
Horde · RACE GUIDE
Orc
A burst window for physical attacks or spells, shorter stuns and an answer to curses. Orcs pair active combat tools with Command, a 5% damage bonus for Hunter and Warlock pets, and Forever opens the Mage class alongside their existing martial and magical paths.
THE RACE BEHIND THE TOOLKIT
Meet Orc
From Draenor, the Orcs escaped demonic enslavement. Their place in the Horde carries a shamanic heritage and a struggle to reclaim their honor.
Their racial toolkit works across several kinds of damage: Blood Fury raises both Attack Power and Spell Power, and Command (restored on October 26) increases Hunter and Warlock pet damage by 5%. Hardiness and Shatter Curse add different defensive answers.
What this means while you play
- Time Blood Fury around a damage window: it is a 15-second increase to Attack Power and Spell Power on a three-minute cooldown, rather than a constant damage bonus.
- Hardiness shortens incoming Stuns by 20%; it does not remove one already affecting you. Shatter Curse is the active removal for Curses and Banes.
- Since October 26 Orcs have Command again instead of Savage: Hunter and Warlock pets deal 5% more damage. The 1% critical-chance passive is gone, so Orc warriors and rogues lose that general bonus.
Practical interpretation of the listed abilities; this is not a damage ranking.
THE ABILITIES YOU BRING WITH YOU
Racial abilities
Inspect an icon for its full text. Open History to inspect earlier official changes.
Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
Duration of Stun effects on you reduced by 20%.
Damage dealt by Hunter and Warlock pets increased by 5%.
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
History
Official update · 2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗
BUILD YOUR CHARACTER
Choose a class
The class combinations recorded for Orc in the Forever export.
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CLASSIC → FOREVER
What changed?
Blood Fury
Classic reference- Classic reference
- 2 min cooldown
- Forever
- 2 min cooldown
Classic reference Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec.
Forever Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
Hardiness
Classic reference- Classic reference
- Passive
- Forever
- Passive
Classic reference Chance to resist Stun effects increased by an additional 25%.
Forever Duration of Stun effects on you reduced by 20%.
Command
Classic reference- Classic reference
- Class-specific records below
- Forever
- Passive
Classic reference Warlock: Damage dealt by Hunter and Warlock pets increased by 5%. Hunter: Damage dealt by Hunter and Warlock pets increased by 5%. Warrior, Rogue, Shaman: Damage dealt by Hunter and Warlock pets increased by 5%.
Forever Damage dealt by Hunter and Warlock pets increased by 5%.
Shatter Curse
unknown- Classic reference
- Timing not recorded
- Forever
- 3 min cooldown
No Classic starting racial record in this reference.
Forever Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.