Affliction
Caster DPS
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
WORLD OF WARCRAFT: FOREVER · CLASS GUIDE
Ranged magic, continuing effects, demons and drains. Inspect the class guide for individual requirements and separate role paths.

FIND YOUR DIRECTION
Caster DPS
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Caster DPS
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet.
Caster DPS
Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
ONE LEVEL AT A TIME
No dungeon range in the catalog contains this level.
YOUR SPELLS, IN ORDER
Open an ability for its effect and ranks, or expand a level band for the full table.
58 abilities · latest listed ranks through level 60
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Instant · 3 min cooldown
You are proficient in the use of the following armor types: Cloth.
Passive
Description unknown in this record.
Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
215 Mana · 30 yd range · Instant
Afflicts the target with impending doom, causing 1,742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
300 Mana · 30 yd range · Instant · 1 min cooldown
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
5% of base mana · 30 yd range · Instant
Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
200 Mana · 30 yd range · 1.5 sec cast
Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.
255 Mana · 30 yd range · Instant · 10 sec cooldown
Corrupts the target, causing 438 Shadow damage over 18 sec.
340 Mana · 30 yd range · 2 sec cast
Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
1,100 Mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.
1,120 Mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
1,000 Mana · 5 sec cast · Reagents: Soul Shard
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
8% of base mana · 30 yd range · Instant
Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
115 Mana · 30 yd range · Instant
Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
200 Mana · 30 yd range · Instant
Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
110 Mana · 30 yd range · Instant
Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
175 Mana · 30 yd range · Instant
Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.
600 Mana · 30 yd range · Instant · 2 min cooldown
Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.
1,580 Mana · Instant
Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.
120 Mana · Instant
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
100 yd range · Instant
Allows the friendly target to detect greater invisibility for 10 min.
140 Mana · 30 yd range · Instant
Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.
300 Mana · 20 yd range · Channeled
Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.
310 Mana · 20 yd range · Channeled
Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
290 Mana · 30 yd range · Channeled
Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
100 Mana · Unlimited range · 5 sec cast
Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
15% of base mana · 20 yd range · 1.5 sec cast
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Instant · 5 min cooldown
Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
79 Health, plus 61 per sec · 20 yd range · Channeled
Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
1,300 Mana · Channeled
Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.
200 Mana · 2 sec cast · 40 sec cooldown
Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.
380 Mana · 30 yd range · 2 sec cast
Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
325 Mana · 30 yd range · 2.5 sec cast
Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.
100% of base mana · 30 yd range · 2 sec cast · 1 hour cooldown · Reagents: Infernal Stone
Converts 424 Health into 424 Mana for you. Spirit increases the amount converted.
Instant
Calls down a fiery rain to burn enemies in the area of effect for 884 Fire damage over 8 sec.
1,185 Mana · 30 yd range · Channeled
Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
100% of base mana · 30 yd range · 10 sec cast · 1 hour cooldown · Reagents: Demonic Figurine
Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
300 Mana · 30 yd range · 5 sec cast · Reagents: Soul Shard
Inflict searing pain on the enemy target, causing 107 to 125 Fire damage. Causes a high amount of threat.
168 Mana · 30 yd range · 1.5 sec cast
Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
Instant
Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.
380 Mana · 30 yd range · 3 sec cast
Absorbs 920 shadow damage. Lasts 30 sec.
320 Mana · Instant · 30 sec cooldown
Instantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
365 Mana · 30 yd range · Instant · 15 sec cooldown · Reagents: Soul Shard
Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.
365 Mana · 30 yd range · Instant
Burn the enemy's soul, causing 390 to 486 Fire damage.
335 Mana · 30 yd range · 6 sec cast · 1 min cooldown · Reagents: Soul Shard
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
20% of base mana · 100 yd range · Instant
Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
700 Mana · 30 yd range · 3 sec cast · Reagents: Soul Shard
Summons a Felhunter under the command of the Warlock.
100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons an Imp under the command of the Warlock.
80% of base mana · 10 sec cast
Summons an Incubus under the command of the Warlock.
100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons a Succubus under the command of the Warlock.
