WORLD OF WARCRAFT: FOREVER
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LAUNCH · NOVEMBER 4November 423:00 UTC

CLASS JOURNAL · WORLD OF WARCRAFT: FOREVER

Hunter

Your build, your spellbook,
your next companion.

Follow a talent into your build, compare spell ranks and take your pet search into the field.

CLASSIC → FOREVER

Compared with Classic

Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.

DATED PATCH HISTORY

Recent Hunter changes

Follow updates over time. The talent comparison below shows the current differences from Classic.

All Hunter updates →
30Oct2026
Reviewed server hotfix reference

October 30 class hotfixes: rebuilt trees, revised spells

Changes since our previous class snapshot; some predate October 30.

2 moved3 changed
ClassesTalentsSpellbook

Hunter

5 abilities
  • The first rank grants 15 Ranged Attack Power instead of 20.

    Compare changed tooltip text
    Previous wording
    Aspect of the HawkRank 1Learned at level 10

    20 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.

    Current wording
    Aspect of the HawkRank 1Learned at level 10

    20 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.

    More rank changes (4)
    Rank 2
    Before
    Aspect of the HawkRank 2Learned at level 18

    35 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.

    After
    Aspect of the HawkRank 2Learned at level 18

    35 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 22. Only one Aspect can be active at a time.

    Rank 3
    Before
    Aspect of the HawkRank 3Learned at level 28

    50 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.

    After
    Aspect of the HawkRank 3Learned at level 28

    50 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 30. Only one Aspect can be active at a time.

    Rank 4
    Before
    Aspect of the HawkRank 4Learned at level 38

    70 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.

    After
    Aspect of the HawkRank 4Learned at level 38

    70 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 38. Only one Aspect can be active at a time.

    Rank 5
    Before
    Aspect of the HawkRank 5Learned at level 48

    90 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.

    After
    Aspect of the HawkRank 5Learned at level 48

    90 Mana

    Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 47. Only one Aspect can be active at a time.

  • Hunter's Mark

    Changed

    The changed rank grants attackers 143 Ranged Attack Power against the marked target instead of 71.

    Compare changed tooltip text
    Previous wording
    Hunter's MarkRank 4Learned at level 58

    60 Mana · 100 yd range

    Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

    Current wording
    Hunter's MarkRank 4Learned at level 58

    60 Mana · 100 yd range

    Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

  • Now in Beast Mastery · Row 2 · column 3.

All 5 Hunter changes →

Beyond the talent trees

Aimed Shot · Rank 1

An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. 75 Mana 8-35 yd range 2 sec cast 6 sec cooldown

Aspect of the Beast · Rank 1

The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time. 50 Mana Instant

BUILD YOUR CHARACTER

Your race. Your toolkit.

Compare the races that can play Hunter. Pick one to read its abilities.

Browse race guides →

Horde · Hunter

Orc

Full Orc guide →

Blood Fury

Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.

History

2026-10-15 Blood Fury: Cooldown increased to 3 minutes (was 2 minutes). Source ↗

2026-10-26 Blood Fury’s cooldown reduced to 2 minutes (was 3 minutes). Source ↗

Hardiness

Duration of Stun effects on you reduced by 20%.

Command

Damage dealt by Hunter and Warlock pets increased by 5%.

Shatter Curse

Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

History

2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗

Racial data and coverage

Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →

ACCOUNT-WIDE PLANNING

Make your Legacy count.

Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.

0/ 16 points

Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.

Adventure

Spend points to unlock perks
0
High Alert
5 tree points
Well Rested
Open
Talented
5 tree points
Thrill of Adventure
Open
Field Guide
5 tree points
Frequent Flier
10 tree points
Field Medicine
5 tree points

Resourcefulness

Spend points to unlock perks
0
For Great Honor
5 tree points
Gourmand
Open
Permanence
5 tree points
The Quick and the Dead
Open
Reagent Economy
10 tree points
Reinforce
Open
Diplomat
5 tree points

Professions

Spend points to unlock perks
0
Master Chef
5 tree points
Working Overtime
Open
Bartering
5 tree points
Dedicated Study
10 tree points
Bountiful Harvest
Open
Performance Bonus
5 tree points
Luremaster
5 tree points

Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.

Challenges, rules and data source

This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.

Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.

Dungeons and raids

  • Conqueror of the Lair

    Defeat Onyxia.

    +1 Legacy point
  • Novice Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Experienced Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Master Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Conqueror of the Wilds

    Defeat the following encounters in Hyjal Summit.

    +1 Legacy point
  • Conqueror of the Deeps

    Defeat the following encounters in the Barrow Deeps.

