RANK 1
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.0 earlier-tree points · 5 ranks
ConcussionElemental · row 1ChangedCLASSIC · RANK 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.Elemental · row 1
FOREVER · RANK 1
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.0 earlier-tree points · 5 ranks
Elemental DevastationElemental · row 2ChangedCLASSIC · RANK 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.Elemental · row 4
FOREVER · RANK 1
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.5 earlier-tree points · 3 ranks
ReverberationElemental · row 2MovedCLASSIC · RANK 1
Reduces the cooldown of your Shock spells by 0.2 sec.Elemental · row 3
FOREVER · RANK 1
Reduces the cooldown of your Shock spells by 0.2 sec.5 earlier-tree points · 5 ranks
Elemental AlacrityElemental · row 2ChangedCLASSIC · RANK 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.Elemental · row 6
FOREVER · RANK 1
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.5 earlier-tree points · 3 ranks
Call of FlameElemental · row 2ChangedCLASSIC · RANK 1
Increases the damage done by your Fire Totems by 5%.Elemental · row 2
FOREVER · RANK 1
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.5 earlier-tree points · 3 ranks
Elemental FocusElemental · row 3UnchangedCLASSIC · RANK 1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Elemental · row 3
FOREVER · RANK 1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.10 earlier-tree points · 1 rank
Elemental WardingElemental · row 3ChangedCLASSIC · RANK 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.Elemental · row 2
FOREVER · RANK 1
Reduces damage taken from Fire, Frost, and Nature effects by 3%.10 earlier-tree points · 3 ranks
Trial by FireElemental · row 4ChangedCLASSIC · RANK 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.Elemental · row 4
FOREVER · RANK 1
Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.15 earlier-tree points · 2 ranks
Eye of the StormElemental · row 4ChangedCLASSIC · RANK 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.Elemental · row 4
FOREVER · RANK 1
Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.15 earlier-tree points · 3 ranks
EarthboundElemental · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.15 earlier-tree points · 1 rank
Elemental ReachElemental · row 5ChangedCLASSIC · RANK 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.Elemental · row 5
FOREVER · RANK 1
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.20 earlier-tree points · 2 ranks
Lava BurstElemental · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
You hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.20 earlier-tree points · 1 rank
Lightning OverloadElemental · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Requires Elemental Alacrity · 20 earlier-tree points · 3 ranks
Elemental FuryElemental · row 6ChangedCLASSIC · RANK 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.Elemental · row 5
FOREVER · RANK 1
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.Requires Lightning Overload · 25 earlier-tree points · 5 ranks
Elemental MasteryElemental · row 7ChangedCLASSIC · RANK 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.Elemental · row 7
FOREVER · RANK 1
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Requires Lava Burst · 30 earlier-tree points · 1 rank
Earth's GraspEnhancement · row 1MovedCLASSIC · RANK 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.Elemental · row 2
FOREVER · RANK 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.0 earlier-tree points · 2 ranks
Thundering StrikesEnhancement · row 1ChangedCLASSIC · RANK 1
Improves your chance to get a critical strike with your weapon attacks by 1%.Enhancement · row 2
FOREVER · RANK 1
Improves your chance to get a critical strike with all spells and attacks by 1%.0 earlier-tree points · 5 ranks
Ancestral KnowledgeEnhancement · row 1ChangedCLASSIC · RANK 1
Increases your maximum Mana by 1%.Enhancement · row 1
FOREVER · RANK 1
Increases your Intellect by 2%.0 earlier-tree points · 5 ranks
Guardian TotemsEnhancement · row 2UnchangedCLASSIC · RANK 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.Enhancement · row 2
FOREVER · RANK 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.5 earlier-tree points · 2 ranks
Mental DexterityEnhancement · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your Attack Power by an amount equal to 33% of your Intellect.5 earlier-tree points · 3 ranks
Improved Ghost WolfEnhancement · row 2ChangedCLASSIC · RANK 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.Enhancement · row 2
FOREVER · RANK 1
Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.5 earlier-tree points · 2 ranks
Improved Lightning ShieldEnhancement · row 2UnchangedCLASSIC · RANK 1
Increases the damage done by your Lightning Shield orbs by 5%.Enhancement · row 2
FOREVER · RANK 1
Increases the damage done by your Lightning Shield orbs by 5%.5 earlier-tree points · 3 ranks
Elemental WeaponsEnhancement · row 3ChangedCLASSIC · RANK 1
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.Enhancement · row 5
FOREVER · RANK 1
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.10 earlier-tree points · 3 ranks
Shamanistic FocusEnhancement · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.10 earlier-tree points · 1 rank
AnticipationEnhancement · row 3ChangedCLASSIC · RANK 1
Increases your chance to dodge by an additional 1%.Enhancement · row 3
FOREVER · RANK 1
Increases your chance to dodge by an additional 2%.10 earlier-tree points · 3 ranks
ToughnessEnhancement · row 4ChangedCLASSIC · RANK 1
Increases your armor value from items by 2%.Enhancement · row 4
FOREVER · RANK 1
Increases your Stamina by 2%.15 earlier-tree points · 5 ranks
FlurryEnhancement · row 4ChangedCLASSIC · RANK 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.Enhancement · row 4
FOREVER · RANK 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.Requires Mental Dexterity · 15 earlier-tree points · 5 ranks
StormstrikeEnhancement · row 4ChangedCLASSIC · RANK 1
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.Enhancement · row 7
FOREVER · RANK 1
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.15 earlier-tree points · 1 rank