100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons a Voidwalker under the command of the Warlock.
100% of base mana · 10 sec cast · Reagents: Soul Shard
Allows the target to breathe underwater for 10 min.
50 Mana · 30 yd range · Instant
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
200 Mana · 30 yd range · Channeled
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 1 | Passive | General | |
| 1 | — | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | — | General | |
| 1 | Summon | Class spell | |
| 4 | Rank 1 | Class spell | |
| 4 | Rank 1 | Class spell | |
| 6 | Rank 1 | Class spell | |
| 6 | Rank 2 | Class spell | |
| 8 | Rank 1 | Class spell | |
| 8 | Rank 1 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 2 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 2 | Class spell | |
| 10 | Summon | Class spell | |
| 12 | Rank 2 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 3 | Class spell | |
| 14 | Rank 2 | Class spell | |
| 14 | Rank 1 | Class spell | |
| 14 | Rank 1 | Class spell | |
| 16 | Rank 2 | Class spell | |
| 16 | — | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | Rank 1 | Class spell | |
| 18 | Rank 1 | Class spell | |
| 20 | — | Talent | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | — | Talent | |
| 20 | Rank 2 | Class spell | |
| 20 | Rank 3 | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | — | Class spell | |
| 20 | Rank 4 | Class spell | |
| 20 | Rank 1 | Talent | |
| 20 | Summon | Class spell | |
| 20 | Summon | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 22 | Rank 2 | Class spell | |
| 22 | Rank 3 | Class spell | |
| 22 | Rank 2 | Class spell | |
| 22 | Summon | Class spell | |
| 24 | Rank 3 | Class spell | |
| 24 | Rank 1 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | — | Class spell | |
| 24 | Rank 2 | Talent | |
| 25 | Rank 1 | Talent | |
| 25 | — | Talent | |
| 25 | — | Talent | |
| 26 | Rank 1 | Class spell | |
| 26 | Rank 1 | Class spell | |
| 26 | Rank 3 | Class spell | |
| 26 | Rank 2 | Class spell | |
| 28 | Rank 3 | Class spell | |
| 28 | Rank 1 | Class spell | |
| 28 | Rank 1 | Class spell | |
| 28 | Rank 2 | Class spell | |
| 28 | Rank 3 | Class spell | |
| 28 | Rank 5 | Class spell | |
| 30 | — | Talent | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 3 | Class spell | |
| 30 | Rank 1 | Class spell | |
| 30 | Rank 4 | Class spell | |
| 30 | Rank 1 | Talent | |
| 30 | — | Talent | |
| 30 | Rank 1 | Class spell | |
| 30 | Summon | Class spell | |
| 32 | Rank 2 | Talent | |
| 32 | Rank 4 | Class spell | |
| 32 | Rank 2 | Class spell | |
| 32 | Rank 1 | Class spell | |
| 32 | Rank 3 | Talent | |
| 34 | Rank 4 | Class spell | |
| 34 | Rank 3 | Class spell | |
| 34 | Rank 2 | Class spell | |
| 34 | Rank 2 | Class spell | |
| 34 | Rank 3 | Class spell | |
| 36 | Rank 2 | Class spell | |
| 36 | Rank 1 | Class spell | |
| 36 | Rank 4 | Class spell | |
| 36 | Rank 4 | Class spell | |
| 36 | Rank 6 | Class spell | |
| 38 | Rank 4 | Class spell | |
| 38 | Rank 2 | Class spell | |
| 38 | Rank 4 | Class spell | |
| 38 | Rank 3 | Class spell | |
| 38 | Rank 2 | Talent | |
| 40 | Rank 3 | Talent | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 1 | Class spell | |
| 40 | Rank 5 | Class spell | |
| 40 | Rank 1 | Talent | |
| 40 | Rank 4 | Talent | |
| 40 | Rank 1 | Talent |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 42 | Rank 3 | Class spell | |
| 42 | Rank 5 | Class spell | |