    +1 Legacy point

Classes

  • Novice Warrior

    Reach level 25 for the first time on a Warrior.

    +1 Legacy point
  • Experienced Warrior

    Reach level 45 for the first time on a Warrior.

    +1 Legacy point
  • Master Warrior

    Reach level 60 for the first time on a Warrior.

    +1 Legacy point
  • Novice Druid

    Reach level 25 for the first time on a Druid.

    +1 Legacy point
  • Experienced Druid

    Reach level 45 for the first time on a Druid.

    +1 Legacy point
  • Master Druid

    Reach level 60 for the first time on a Druid.

    +1 Legacy point
  • Novice Hunter

    Reach level 25 for the first time on a Hunter.

    +1 Legacy point
  • Experienced Hunter

    Reach level 45 for the first time on a Hunter.

    +1 Legacy point
  • Master Hunter

    Reach level 60 for the first time on a Hunter.

    +1 Legacy point
  • Novice Mage

    Reach level 25 for the first time on a Mage.

    +1 Legacy point
  • Experienced Mage

    Reach level 45 for the first time on a Mage.

    +1 Legacy point
  • Master Mage

    Reach level 60 for the first time on a Mage.

    +1 Legacy point
  • Novice Paladin

    Reach level 25 for the first time on a Paladin.

    +1 Legacy point
  • Experienced Paladin

    Reach level 45 for the first time on a Paladin.

    +1 Legacy point
  • Master Paladin

    Reach level 60 for the first time on a Paladin.

    +1 Legacy point
  • Novice Priest

    Reach level 25 for the first time on a Priest.

    +1 Legacy point
  • Experienced Priest

    Reach level 45 for the first time on a Priest.

    +1 Legacy point
  • Master Priest

    Reach level 60 for the first time on a Priest.

    +1 Legacy point
  • Novice Rogue

    Reach level 25 for the first time on a Rogue.

    +1 Legacy point
  • Experienced Rogue

    Reach level 45 for the first time on a Rogue.

    +1 Legacy point
  • Master Rogue

    Reach level 60 for the first time on a Rogue.

    +1 Legacy point
  • Novice Shaman

    Reach level 25 for the first time on a Shaman.

    +1 Legacy point
  • Experienced Shaman

    Reach level 45 for the first time on a Shaman.

    +1 Legacy point
  • Master Shaman

    Reach level 60 for the first time on a Shaman.

    +1 Legacy point
  • Novice Warlock

    Reach level 25 for the first time on a Warlock.

    +1 Legacy point
  • Experienced Warlock

    Reach level 45 for the first time on a Warlock.

    +1 Legacy point
  • Master Warlock

    Reach level 60 for the first time on a Warlock.

    +1 Legacy point

Crafting

  • Journeyman Alchemist

    Reach 150 skill in Alchemy for the first time.

    +1 Legacy point
  • Expert Alchemist

    Reach 225 skill in Alchemy for the first time.

    +1 Legacy point
  • Artisan Alchemist

    Reach 300 skill in Alchemy for the first time.

    +1 Legacy point
  • Journeyman Blacksmith

    Reach 150 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Expert Blacksmith

    Reach 225 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Artisan Blacksmith

    Reach 300 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Journeyman Enchanter

    Reach 150 skill in Enchanting for the first time.

    +1 Legacy point
  • Expert Enchanter

    Reach 225 skill in Enchanting for the first time.

    +1 Legacy point
  • Artisan Enchanter

    Reach 300 skill in Enchanting for the first time.

    +1 Legacy point
  • Journeyman Engineer

    Reach 150 skill in Engineering for the first time.

    +1 Legacy point
  • Expert Engineer

    Reach 225 skill in Engineering for the first time.

    +1 Legacy point
  • Artisan Engineer

    Reach 300 skill in Engineering for the first time.

    +1 Legacy point
  • Journeyman Leatherworker

    Reach 150 skill in Leatherworking for the first time.

    +1 Legacy point
  • Expert Leatherworker

    Reach 225 skill in Leatherworking for the first time.

    +1 Legacy point
  • Artisan Leatherworker

    Reach 300 skill in Leatherworking for the first time.

    +1 Legacy point
  • Journeyman Tailor

    Reach 150 skill in Tailoring for the first time.

    +1 Legacy point
  • Expert Tailor

    Reach 225 skill in Tailoring for the first time.

    +1 Legacy point
  • Artisan Tailor

    Reach 300 skill in Tailoring for the first time.

    +1 Legacy point

PvP

  • Rank 3

    Reach the rank of Sergeant in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 7

    Reach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 10

    Reach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 13

    Reach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 14

    Reach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Master of Alterac Valley

    Reach exalted reputation with the Frostwolf Clan or Stormpike Guard.