Spirit WeaponsEnhancement · row 5ChangedCLASSIC · RANK 1
Gives a chance to parry enemy melee attacks.Enhancement · row 5
FOREVER · RANK 1
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.20 earlier-tree points · 1 rank
Mental QuicknessEnhancement · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your spell damage and healing by up to 15% of your Intellect.20 earlier-tree points · 2 ranks
Improved StormstrikeEnhancement · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.Requires Stormstrike · 20 earlier-tree points · 2 ranks
Maelstrom WeaponEnhancement · row 6NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.25 earlier-tree points · 5 ranks
Rage of the FarseerEnhancement · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your attack speed by 30% for 25 sec.Requires Mental Quickness · 30 earlier-tree points · 1 rank
Improved Healing WaveRestoration · row 1UnchangedCLASSIC · RANK 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.Restoration · row 1
FOREVER · RANK 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.0 earlier-tree points · 5 ranks
Tidal FocusRestoration · row 1ChangedCLASSIC · RANK 1
Reduces the Mana cost of your healing spells by 1%.Restoration · row 1
FOREVER · RANK 1
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.0 earlier-tree points · 5 ranks
MindfulnessRestoration · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Allows 17% of your Mana regeneration to continue while casting.5 earlier-tree points · 3 ranks
Natural GraceRestoration · row 2ChangedCLASSIC · RANK 1
Reduces the threat generated by your healing spells by 5%.Restoration · row 3
FOREVER · RANK 1
Reduces the threat generated by your spells by 5%.5 earlier-tree points · 3 ranks
Totemic FocusRestoration · row 2ChangedCLASSIC · RANK 1
Reduces the Mana cost of your totems by 5%.Restoration · row 2
FOREVER · RANK 1
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.5 earlier-tree points · 5 ranks
Improved ReincarnationRestoration · row 2ChangedCLASSIC · RANK 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.Restoration · row 2
FOREVER · RANK 1
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.5 earlier-tree points · 2 ranks
Ancestral HealingRestoration · row 3ChangedCLASSIC · RANK 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.Restoration · row 2
FOREVER · RANK 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.10 earlier-tree points · 3 ranks
Healing FocusRestoration · row 3ChangedCLASSIC · RANK 1
Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.Restoration · row 3
FOREVER · RANK 1
Gives your healing spells a 23% chance to not lose casting time when you take damage.10 earlier-tree points · 3 ranks
Water ShieldRestoration · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.10 earlier-tree points · 1 rank
Tidal MasteryRestoration · row 4ChangedCLASSIC · RANK 1
Increases the critical effect chance of your healing and lightning spells by 1%.Restoration · row 4
FOREVER · RANK 1
Increases the critical effect chance of your healing spells by 1%.15 earlier-tree points · 5 ranks
Restorative TotemsRestoration · row 4ChangedCLASSIC · RANK 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.Restoration · row 4
FOREVER · RANK 1
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.15 earlier-tree points · 5 ranks
Mana Tide TotemRestoration · row 4ChangedCLASSIC · RANK 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.Restoration · row 7
FOREVER · RANK 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.15 earlier-tree points · 1 rank
Healing WayRestoration · row 5ChangedCLASSIC · RANK 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.Restoration · row 5
FOREVER · RANK 1
Increases the amount healed by your Healing Wave spell by 8%.20 earlier-tree points · 3 ranks
Nature's SwiftnessRestoration · row 5UnchangedCLASSIC · RANK 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Restoration · row 5
FOREVER · RANK 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.20 earlier-tree points · 1 rank
PurificationRestoration · row 6UnchangedCLASSIC · RANK 1
Increases the effectiveness of your healing spells by 2%.Restoration · row 6
FOREVER · RANK 1
Increases the effectiveness of your healing spells by 2%.25 earlier-tree points · 5 ranks
RiptideRestoration · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Requires Healing Way · 30 earlier-tree points · 1 rank
No talents match. Clear the search or choose all changes.
DATED PATCH HISTORY
Follow updates over time. The talent comparison below shows the current differences from Classic.
Changes since our previous class snapshot; some predate October 30.
Now describes a 70% maximum chance to avoid losing cast time when damaged, rather than a 70% reduction in pushback, for Lightning Bolt, Chain Lightning and Lava Burst.
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.
The tooltip describes protection against losing cast time when damaged for healing spells.
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Gives your healing spells a 70% chance to not lose casting time when you take damage.
Rank 3 gains 20% extra damage against your Flame Shock target instead of 53%.
230 Mana · 30 yd range
2.5 sec cast · 10 sec cooldown
You hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 53% increased damage.
230 Mana · 30 yd range
2.5 sec cast · 10 sec cooldown
You hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

SHAMAN · Class guide
Enhancement, Elemental, Restoration and small-group tanking share the same Shaman utility. Decide whether the totems, mana and attention they require fit your main.
Read the guide
WoW Forever Shaman: Is It Worth Maining?
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A FEW THINGS TO KNOW
Healer, Damage. Choose a specialization and inspect its talents for the details.
Leather → Mail from level 40. The class facts use the existing reviewed planner proficiency rules.
Orc (Horde), Tauren (Horde), Troll (Horde), Skyborne (Windshaper) (Horde), Dwarf (Alliance).
The base budget starts with one point at level 10 and reaches 51 at level 60. The Talented Legacy bonus is configured separately in the talent planner.