| 42 | Rank 1 | Class spell | |
| 42 | Rank 2 | Class spell | |
| 42 | Rank 4 | Class spell | |
| 42 | Rank 2 | Class spell | |
| 44 | Rank 5 | Class spell | |
| 44 | Rank 3 | Class spell | |
| 44 | Rank 5 | Class spell | |
| 44 | Rank 7 | Class spell | |
| 44 | Rank 2 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 46 | Rank 4 | Class spell | |
| 46 | Rank 5 | Class spell | |
| 46 | Rank 5 | Class spell | |
| 46 | Rank 3 | Class spell | |
| 48 | Rank 5 | Class spell | |
| 48 | Rank 2 | Class spell | |
| 48 | Rank 4 | Talent | |
| 48 | Rank 2 | Class spell | |
| 48 | Rank 5 | Talent | |
| 48 | Rank 3 | Talent | |
| 48 | Rank 1 | Class spell | |
| 50 | Rank 4 | Class spell | |
| 50 | Rank 4 | Class spell | |
| 50 | Rank 2 | Class spell | |
| 50 | Rank 2 | Class spell | |
| 50 | Rank 4 | Class spell | |
| 50 | Rank 3 | Class spell | |
| 50 | Rank 6 | Class spell | |
| 50 | Rank 2 | Talent | |
| 50 | Summon | Class spell | |
| 50 | Rank 5 | Class spell | |
| 52 | Rank 6 | Class spell | |
| 52 | Rank 4 | Class spell | |
| 52 | Rank 6 | Class spell | |
| 52 | Rank 8 | Class spell | |
| 52 | Rank 3 | Class spell | |
| 54 | Rank 5 | Talent | |
| 54 | Rank 6 | Class spell | |
| 54 | Rank 6 | Class spell | |
| 54 | Rank 4 | Class spell | |
| 54 | Rank 3 | Class spell | |
| 54 | Rank 2 | Class spell | |
| 56 | Rank 4 | Class spell | |
| 56 | Rank 4 | Class spell | |
| 56 | Rank 3 | Class spell | |
| 56 | Rank 6 | Class spell | |
| 56 | Rank 6 | Talent | |
| 56 | Rank 2 | Class spell | |
| 58 | Rank 6 | Class spell | |
| 58 | Rank 5 | Class spell | |
| 58 | Rank 3 | Class spell | |
| 58 | Rank 4 | Class spell | |
| 58 | Rank 6 | Class spell | |
| 58 | Rank 4 | Talent | |
| 58 | Rank 3 | Class spell | |
| 60 | — | Class spell | |
| 60 | Rank 6 | Talent | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 8 | Class spell | |
| 60 | Rank 3 | Talent | |
| 60 | — | Class spell | |
| 60 | Rank 9 | Class spell | |
| 60 | Rank 10 | Class spell | |
| 60 | Rank 4 | Class spell |
Warlock · SPELLS & ABILITIES
YOUR CHARACTER, YOUR TOOLKIT
BUILD YOUR CHARACTER
Compare the races that can play Warlock. Pick one to read its abilities.
Browse race guides →Duration of Stun effects on you reduced by 20%.
Damage dealt by Hunter and Warlock pets increased by 5%.
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗
Underwater breath lasts 300% longer than normal.
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
2026-10-26 Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). Source ↗
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
2026-10-26 Berserking duration increased to 15 seconds (was 10 seconds). Source ↗
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
2026-10-15 Regeneration: Health regeneration bonuses increased to 20% (was 10%). Source ↗
Damage dealt versus Beasts increased by 5%.
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Spirit increased by 10%.
2026-10-26 Human Spirit now increases Spirit by 10% (was 5%). Source ↗
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Instant, 3 min cooldown. Instantly removes all Stun effects.
Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. Also benefits Power Word: Shield.
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
LEARN THE SKILL, THEN EQUIP IT
Ironforge
Darnassus
Stormwind City
Thunder Bluff
Undercity
Orgrimmar
Orgrimmar
MAKE THE TALENTS YOURS
Open a build you already saved in this browser, or start a new plan in the talent planner.