    +1 Legacy point
  • Master of Arathi Basin

    Reach exalted reputation with the Defilers or League of Arathor.

    +1 Legacy point
  • Master of Warsong Gulch

    Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels.

    +1 Legacy point
  • Master of Darkspear Islands

    Reach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.

    +1 Legacy point
  • Field of Honor: Week 4

    Complete Week 4 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 7

    Complete Week 7 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 10

    Complete Week 10 of the Field of Honor Journey.

    +1 Legacy point

Other

  • Lord Valthalak Laid to Rest

    Complete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.

    +1 Legacy point
  • Explorer

    Have a character with the Explore Azeroth achievement.

    +1 Legacy point

CLASSIC → FOREVER

Talent by talent

Descriptions below compare rank 1. Open a record for requirements and the route into your build.

50 talents
Deadly AspectsBeast Mastery · row 1Changed

CLASSIC · RANK 1

While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Beast Mastery · row 1

FOREVER · RANK 1

While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
0 earlier-tree points · 5 ranks
Inspect Deadly Aspects in the calculator ↗
Endurance TrainingBeast Mastery · row 1Changed

CLASSIC · RANK 1

Increases the Health of your pets by 3%.
Beast Mastery · row 1

FOREVER · RANK 1

Increases the Health and Armor of your pets by 3%.
0 earlier-tree points · 5 ranks
Inspect Endurance Training in the calculator ↗
Focused FireBeast Mastery · row 2New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases all damage you and your pet deal by 1% while your pet is active.
5 earlier-tree points · 2 ranks
Inspect Focused Fire in the calculator ↗
Improved Aspect of the MonkeyBeast Mastery · row 2Changed

CLASSIC · RANK 1

Increases the Dodge bonus of your Aspect of the Monkey by 1%.
Beast Mastery · row 2

FOREVER · RANK 1

Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
5 earlier-tree points · 3 ranks
Inspect Improved Aspect of the Monkey in the calculator ↗
Improved Revive PetBeast Mastery · row 2Moved

CLASSIC · RANK 1

Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Beast Mastery · row 2

FOREVER · RANK 1

Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
5 earlier-tree points · 2 ranks
Inspect Improved Revive Pet in the calculator ↗
PathfindingBeast Mastery · row 3Unchanged

CLASSIC · RANK 1

Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Beast Mastery · row 3

FOREVER · RANK 1

Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
10 earlier-tree points · 2 ranks
Inspect Pathfinding in the calculator ↗
Bestial SwiftnessBeast Mastery · row 3Changed

CLASSIC · RANK 1

Increases the outdoor movement speed of your pets by 30%.
Beast Mastery · row 3

FOREVER · RANK 1

Increases the movement speed of your pets by 30%.
10 earlier-tree points · 1 rank
Inspect Bestial Swiftness in the calculator ↗
Unleashed FuryBeast Mastery · row 3Changed

CLASSIC · RANK 1

Increases the damage done by your pets by 4%.
Beast Mastery · row 3

FOREVER · RANK 1

Increases the damage done by your pets and hawks by 3%.
10 earlier-tree points · 5 ranks
Inspect Unleashed Fury in the calculator ↗
Improved Mend PetBeast Mastery · row 4Changed

CLASSIC · RANK 1

Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Beast Mastery · row 4

FOREVER · RANK 1

Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
15 earlier-tree points · 2 ranks
Inspect Improved Mend Pet in the calculator ↗
FerocityBeast Mastery · row 4Changed

CLASSIC · RANK 1

Increases the critical strike chance of your pets by 3%.
Beast Mastery · row 4

FOREVER · RANK 1

Increases the critical strike chance of your pets and hawks by 2%.
15 earlier-tree points · 5 ranks
Inspect Ferocity in the calculator ↗
Summon HawkBeast Mastery · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
15 earlier-tree points · 1 rank
Inspect Summon Hawk in the calculator ↗
Spirit BondBeast Mastery · row 5Changed

CLASSIC · RANK 1

While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Beast Mastery · row 5

FOREVER · RANK 1

While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
20 earlier-tree points · 2 ranks
Inspect Spirit Bond in the calculator ↗
IntimidationBeast Mastery · row 5Changed

CLASSIC · RANK 1

Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Beast Mastery · row 5

FOREVER · RANK 1

Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Requires Bestial Swiftness · 20 earlier-tree points · 1 rank
Inspect Intimidation in the calculator ↗
Bestial DisciplineBeast Mastery · row 5Changed

