WORLD OF WARCRAFT: FOREVER
WoW Forever TavernUnofficial fan siteEXPLORE · PREPARE · PLAY
LAUNCH · NOVEMBER 4November 423:00 UTC

CLASS JOURNAL · WORLD OF WARCRAFT: FOREVER

Priest

Your talents. Your spellbook.
Your class journal.

Compare talent changes with Classic, inspect spell ranks and follow the requirements into your build.

CLASSIC → FOREVER

Compared with Classic

Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.

DATED PATCH HISTORY

Recent Priest changes

Follow updates over time. The talent comparison below shows the current differences from Classic.

All Priest updates →
30Oct2026
Reviewed server hotfix reference

October 30 class hotfixes: rebuilt trees, revised spells

Changes since our previous class snapshot; some predate October 30.

1 moved1 new9 changed
ClassesTalentsSpellbook

Priest

11 abilities
  • Binding Heal

    Moved

    Learned from a trainer at level 25 instead of spending a talent point.

  • A new Holy talent heals you for 50% of your Flash Heal when cast on another target. That self-healing produces no threat.

    Ability details
    Current ability
    Holy BindingMaximum rank 1Row 4 · column 4

    Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

  • Divine Spirit

    Changed

    Tooltip wording is standardised; the listed effect values are unchanged.

    Compare changed tooltip text
    Previous wording
    Divine SpiritRank 1Learned at level 30

    285 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 17 for 1 hr.

    Current wording
    Divine SpiritRank 1Learned at level 30

    285 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

    More rank changes (3)
    Rank 2
    Before
    Divine SpiritRank 2Learned at level 40

    420 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 23 for 1 hr.

    After
    Divine SpiritRank 2Learned at level 40

    420 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 23 for 1 hour.

    Rank 3
    Before
    Divine SpiritRank 3Learned at level 50

    785 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 33 for 1 hr.

    After
    Divine SpiritRank 3Learned at level 50

    785 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 33 for 1 hour.

    Rank 4
    Before
    Divine SpiritRank 4Learned at level 60

    970 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 40 for 1 hr.

    After
    Divine SpiritRank 4Learned at level 60

    970 Mana · 30 yd range

    Instant

    Holy power infuses the target, increasing their Spirit by 40 for 1 hour.

All 11 Priest changes →

Beyond the talent trees

Binding Heal · Rank 1

Heals a friendly target and the caster for 236 to 284. Low threat. 155 Mana 40 yd range 1.5 sec cast

Prayer of Mending · Rank 1

Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. 210 Mana 40 yd range Instant 10 sec cooldown

Shadow Word: Death · Rank 1

A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. 175 Mana 30 yd range Instant 18 sec cooldown

BUILD YOUR CHARACTER

Your race. Your toolkit.

Compare the races that can play Priest. Pick one to read its abilities and level-appropriate Priest racial spells.

Browse race guides →

Horde · Priest

Undead

Full Undead guide →

Underwater Breathing

Underwater breath lasts 300% longer than normal.

Will of the Forsaken

Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.

Cannibalize

5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Touch of the Grave

Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.

History

2026-10-26 Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). Source ↗

Priest racial spells

Spell text comes from the beta client. Race assignments were first recorded in the demo.

Dark Sacrifice — select a level to see the learned rank.

Touch of Weakness — select a level to see the learned rank.

Racial data and coverage

Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →

ACCOUNT-WIDE PLANNING

Make your Legacy count.

Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.

0/ 16 points

Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.

Adventure

Spend points to unlock perks
0
High Alert
5 tree points
Well Rested
Open
Talented
5 tree points
Thrill of Adventure
Open
Field Guide
5 tree points
Frequent Flier
10 tree points
Field Medicine
5 tree points

Resourcefulness

Spend points to unlock perks
0
For Great Honor
5 tree points
Gourmand
Open
Permanence
5 tree points
The Quick and the Dead
Open
Reagent Economy
10 tree points
Reinforce
Open
Diplomat
5 tree points

Professions

Spend points to unlock perks
0
Master Chef
5 tree points
Working Overtime
Open
Bartering
5 tree points
Dedicated Study
10 tree points
Bountiful Harvest
Open
Performance Bonus
5 tree points
Luremaster
5 tree points

Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.

Challenges, rules and data source

This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.

Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.

Dungeons and raids

  • Conqueror of the Lair

    Defeat Onyxia.

    +1 Legacy point
  • Novice Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Experienced Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Master Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Conqueror of the Wilds

    Defeat the following encounters in Hyjal Summit.

    +1 Legacy point
  • Conqueror of the Deeps

    Defeat the following encounters in the Barrow Deeps.