ACCOUNT-WIDE PLANNING
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.
Defeat Onyxia.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointDefeat the following encounters in Hyjal Summit.
+1 Legacy pointDefeat the following encounters in the Barrow Deeps.
+1 Legacy pointReach level 25 for the first time on a Warrior.
+1 Legacy pointReach level 45 for the first time on a Warrior.
+1 Legacy pointReach level 60 for the first time on a Warrior.
+1 Legacy pointReach level 25 for the first time on a Druid.
+1 Legacy pointReach level 45 for the first time on a Druid.
+1 Legacy pointReach level 60 for the first time on a Druid.
+1 Legacy pointReach level 25 for the first time on a Hunter.
+1 Legacy pointReach level 45 for the first time on a Hunter.
+1 Legacy pointReach level 60 for the first time on a Hunter.
+1 Legacy pointReach level 25 for the first time on a Mage.
+1 Legacy pointReach level 45 for the first time on a Mage.
+1 Legacy pointReach level 60 for the first time on a Mage.
+1 Legacy pointReach level 25 for the first time on a Paladin.
+1 Legacy pointReach level 45 for the first time on a Paladin.
+1 Legacy pointReach level 60 for the first time on a Paladin.
+1 Legacy pointReach level 25 for the first time on a Priest.
+1 Legacy pointReach level 45 for the first time on a Priest.
+1 Legacy pointReach level 60 for the first time on a Priest.
+1 Legacy pointReach level 25 for the first time on a Rogue.
+1 Legacy pointReach level 45 for the first time on a Rogue.
+1 Legacy pointReach level 60 for the first time on a Rogue.
+1 Legacy pointReach level 25 for the first time on a Shaman.
+1 Legacy pointReach level 45 for the first time on a Shaman.
+1 Legacy pointReach level 60 for the first time on a Shaman.
+1 Legacy pointReach level 25 for the first time on a Warlock.
+1 Legacy pointReach level 45 for the first time on a Warlock.
+1 Legacy pointReach level 60 for the first time on a Warlock.
+1 Legacy pointReach 150 skill in Alchemy for the first time.
+1 Legacy pointReach 225 skill in Alchemy for the first time.
+1 Legacy pointReach 300 skill in Alchemy for the first time.
+1 Legacy pointReach 150 skill in Blacksmithing for the first time.
+1 Legacy pointReach 225 skill in Blacksmithing for the first time.
+1 Legacy pointReach 300 skill in Blacksmithing for the first time.
+1 Legacy pointReach 150 skill in Enchanting for the first time.
+1 Legacy pointReach 225 skill in Enchanting for the first time.
+1 Legacy pointReach 300 skill in Enchanting for the first time.
+1 Legacy pointReach 150 skill in Engineering for the first time.
+1 Legacy pointReach 225 skill in Engineering for the first time.
+1 Legacy pointReach 300 skill in Engineering for the first time.
+1 Legacy pointReach 150 skill in Leatherworking for the first time.
+1 Legacy pointReach 225 skill in Leatherworking for the first time.
+1 Legacy pointReach 300 skill in Leatherworking for the first time.
+1 Legacy pointReach 150 skill in Tailoring for the first time.
+1 Legacy pointReach 225 skill in Tailoring for the first time.
+1 Legacy pointReach 300 skill in Tailoring for the first time.
+1 Legacy pointReach the rank of Sergeant in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach exalted reputation with the Frostwolf Clan or Stormpike Guard.
+1 Legacy pointReach exalted reputation with the Defilers or League of Arathor.
+1 Legacy pointReach exalted reputation with the Warsong Outriders or Silverwing Sentinels.
+1 Legacy pointReach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.
+1 Legacy pointComplete Week 4 of the Field of Honor Journey.
+1 Legacy pointComplete Week 7 of the Field of Honor Journey.
+1 Legacy pointComplete Week 10 of the Field of Honor Journey.
+1 Legacy pointComplete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.
+1 Legacy pointHave a character with the Explore Azeroth achievement.