CLASSIC · RANK 1

Increases the Focus regeneration of your pets by 10%.
Beast Mastery · row 5

FOREVER · RANK 1

Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
20 earlier-tree points · 2 ranks
Inspect Bestial Discipline in the calculator ↗
FrenzyBeast Mastery · row 6Unchanged

CLASSIC · RANK 1

Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Beast Mastery · row 6

FOREVER · RANK 1

Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Requires Ferocity · 25 earlier-tree points · 5 ranks
Inspect Frenzy in the calculator ↗
Bestial WrathBeast Mastery · row 7Unchanged

CLASSIC · RANK 1

Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Beast Mastery · row 7

FOREVER · RANK 1

Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Requires Intimidation · 30 earlier-tree points · 1 rank
Inspect Bestial Wrath in the calculator ↗
Hawk EyeMarksmanship · row 1Moved

CLASSIC · RANK 1

Increases the range of your ranged weapons by 2 yards.
Marksmanship · row 3

FOREVER · RANK 1

Increases the range of your ranged weapons by 2 yards.
0 earlier-tree points · 3 ranks
Inspect Hawk Eye in the calculator ↗
Improved Concussive ShotMarksmanship · row 1Unchanged

CLASSIC · RANK 1

Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Marksmanship · row 1

FOREVER · RANK 1

Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
0 earlier-tree points · 5 ranks
Inspect Improved Concussive Shot in the calculator ↗
Lethal AttacksMarksmanship · row 1Changed

CLASSIC · RANK 1

Increases your critical strike chance with ranged weapons by 1%.
Marksmanship · row 2

FOREVER · RANK 1

Increases your critical strike chance with all attacks by 1%.
0 earlier-tree points · 5 ranks
Inspect Lethal Attacks in the calculator ↗
Improved StingsMarksmanship · row 2Changed

CLASSIC · RANK 1

Increases the damage done by your Serpent Sting by 2%.
Marksmanship · row 4

FOREVER · RANK 1

Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
5 earlier-tree points · 3 ranks
Inspect Improved Stings in the calculator ↗
EfficiencyMarksmanship · row 2Changed

CLASSIC · RANK 1

Reduces the Mana cost of your Shots and Stings by 2%.
Marksmanship · row 1

FOREVER · RANK 1

Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
5 earlier-tree points · 5 ranks
Inspect Efficiency in the calculator ↗
Careful AimMarksmanship · row 2New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your Attack Power by 20% of your Intellect.
5 earlier-tree points · 5 ranks
Inspect Careful Aim in the calculator ↗
Rapid KillingMarksmanship · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
10 earlier-tree points · 2 ranks
Inspect Rapid Killing in the calculator ↗
Improved Arcane ShotMarksmanship · row 3Changed

CLASSIC · RANK 1

Reduces the cooldown of your Arcane Shot by 0.2 sec.
Marksmanship · row 3

FOREVER · RANK 1

Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
10 earlier-tree points · 5 ranks
Inspect Improved Arcane Shot in the calculator ↗
Lone WolfMarksmanship · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

You deal 20% increased damage with all attacks while you do not have an active pet.
10 earlier-tree points · 1 rank
Inspect Lone Wolf in the calculator ↗
Trueshot AuraMarksmanship · row 4Changed

CLASSIC · RANK 1

Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
Marksmanship · row 7

FOREVER · RANK 1

Increases the Ranged Attack Power of party or raid members within 45 yds by 15.
15 earlier-tree points · 1 rank
Inspect Trueshot Aura in the calculator ↗
Mortal ShotsMarksmanship · row 4Changed

CLASSIC · RANK 1

Increases your ranged weapon critical strike damage bonus by 6%.
Marksmanship · row 4

FOREVER · RANK 1

Increases the critical strike damage bonus on all ranged abilities by 6%.
Requires Careful Aim · 15 earlier-tree points · 5 ranks
Inspect Mortal Shots in the calculator ↗
Rapid RecuperationMarksmanship · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Requires Rapid Killing · 20 earlier-tree points · 2 ranks
Inspect Rapid Recuperation in the calculator ↗
BarrageMarksmanship · row 5Changed

CLASSIC · RANK 1

Increases the damage done by your Multi-Shot and Volley spells by 5%.
Marksmanship · row 5

FOREVER · RANK 1

Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
20 earlier-tree points · 3 ranks
Inspect Barrage in the calculator ↗
Scatter ShotMarksmanship · row 5Moved

CLASSIC · RANK 1

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Marksmanship · row 5

FOREVER · RANK 1

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
20 earlier-tree points · 1 rank
Inspect Scatter Shot in the calculator ↗
Ranged Weapon SpecializationMarksmanship · row 6Unchanged