    +1 Legacy point

Classes

  • Novice Warrior

    Reach level 25 for the first time on a Warrior.

    +1 Legacy point
  • Experienced Warrior

    Reach level 45 for the first time on a Warrior.

    +1 Legacy point
  • Master Warrior

    Reach level 60 for the first time on a Warrior.

    +1 Legacy point
  • Novice Druid

    Reach level 25 for the first time on a Druid.

    +1 Legacy point
  • Experienced Druid

    Reach level 45 for the first time on a Druid.

    +1 Legacy point
  • Master Druid

    Reach level 60 for the first time on a Druid.

    +1 Legacy point
  • Novice Hunter

    Reach level 25 for the first time on a Hunter.

    +1 Legacy point
  • Experienced Hunter

    Reach level 45 for the first time on a Hunter.

    +1 Legacy point
  • Master Hunter

    Reach level 60 for the first time on a Hunter.

    +1 Legacy point
  • Novice Mage

    Reach level 25 for the first time on a Mage.

    +1 Legacy point
  • Experienced Mage

    Reach level 45 for the first time on a Mage.

    +1 Legacy point
  • Master Mage

    Reach level 60 for the first time on a Mage.

    +1 Legacy point
  • Novice Paladin

    Reach level 25 for the first time on a Paladin.

    +1 Legacy point
  • Experienced Paladin

    Reach level 45 for the first time on a Paladin.

    +1 Legacy point
  • Master Paladin

    Reach level 60 for the first time on a Paladin.

    +1 Legacy point
  • Novice Priest

    Reach level 25 for the first time on a Priest.

    +1 Legacy point
  • Experienced Priest

    Reach level 45 for the first time on a Priest.

    +1 Legacy point
  • Master Priest

    Reach level 60 for the first time on a Priest.

    +1 Legacy point
  • Novice Rogue

    Reach level 25 for the first time on a Rogue.

    +1 Legacy point
  • Experienced Rogue

    Reach level 45 for the first time on a Rogue.

    +1 Legacy point
  • Master Rogue

    Reach level 60 for the first time on a Rogue.

    +1 Legacy point
  • Novice Shaman

    Reach level 25 for the first time on a Shaman.

    +1 Legacy point
  • Experienced Shaman

    Reach level 45 for the first time on a Shaman.

    +1 Legacy point
  • Master Shaman

    Reach level 60 for the first time on a Shaman.

    +1 Legacy point
  • Novice Warlock

    Reach level 25 for the first time on a Warlock.

    +1 Legacy point
  • Experienced Warlock

    Reach level 45 for the first time on a Warlock.

    +1 Legacy point
  • Master Warlock

    Reach level 60 for the first time on a Warlock.

    +1 Legacy point

Crafting

  • Journeyman Alchemist

    Reach 150 skill in Alchemy for the first time.

    +1 Legacy point
  • Expert Alchemist

    Reach 225 skill in Alchemy for the first time.

    +1 Legacy point
  • Artisan Alchemist

    Reach 300 skill in Alchemy for the first time.

    +1 Legacy point
  • Journeyman Blacksmith

    Reach 150 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Expert Blacksmith

    Reach 225 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Artisan Blacksmith

    Reach 300 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Journeyman Enchanter

    Reach 150 skill in Enchanting for the first time.

    +1 Legacy point
  • Expert Enchanter

    Reach 225 skill in Enchanting for the first time.

    +1 Legacy point
  • Artisan Enchanter

    Reach 300 skill in Enchanting for the first time.

    +1 Legacy point
  • Journeyman Engineer

    Reach 150 skill in Engineering for the first time.

    +1 Legacy point
  • Expert Engineer

    Reach 225 skill in Engineering for the first time.

    +1 Legacy point
  • Artisan Engineer

    Reach 300 skill in Engineering for the first time.

    +1 Legacy point
  • Journeyman Leatherworker

    Reach 150 skill in Leatherworking for the first time.

    +1 Legacy point
  • Expert Leatherworker

    Reach 225 skill in Leatherworking for the first time.

    +1 Legacy point
  • Artisan Leatherworker

    Reach 300 skill in Leatherworking for the first time.

    +1 Legacy point
  • Journeyman Tailor

    Reach 150 skill in Tailoring for the first time.

    +1 Legacy point
  • Expert Tailor

    Reach 225 skill in Tailoring for the first time.

    +1 Legacy point
  • Artisan Tailor

    Reach 300 skill in Tailoring for the first time.