+1 Legacy pointWHAT CHANGED SINCE CLASSIC
Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 25 Mana 30 yd range Instant
CLASSIC → FOREVER
Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.
Affliction
Soul HarvestRow 2 · 2 ranksNEW
Improved DrainsRow 2 · 3 ranksNEW
PandemicRow 3 · 3 ranksNEWDemonology
Demonic AegisRow 2 · 2 ranksNEW
Demonic EnergiesRow 2 · 2 ranksNEW
DecimationRow 4 · 2 ranksNEWDestruction
Molten SkinRow 2 · 5 ranksNEW
Bane of HavocRow 5 · 1 rankNEW
Fire and BrimstoneRow 5 · 3 ranksNEWCLASSIC → FOREVER
Descriptions below compare rank 1. Open a record for requirements and the route into your build.
Improved Life TapAffliction · row 1MovedCLASSIC · RANK 1
Increases the amount of Mana awarded by your Life Tap spell by 10%.Affliction · row 2
FOREVER · RANK 1
Increases the amount of Mana awarded by your Life Tap spell by 10%.0 earlier-tree points · 2 ranks
SuppressionAffliction · row 1ChangedCLASSIC · RANK 1
Reduces the chance for enemies to resist your Affliction spells by 2%.Affliction · row 1
FOREVER · RANK 1
Improves your chance to hit by 1% and reduces all threat you generate by 4%.0 earlier-tree points · 5 ranks
Improved CorruptionAffliction · row 1ChangedCLASSIC · RANK 1
Reduces the casting time of your Corruption spell by 0.4 sec.Affliction · row 1
FOREVER · RANK 1
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.0 earlier-tree points · 5 ranks
Grim ReachAffliction · row 2MovedCLASSIC · RANK 1
Increases the range of your Affliction spells by 10%.Affliction · row 4
FOREVER · RANK 1
Increases the range of your Affliction spells by 10%.5 earlier-tree points · 2 ranks
Soul HarvestAffliction · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.5 earlier-tree points · 2 ranks
Improved DrainsAffliction · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.5 earlier-tree points · 3 ranks
Improved Bane of AgonyAffliction · row 3ChangedCLASSIC · RANK 1
Increases the damage done by your Curse of Agony by 2%.Affliction · row 3
FOREVER · RANK 1
Increases the damage done by your Bane of Agony by 5%.10 earlier-tree points · 2 ranks
Fel ConcentrationAffliction · row 3ChangedCLASSIC · RANK 1
Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.Affliction · row 3
FOREVER · RANK 1
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.10 earlier-tree points · 3 ranks
Amplify CurseAffliction · row 3ChangedCLASSIC · RANK 1
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.Affliction · row 3
FOREVER · RANK 1
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.10 earlier-tree points · 1 rank
PandemicAffliction · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.10 earlier-tree points · 3 ranks
MalevolenceAffliction · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the critical effect chance of your Shadow spells by 1%.15 earlier-tree points · 5 ranks
NightfallAffliction · row 4ChangedCLASSIC · RANK 1
Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.Affliction · row 4
FOREVER · RANK 1
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.15 earlier-tree points · 2 ranks
Curse of ExhaustionAffliction · row 4ChangedCLASSIC · RANK 1
Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.Affliction · row 5
FOREVER · RANK 1
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Requires Amplify Curse · 15 earlier-tree points · 1 rank
Siphon LifeAffliction · row 5ChangedCLASSIC · RANK 1
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.Affliction · row 5
FOREVER · RANK 1
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.20 earlier-tree points · 1 rank
Soul SiphonAffliction · row 5ChangedCLASSIC · RANK 1
Increases the Health drained by your Drain Life spell by 2%.Affliction · row 2
FOREVER · RANK 1
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.20 earlier-tree points · 3 ranks
Shadow MasteryAffliction · row 6ChangedCLASSIC · RANK 1
Increases the damage dealt or life drained by your Shadow spells by 2%.Affliction · row 6
FOREVER · RANK 1
Increases the damage dealt or life drained by your Shadow spells by 2%.25 earlier-tree points · 5 ranks
WrackAffliction · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.Requires Siphon Life · 30 earlier-tree points · 1 rank
Improved Health FunnelDemonology · row 1ChangedCLASSIC · RANK 1
Increases the amount of Health transferred by your Health Funnel spell by 10%.Demonology · row 2
FOREVER · RANK 1
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.0 earlier-tree points · 2 ranks
Improved ImpDemonology · row 1ChangedCLASSIC · RANK 1