CLASSIC · RANK 1

Increases the damage you deal with ranged weapons by 1%.
Marksmanship · row 6

FOREVER · RANK 1

Increases the damage you deal with ranged weapons by 1%.
25 earlier-tree points · 5 ranks
Inspect Ranged Weapon Specialization in the calculator ↗
Sniper ShotMarksmanship · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Requires Trueshot Aura · 30 earlier-tree points · 1 rank
Inspect Sniper Shot in the calculator ↗
Improved TrackingSurvival · row 1New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
0 earlier-tree points · 5 ranks
Inspect Improved Tracking in the calculator ↗
DeflectionSurvival · row 1Unchanged

CLASSIC · RANK 1

Increases your Parry chance by 1%.
Survival · row 1

FOREVER · RANK 1

Increases your Parry chance by 1%.
0 earlier-tree points · 5 ranks
Inspect Deflection in the calculator ↗
EntrapmentSurvival · row 2Changed

CLASSIC · RANK 1

Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Survival · row 2

FOREVER · RANK 1

When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
5 earlier-tree points · 5 ranks
Inspect Entrapment in the calculator ↗
Savage StrikesSurvival · row 2Changed

CLASSIC · RANK 1

Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Survival · row 2

FOREVER · RANK 1

Increases the critical strike chance of all your melee abilities by 2%.
5 earlier-tree points · 2 ranks
Inspect Savage Strikes in the calculator ↗
SurvivalistSurvival · row 2Changed

CLASSIC · RANK 1

Increases total health by 2%.
Survival · row 3

FOREVER · RANK 1

Increases your total Health by 2%.
5 earlier-tree points · 5 ranks
Inspect Survivalist in the calculator ↗
Improved Wing ClipSurvival · row 2Changed

CLASSIC · RANK 1

Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Survival · row 2

FOREVER · RANK 1

Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
5 earlier-tree points · 3 ranks
Inspect Improved Wing Clip in the calculator ↗
Clever TrapsSurvival · row 3Unchanged

CLASSIC · RANK 1

Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Survival · row 3

FOREVER · RANK 1

Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
10 earlier-tree points · 2 ranks
Inspect Clever Traps in the calculator ↗
SurefootedSurvival · row 3Changed

CLASSIC · RANK 1

Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Survival · row 4

FOREVER · RANK 1

Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
10 earlier-tree points · 3 ranks
Inspect Surefooted in the calculator ↗
DeterrenceSurvival · row 3Unchanged

CLASSIC · RANK 1

When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival · row 3

FOREVER · RANK 1

When activated, increases your Dodge and Parry chance by 25% for 10 sec.
10 earlier-tree points · 1 rank
Inspect Deterrence in the calculator ↗
Survival TacticsSurvival · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your chance to hit with your Trap and Feign Death abilities by 5%.
15 earlier-tree points · 2 ranks
Inspect Survival Tactics in the calculator ↗
Predator's EdgeSurvival · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
15 earlier-tree points · 5 ranks
Inspect Predator's Edge in the calculator ↗
CounterattackSurvival · row 4Changed

CLASSIC · RANK 1

A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Survival · row 5

FOREVER · RANK 1

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Requires Deterrence · 15 earlier-tree points · 1 rank
Inspect Counterattack in the calculator ↗
ResourcefulnessSurvival · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
20 earlier-tree points · 2 ranks
Inspect Resourcefulness in the calculator ↗
Expose PreySurvival · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
20 earlier-tree points · 2 ranks
Inspect Expose Prey in the calculator ↗
Survivalist's DisciplineSurvival · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the cooldown of your Trap and Deterrence abilities by 20%.
20 earlier-tree points · 2 ranks
Inspect Survivalist's Discipline in the calculator ↗
Strider KickSurvival · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
20 earlier-tree points · 1 rank
Inspect Strider Kick in the calculator ↗
Lightning ReflexesSurvival · row 6Changed

CLASSIC · RANK 1

Increases your Agility by 3%.
Survival · row 6

FOREVER · RANK 1

Increases your Agility by 2%.
25 earlier-tree points · 5 ranks
Inspect Lightning Reflexes in the calculator ↗
Lacerating StrikesSurvival · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Requires Expose Prey · 30 earlier-tree points · 1 rank
Inspect Lacerating Strikes in the calculator ↗

Hunter · SPELLS & ABILITIES

Your spellbook

97 abilities · 97 displayed ranks

Hover a rank to inspect · tap to preview

Categories organize the class spellbook; they do not lock these spells to a specialization. Talent abilities still need their talent. Level filters use the listed unlock level.