    +1 Legacy point

PvP

  • Rank 3

    Reach the rank of Sergeant in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 7

    Reach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 10

    Reach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 13

    Reach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 14

    Reach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Master of Alterac Valley

    Reach exalted reputation with the Frostwolf Clan or Stormpike Guard.

    +1 Legacy point
  • Master of Arathi Basin

    Reach exalted reputation with the Defilers or League of Arathor.

    +1 Legacy point
  • Master of Warsong Gulch

    Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels.

    +1 Legacy point
  • Master of Darkspear Islands

    Reach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.

    +1 Legacy point
  • Field of Honor: Week 4

    Complete Week 4 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 7

    Complete Week 7 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 10

    Complete Week 10 of the Field of Honor Journey.

    +1 Legacy point

Other

  • Lord Valthalak Laid to Rest

    Complete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.

    +1 Legacy point
  • Explorer

    Have a character with the Explore Azeroth achievement.

    +1 Legacy point

CLASSIC → FOREVER

Talent by talent

Descriptions below compare rank 1. Open a record for requirements and the route into your build.

52 talents
Power in LightDiscipline · row 1New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
0 earlier-tree points · 5 ranks
Inspect Power in Light in the calculator ↗
Wand SpecializationDiscipline · row 1Changed

CLASSIC · RANK 1

Increases your damage with Wands by 5%.
Discipline · row 1

FOREVER · RANK 1

Increases your damage with Wands by 13%.
0 earlier-tree points · 2 ranks
Inspect Wand Specialization in the calculator ↗
Twin DisciplinesDiscipline · row 1New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the damage and healing of your instant cast spells by 1%.
0 earlier-tree points · 5 ranks
Inspect Twin Disciplines in the calculator ↗
Silent ResolveDiscipline · row 2Changed

CLASSIC · RANK 1

Reduces the threat generated by your spells by 4%.
Discipline · row 2

FOREVER · RANK 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
5 earlier-tree points · 3 ranks
Inspect Silent Resolve in the calculator ↗
Holy PrecisionDiscipline · row 2New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Improves your chance to hit with Holy spells by 6%.
5 earlier-tree points · 3 ranks
Inspect Holy Precision in the calculator ↗
Mental StrengthDiscipline · row 2Changed

CLASSIC · RANK 1

Increases your maximum Mana by 2%.
Discipline · row 5

FOREVER · RANK 1

Increases your total Intellect by 2%.
5 earlier-tree points · 5 ranks
Inspect Mental Strength in the calculator ↗
MartyrdomDiscipline · row 2Changed

CLASSIC · RANK 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Discipline · row 2

FOREVER · RANK 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
5 earlier-tree points · 2 ranks
Inspect Martyrdom in the calculator ↗
Mental AgilityDiscipline · row 3Changed

CLASSIC · RANK 1

Reduces the mana cost of your instant cast spells by 2%.
Discipline · row 4

FOREVER · RANK 1

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
10 earlier-tree points · 3 ranks
Inspect Mental Agility in the calculator ↗
Inner FocusDiscipline · row 3Changed

CLASSIC · RANK 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Discipline · row 3

FOREVER · RANK 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
10 earlier-tree points · 1 rank
Inspect Inner Focus in the calculator ↗
Improved Power Word: ShieldDiscipline · row 3Changed

CLASSIC · RANK 1

Increases the damage absorbed by your Power Word: Shield by 5%.
Discipline · row 2

FOREVER · RANK 1

Increases the damage absorbed by your Power Word: Shield by 7%.
10 earlier-tree points · 3 ranks
Inspect Improved Power Word: Shield in the calculator ↗
MeditationDiscipline · row 3Changed

CLASSIC · RANK 1

Allows 5% of your Mana regeneration to continue while casting.
Discipline · row 3

FOREVER · RANK 1

Allows 17% of your Mana regeneration to continue while casting.
10 earlier-tree points · 3 ranks
Inspect Meditation in the calculator ↗
Improved Inner FireDiscipline · row 4Changed

CLASSIC · RANK 1

Increases the Armor bonus of your Inner Fire spell by 10%.
Discipline · row 4

FOREVER · RANK 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
15 earlier-tree points · 3 ranks
Inspect Improved Inner Fire in the calculator ↗
Improved Mana BurnDiscipline · row 4Changed

CLASSIC · RANK 1

Reduces the casting time of your Mana Burn spell by 0.25 secs.
Discipline · row 4