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.Demonology · row 1
FOREVER · RANK 1
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.0 earlier-tree points · 3 ranks
Demonic EmbraceDemonology · row 1ChangedCLASSIC · RANK 1
Increases your total Stamina by 3% but reduces your total Spirit by 1%.Demonology · row 1
FOREVER · RANK 1
Increases your total Stamina by 3%.0 earlier-tree points · 5 ranks
Unholy PowerDemonology · row 1ChangedCLASSIC · RANK 1
Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.Demonology · row 4
FOREVER · RANK 1
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.0 earlier-tree points · 5 ranks
Demonic AegisDemonology · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.5 earlier-tree points · 2 ranks
Improved VoidwalkerDemonology · row 2UnchangedCLASSIC · RANK 1
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.Demonology · row 2
FOREVER · RANK 1
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.5 earlier-tree points · 3 ranks
Fel VitalityDemonology · row 2ChangedCLASSIC · RANK 1
Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.Demonology · row 2
FOREVER · RANK 1
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.5 earlier-tree points · 3 ranks
Demonic EnergiesDemonology · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.5 earlier-tree points · 2 ranks
Improved SayaadDemonology · row 3UnchangedCLASSIC · RANK 1
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.Demonology · row 3
FOREVER · RANK 1
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.10 earlier-tree points · 3 ranks
Demonic SacrificeDemonology · row 3ChangedCLASSIC · RANK 1
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.Demonology · row 5
FOREVER · RANK 1
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.10 earlier-tree points · 1 rank
Master SummonerDemonology · row 3ChangedCLASSIC · RANK 1
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.Demonology · row 4
FOREVER · RANK 1
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.10 earlier-tree points · 2 ranks
DecimationDemonology · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.15 earlier-tree points · 2 ranks
Fel DominationDemonology · row 4ChangedCLASSIC · RANK 1
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.Demonology · row 3
FOREVER · RANK 1
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.Requires Master Summoner · 15 earlier-tree points · 1 rank
Demonic BrandDemonology · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.15 earlier-tree points · 3 ranks
Improved FelhunterDemonology · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.20 earlier-tree points · 3 ranks
Soul LinkDemonology · row 5ChangedCLASSIC · RANK 1
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.Demonology · row 7
FOREVER · RANK 1
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.Requires Demonic Sacrifice · 20 earlier-tree points · 1 rank
Demonic KnowledgeDemonology · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.20 earlier-tree points · 3 ranks
Master DemonologistDemonology · row 6ChangedCLASSIC · RANK 1
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.Demonology · row 6
FOREVER · RANK 1
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.25 earlier-tree points · 5 ranks
Demonic PactDemonology · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.Requires Soul Link · 30 earlier-tree points · 1 rank
Destructive ReachDestruction · row 1MovedCLASSIC · RANK 1
Increases the range of your Destruction spells by 10%.Destruction · row 4
FOREVER · RANK 1
Increases the range of your Destruction spells by 10%.0 earlier-tree points · 2 ranks
Improved Shadow BoltDestruction · row 1ChangedCLASSIC · RANK 1
Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.Destruction · row 1
FOREVER · RANK 1
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.0 earlier-tree points · 5 ranks
BaneDestruction · row 1ChangedCLASSIC · RANK 1
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.Destruction · row 2
FOREVER · RANK 1
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.0 earlier-tree points · 5 ranks
Molten SkinDestruction · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces all damage taken by 2%.5 earlier-tree points · 5 ranks
CataclysmDestruction · row 2ChangedCLASSIC · RANK 1
Reduces the Mana cost of your Destruction spells by 1%.Destruction · row 1
FOREVER · RANK 1
Reduces the Mana cost of your Destruction spells by 3%.5 earlier-tree points · 3 ranks
AftermathDestruction · row 2ChangedCLASSIC · RANK 1
