Earth Fury is removed. Artisan’s Precision adds 1% hit chance for spells and attacks.
Beyond the talent trees
Binding Heal · Rank 1
Heals a friendly target and the caster for 236 to 284. Low threat. 155 Mana 40 yd range 1.5 sec cast
Prayer of Mending · Rank 1
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. 210 Mana 40 yd range Instant 10 sec cooldown
Shadow Word: Death · Rank 1
A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 175 Mana 30 yd range Instant 18 sec cooldown
BUILD YOUR CHARACTER
Your race. Your toolkit.
Compare the races that can play Priest. Pick one to read its abilities and level-appropriate Priest racial spells.
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the Grave
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
History
2026-10-26 Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). Source ↗
Priest racial spells
Spell text comes from the beta client. Race assignments were first recorded in the demo.
Dark Sacrifice — select a level to see the learned rank.
Touch of Weakness — select a level to see the learned rank.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. Also grants a chance to find additional items in most chests.
History
2026-10-15 Find Treasure: Now also grants a chance to find additional items in most chests. Source ↗
Stoneform
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Artisan's Precision
Increases hit chance with spells and attacks by 1%.
Big Game Hunter
Damage dealt versus Beasts increased by 5%.
Priest racial spells
Spell text comes from the beta client. Race assignments were first recorded in the demo.
Chastise — select a level to see the learned rank.
Desperate Prayer — select a level to see the learned rank.
Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Quickness
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. The movement speed increase stacks with other movement speed increases.
History
2026-10-15 Quickness: Movement speed increase now stacks with other movement speed increases. Source ↗
Wisp Spirit
Transform into a wisp upon death, increasing movement speed by 75%.
Elune's Light
Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Priest racial spells
Spell text comes from the beta client. Race assignments were first recorded in the demo.
Elune's Grace — select a level to see the learned rank.
Starshards — select a level to see the learned rank.
Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive Mind
Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering Specialization
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!
Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. Also benefits Power Word: Shield.
History
2026-10-15 Eureka!: Now an 8 second buff with no charges. Same effect on damage and ability costs. Now also benefits Power Word: Shield. Source ↗
2026-10-01 Eureka! no longer benefits periodic effects at all. Channeled spells do not count as periodics. Source ↗
Priest racial spells
Spell text comes from the beta client. Race assignments were first recorded in the demo.
Confounding Flash — select a level to see the learned rank.
Contingency Plan — select a level to see the learned rank.
Racial data and coverage
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
0/ 16 points
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Adventure
Spend points to unlock perks
0
High Alert
5 tree points
High AlertRank 0 / 2Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Requires 5 earlier points in Adventure.
Click to learn. Right-click or Shift+click to refund.
Well Rested
Open
Well RestedRank 0 / 5Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Talented
5 tree points
TalentedRank 0 / 5You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Requires Well Rested at full rank.Requires 5 earlier points in Adventure.
Click to learn. Right-click or Shift+click to refund.
Thrill of Adventure
Open
Thrill of AdventureRank 0 / 5You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Field Guide
5 tree points
Field GuideRank 0 / 3Reduces your cooldown on adding Camp features by 8%
Requires 5 earlier points in Adventure.
Click to learn. Right-click or Shift+click to refund.
Frequent Flier
10 tree points
Frequent FlierRank 0 / 1You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Requires Field Guide at full rank.Requires 10 earlier points in Adventure.
Click to learn. Right-click or Shift+click to refund.
Field Medicine
5 tree points
Field MedicineRank 0 / 2Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Requires 5 earlier points in Adventure.
Click to learn. Right-click or Shift+click to refund.
Resourcefulness
Spend points to unlock perks
0
For Great Honor
5 tree points
For Great HonorRank 0 / 5Increases Honor Points gained by 2%.
Requires 5 earlier points in Resourcefulness.
Click to learn. Right-click or Shift+click to refund.
Gourmand
Open
GourmandRank 0 / 3Increases the duration of beneficial effects from eating food by 33%.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Permanence
5 tree points
PermanenceRank 0 / 2Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Requires Gourmand at full rank.Requires 5 earlier points in Resourcefulness.
Click to learn. Right-click or Shift+click to refund.
The Quick and the Dead
Open
The Quick and the DeadRank 0 / 2Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Reagent Economy
10 tree points
Reagent EconomyRank 0 / 1Your class abilities no longer require reagents purchaseable from vendors.
Requires The Quick and the Dead at full rank.Requires 10 earlier points in Resourcefulness.
Click to learn. Right-click or Shift+click to refund.
Reinforce
Open
ReinforceRank 0 / 5You take 8% less durability loss when you die.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Diplomat
5 tree points
DiplomatRank 0 / 5Increases your reputation gains by 2%.
Requires 5 earlier points in Resourcefulness.
Click to learn. Right-click or Shift+click to refund.
Professions
Spend points to unlock perks
0
Master Chef
5 tree points
Master ChefRank 0 / 5Your cooking recipes have a 10% chance to create an extra result.
Requires 5 earlier points in Professions.
Click to learn. Right-click or Shift+click to refund.
Working Overtime
Open
Working OvertimeRank 0 / 5Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Bartering
5 tree points
BarteringRank 0 / 2Reduces the gold price of items from all vendors by 5%.
Requires 5 earlier points in Professions.
Click to learn. Right-click or Shift+click to refund.
Dedicated Study
10 tree points
Dedicated StudyRank 0 / 1Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Requires Bartering at full rank.Requires 10 earlier points in Professions.
25 sec cast | 23 hour cooldownClick to learn. Right-click or Shift+click to refund.
Bountiful Harvest
Open
Bountiful HarvestRank 0 / 5You are 20% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
Available without a tree point requirement.
Click to learn. Right-click or Shift+click to refund.
Performance Bonus
5 tree points
Performance BonusRank 0 / 3You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Requires Bountiful Harvest at full rank.Requires 5 earlier points in Professions.
Click to learn. Right-click or Shift+click to refund.
Luremaster
5 tree points
LuremasterRank 0 / 2While fishing with a Lure active, you have a 25% chance to catch an extra fish.
Requires 5 earlier points in Professions.
Click to learn. Right-click or Shift+click to refund.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
Challenges, rules and data source
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Discipline · row 2
FOREVER · RANK 1
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Discipline · row 3
FOREVER · RANK 1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
Causes an explosion of holy light around the caster, causing 29 to 33 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. These effects cause no threat.
Holy · row 3
FOREVER · RANK 1
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
Holy · row 3
FOREVER · RANK 1
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Increases the damage of your Smite and Holy Fire spells by 5%.
Holy · row 4
FOREVER · RANK 1
Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Holy · row 5
FOREVER · RANK 1
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Shadow · row 1
FOREVER · RANK 1
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Shadow · row 4
FOREVER · RANK 1
Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Reduces the mana cost of your Devouring Plague by 25%.
Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Shadow · row 7
FOREVER · RANK 1
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.