FOREVER · RANK 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.
15 earlier-tree points · 2 ranks
Inspect Improved Mana Burn in the calculator ↗
Soul WardingDiscipline · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Requires Improved Power Word: Shield · 15 earlier-tree points · 1 rank
Inspect Soul Warding in the calculator ↗
PenanceDiscipline · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
20 earlier-tree points · 1 rank
Inspect Penance in the calculator ↗
Renewed HopeDiscipline · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Requires Soul Warding · 20 earlier-tree points · 5 ranks
Inspect Renewed Hope in the calculator ↗
Divine AegisDiscipline · row 6New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
25 earlier-tree points · 3 ranks
Inspect Divine Aegis in the calculator ↗
Power InfusionDiscipline · row 7Changed

CLASSIC · RANK 1

Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Discipline · row 7

FOREVER · RANK 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Requires Penance · 30 earlier-tree points · 1 rank
Inspect Power Infusion in the calculator ↗
Twilight FocusHoly · row 1Changed

CLASSIC · RANK 1

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
Holy · row 1

FOREVER · RANK 1

Gives your spells a 23% chance to not lose casting time when you take damage.
0 earlier-tree points · 3 ranks
Inspect Twilight Focus in the calculator ↗
Improved RenewHoly · row 1Unchanged

CLASSIC · RANK 1

Increases the amount healed by your Renew spell by 5%.
Holy · row 1

FOREVER · RANK 1

Increases the amount healed by your Renew spell by 5%.
0 earlier-tree points · 3 ranks
Inspect Improved Renew in the calculator ↗
Holy SpecializationHoly · row 1Unchanged

CLASSIC · RANK 1

Increases the critical effect chance of your Holy spells by 1%.
Holy · row 1

FOREVER · RANK 1

Increases the critical effect chance of your Holy spells by 1%.
0 earlier-tree points · 5 ranks
Inspect Holy Specialization in the calculator ↗
Spell WardingHoly · row 2Unchanged

CLASSIC · RANK 1

Reduces all spell damage taken by 2%.
Holy · row 2

FOREVER · RANK 1

Reduces all spell damage taken by 2%.
5 earlier-tree points · 5 ranks
Inspect Spell Warding in the calculator ↗
Divine FuryHoly · row 2Unchanged

CLASSIC · RANK 1

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
Holy · row 2

FOREVER · RANK 1

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
5 earlier-tree points · 5 ranks
Inspect Divine Fury in the calculator ↗
Holy NovaHoly · row 3Changed

CLASSIC · RANK 1

Causes an explosion of holy light around the caster, causing 29 to 33 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. These effects cause no threat.
Holy · row 3

FOREVER · RANK 1

Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
10 earlier-tree points · 1 rank
Inspect Holy Nova in the calculator ↗
Blessed RecoveryHoly · row 3Changed

CLASSIC · RANK 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
Holy · row 3

FOREVER · RANK 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
10 earlier-tree points · 3 ranks
Inspect Blessed Recovery in the calculator ↗
InspirationHoly · row 3Changed

CLASSIC · RANK 1

Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Holy · row 3

FOREVER · RANK 1

Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
10 earlier-tree points · 3 ranks
Inspect Inspiration in the calculator ↗
Holy ReachHoly · row 4Unchanged

CLASSIC · RANK 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Holy · row 4

FOREVER · RANK 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
15 earlier-tree points · 2 ranks
Inspect Holy Reach in the calculator ↗
Improved HealingHoly · row 4Changed

CLASSIC · RANK 1

Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
Holy · row 4

FOREVER · RANK 1

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
15 earlier-tree points · 3 ranks
Inspect Improved Healing in the calculator ↗
Searing LightHoly · row 4Changed

CLASSIC · RANK 1

Increases the damage of your Smite and Holy Fire spells by 5%.
Holy · row 4

FOREVER · RANK 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Requires Divine Fury · 15 earlier-tree points · 2 ranks
Inspect Searing Light in the calculator ↗
Holy BindingHoly · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
15 earlier-tree points · 1 rank
Inspect Holy Binding in the calculator ↗
Litany of LightHoly · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
20 earlier-tree points · 2 ranks
Inspect Litany of Light in the calculator ↗
Spirit of RedemptionHoly · row 5Changed

CLASSIC · RANK 1

Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Holy · row 5

FOREVER · RANK 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
20 earlier-tree points · 1 rank
Inspect Spirit of Redemption in the calculator ↗
Spiritual GuidanceHoly · row 5Changed

CLASSIC · RANK 1

Increases spell damage and healing by up to 5% of your total Spirit.
Holy · row 5

FOREVER · RANK 1

Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
20 earlier-tree points · 5 ranks
Inspect Spiritual Guidance in the calculator ↗
Spiritual HealingHoly · row 6Changed