Gives your Destruction spells a 2% chance to daze the target for 5 sec.Destruction · row 2
FOREVER · RANK 1
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.5 earlier-tree points · 5 ranks
RuinDestruction · row 3ChangedCLASSIC · RANK 1
Increases the critical strike damage bonus of your Destruction spells by 100%.Destruction · row 5
FOREVER · RANK 1
Increases the critical strike damage bonus of your Destruction spells by 20%.10 earlier-tree points · 5 ranks
ShadowburnDestruction · row 3ChangedCLASSIC · RANK 1
Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Destruction · row 3
FOREVER · RANK 1
Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.10 earlier-tree points · 1 rank
IntensityDestruction · row 4ChangedCLASSIC · RANK 1
Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.Destruction · row 4
FOREVER · RANK 1
Gives your Destruction spells a 23% chance to not lose casting time when you take damage.15 earlier-tree points · 3 ranks
Agonizing FlamesDestruction · row 4ChangedCLASSIC · RANK 1
Increases the critical strike chance of your Searing Pain spell by 2%.Destruction · row 4
FOREVER · RANK 1
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.15 earlier-tree points · 3 ranks
ConflagrateDestruction · row 4ChangedCLASSIC · RANK 1
Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.Destruction · row 7
FOREVER · RANK 1
Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.15 earlier-tree points · 1 rank
PyroclasmDestruction · row 5ChangedCLASSIC · RANK 1
Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.Destruction · row 5
FOREVER · RANK 1
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.Requires Intensity · 20 earlier-tree points · 2 ranks
Bane of HavocDestruction · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.20 earlier-tree points · 1 rank
Fire and BrimstoneDestruction · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the critical strike chance of your Conflagrate spell by 8%.Requires Conflagrate · 20 earlier-tree points · 3 ranks
Shadow and FlameDestruction · row 6NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.25 earlier-tree points · 5 ranks
IncinerateDestruction · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.Requires Bane of Havoc · 30 earlier-tree points · 1 rank
No talents match. Clear the search or choose all changes.
DATED PATCH HISTORY
Follow updates over time. The talent comparison below shows the current differences from Classic.
Changes since our previous class snapshot; some predate October 30.
The bonus to Curse of Exhaustion falls from 50% to 20%; the 50% bonus to Curse of Weakness and Bane of Agony remains.
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 50%. Lasts 30 sec.
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 50%. Lasts 30 sec.
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Tooltip wording is standardised; the listed effect values are unchanged.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1,200 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,100 health and 1,700 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,100 health and 1700 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,600 health and 2,200 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,600 health and 2200 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2,800 mana. Conjured items disappear if logged out for more than 15 minutes.
85% of base mana
3 sec cast
Reagents: Soul Shard
Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.
The tooltip describes protection against losing cast time when damaged for Drain Life, Drain Mana, Drain Soul and Wrack.
Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

WARLOCK · Class guide
What Forever's Warlock does well, how Banes, curses and demons answer most problems, how the three specs feel, and why dying and groups you cannot outrun are the real cost.
Read the guide
Is Warlock for You? WoW Forever's Most Self-Sufficient Class Has One Catch
After loading, YouTube’s privacy policy applies. Privacy policy ↗
Open on YouTube ↗WOW FOREVER TAVERN · 2026-10-21
A FEW THINGS TO KNOW
Damage. Choose a specialization and inspect its talents for the details.
Cloth. The class facts use the existing reviewed planner proficiency rules.
Orc (Horde), Undead (Horde), Troll (Horde), Human (Alliance), Gnome (Alliance).
The base budget starts with one point at level 10 and reaches 51 at level 60. The Talented Legacy bonus is configured separately in the talent planner.