CLASSIC · RANK 1

Increases the amount healed by your healing spells by 2%.
Holy · row 6

FOREVER · RANK 1

Increases the amount healed by your spells by 3%.
25 earlier-tree points · 3 ranks
Inspect Spiritual Healing in the calculator ↗
Prayer of MendingHoly · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Requires Spirit of Redemption · 30 earlier-tree points · 1 rank
Inspect Prayer of Mending in the calculator ↗
Shadow FocusShadow · row 1Changed

CLASSIC · RANK 1

Reduces your target's chance to resist your Shadow spells by 2%.
Shadow · row 2

FOREVER · RANK 1

Improves your chance to hit with Shadow spells by 1%.
0 earlier-tree points · 5 ranks
Inspect Shadow Focus in the calculator ↗
BlackoutShadow · row 1Moved

CLASSIC · RANK 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Shadow · row 1

FOREVER · RANK 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
0 earlier-tree points · 5 ranks
Inspect Blackout in the calculator ↗
Spirit TapShadow · row 1Changed

CLASSIC · RANK 1

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Shadow · row 1

FOREVER · RANK 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
0 earlier-tree points · 5 ranks
Inspect Spirit Tap in the calculator ↗
Improved Mind BlastShadow · row 2Moved

CLASSIC · RANK 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Shadow · row 3

FOREVER · RANK 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.
5 earlier-tree points · 5 ranks
Inspect Improved Mind Blast in the calculator ↗
Improved Shadow Word: PainShadow · row 2Moved

CLASSIC · RANK 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.
Shadow · row 2

FOREVER · RANK 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.
5 earlier-tree points · 2 ranks
Inspect Improved Shadow Word: Pain in the calculator ↗
Shadow ReachShadow · row 2Changed

CLASSIC · RANK 1

Increases the range of your Shadow damage spells by 6%.
Shadow · row 4

FOREVER · RANK 1

Increases the range of your offensive Shadow spells by 10%.
5 earlier-tree points · 2 ranks
Inspect Shadow Reach in the calculator ↗
Improved Psychic ScreamShadow · row 3Changed

CLASSIC · RANK 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.
Shadow · row 3

FOREVER · RANK 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.
Requires Blackout · 10 earlier-tree points · 2 ranks
Inspect Improved Psychic Scream in the calculator ↗
Mind FlayShadow · row 3Changed

CLASSIC · RANK 1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Shadow · row 3

FOREVER · RANK 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
10 earlier-tree points · 1 rank
Inspect Mind Flay in the calculator ↗
Improved Mind FlayShadow · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Requires Mind Flay · 10 earlier-tree points · 2 ranks
Inspect Improved Mind Flay in the calculator ↗
Dark InspirationShadow · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
15 earlier-tree points · 5 ranks
Inspect Dark Inspiration in the calculator ↗
Vampiric EmbraceShadow · row 4Changed

CLASSIC · RANK 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Shadow · row 5

FOREVER · RANK 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
15 earlier-tree points · 1 rank
Inspect Vampiric Embrace in the calculator ↗
Shadow WeavingShadow · row 4Changed

CLASSIC · RANK 1

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Shadow · row 4

FOREVER · RANK 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
15 earlier-tree points · 3 ranks
Inspect Shadow Weaving in the calculator ↗
SilenceShadow · row 5Changed

CLASSIC · RANK 1

Silences the target, preventing them from casting spells for 5 sec.
Shadow · row 5

FOREVER · RANK 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
20 earlier-tree points · 1 rank
Inspect Silence in the calculator ↗
Devouring ContagionShadow · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
20 earlier-tree points · 2 ranks
Inspect Devouring Contagion in the calculator ↗
Early DemiseShadow · row 6New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
25 earlier-tree points · 2 ranks
Inspect Early Demise in the calculator ↗
DarknessShadow · row 6Changed

CLASSIC · RANK 1

Increases your Shadow spell damage by 2%.
Shadow · row 6

FOREVER · RANK 1

Increases your Shadow damage done by 2%.
25 earlier-tree points · 5 ranks
Inspect Darkness in the calculator ↗
ShadowformShadow · row 7Changed

CLASSIC · RANK 1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Shadow · row 7

FOREVER · RANK 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Requires Vampiric Embrace · 30 earlier-tree points · 1 rank
Inspect Shadowform in the calculator ↗

Priest · SPELLS & ABILITIES

Your spellbook

60 abilities · 60 displayed ranks

Hover a rank to inspect · tap to preview

Categories organize the class spellbook; they do not lock these spells to a specialization. Talent abilities still need their talent. Level filters use the listed unlock level.