The final racial tuning pass
Human
- Ruthless crit: 2% → 1%. Human Spirit: 5% → 10% Spirit.
Dwarf
- Earth Fury is removed. Artisan’s Precision adds 1% hit chance for spells and attacks.
CLASS JOURNAL · WORLD OF WARCRAFT: FOREVER
Your talents. Your spellbook.
Your class journal.
Compare talent changes with Classic, inspect spell ranks and follow the requirements into your build.
CLASSIC → FOREVER
Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.
DATED PATCH HISTORY
Follow updates over time. The talent comparison below shows the current differences from Classic.

Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. 60 Energy Melee Range Instant Requires Daggers
BUILD YOUR CHARACTER
Compare the races that can play Rogue. Pick one to read its abilities.
Browse race guides →Duration of Stun effects on you reduced by 20%.
Damage dealt by Hunter and Warlock pets increased by 5%.
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗
Underwater breath lasts 300% longer than normal.
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
2026-10-26 Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). Source ↗
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
2026-10-26 Berserking duration increased to 15 seconds (was 10 seconds). Source ↗
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
2026-10-15 Regeneration: Health regeneration bonuses increased to 20% (was 10%). Source ↗
Damage dealt versus Beasts increased by 5%.
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
2026-10-15 Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Using it at an elemental convergence also grants Charged for 1 hour (persists through death): while Charged, each Skysight increases movement speed by 30% instead. Can be cast while moving.
Damage dealt versus Elementals increased by 5%.
Spirit increased by 10%.
2026-10-26 Human Spirit now increases Spirit by 10% (was 5%). Source ↗
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Instant, 3 min cooldown. Instantly removes all Stun effects.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. Also grants a chance to find additional items in most chests.
2026-10-15 Find Treasure: Now also grants a chance to find additional items in most chests. Source ↗
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Increases hit chance with spells and attacks by 1%.
Damage dealt versus Beasts increased by 5%.
Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. The movement speed increase stacks with other movement speed increases.
2026-10-15 Quickness: Movement speed increase now stacks with other movement speed increases. Source ↗
Transform into a wisp upon death, increasing movement speed by 75%.
Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. Also benefits Power Word: Shield.
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
2026-10-15 Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗
2 sec cast, 2 min cooldown. Increases your Health and Mana regeneration by 50% for 15 sec. Using it at a Ley Line also grants Attuned for 1 hour (persists through death): while Attuned, each Read Leyline increases regeneration by 100% instead. Cannot be used while Innervate is active; Innervate replaces it. Can be cast while moving.
2026-10-15 Read Leyline: Now castable while moving. Minimum duration increased to 30 seconds (was 20 seconds). Source ↗
2026-10-26 Read Leyline now increases Mana and Health regeneration by 50% (was 100%), with a 15-second duration; at a Ley Line it also grants Attuned for 1 hour, raising its benefit to 100%. Source ↗
Damage dealt versus Elementals increased by 5%.
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
ACCOUNT-WIDE PLANNING
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.
Defeat Onyxia.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointDefeat the following encounters in Hyjal Summit.
+1 Legacy pointDefeat the following encounters in the Barrow Deeps.
+1 Legacy pointReach level 25 for the first time on a Warrior.
+1 Legacy pointReach level 45 for the first time on a Warrior.
+1 Legacy pointReach level 60 for the first time on a Warrior.
+1 Legacy pointReach level 25 for the first time on a Druid.
+1 Legacy pointReach level 45 for the first time on a Druid.
+1 Legacy pointReach level 60 for the first time on a Druid.
+1 Legacy pointReach level 25 for the first time on a Hunter.
+1 Legacy pointReach level 45 for the first time on a Hunter.
+1 Legacy pointReach level 60 for the first time on a Hunter.
+1 Legacy pointReach level 25 for the first time on a Mage.
+1 Legacy pointReach level 45 for the first time on a Mage.
+1 Legacy pointReach level 60 for the first time on a Mage.
+1 Legacy pointReach level 25 for the first time on a Paladin.
+1 Legacy pointReach level 45 for the first time on a Paladin.
+1 Legacy pointReach level 60 for the first time on a Paladin.
+1 Legacy pointReach level 25 for the first time on a Priest.
+1 Legacy pointReach level 45 for the first time on a Priest.
+1 Legacy pointReach level 60 for the first time on a Priest.
+1 Legacy pointReach level 25 for the first time on a Rogue.
+1 Legacy pointReach level 45 for the first time on a Rogue.
+1 Legacy pointReach level 60 for the first time on a Rogue.
+1 Legacy pointReach level 25 for the first time on a Shaman.
+1 Legacy pointReach level 45 for the first time on a Shaman.
+1 Legacy pointReach level 60 for the first time on a Shaman.
+1 Legacy pointReach level 25 for the first time on a Warlock.
+1 Legacy pointReach level 45 for the first time on a Warlock.
+1 Legacy pointReach level 60 for the first time on a Warlock.
+1 Legacy pointReach 150 skill in Alchemy for the first time.
+1 Legacy pointReach 225 skill in Alchemy for the first time.
+1 Legacy pointReach 300 skill in Alchemy for the first time.
+1 Legacy pointReach 150 skill in Blacksmithing for the first time.
+1 Legacy pointReach 225 skill in Blacksmithing for the first time.
+1 Legacy pointReach 300 skill in Blacksmithing for the first time.
+1 Legacy pointReach 150 skill in Enchanting for the first time.
+1 Legacy pointReach 225 skill in Enchanting for the first time.
+1 Legacy pointReach 300 skill in Enchanting for the first time.
+1 Legacy pointReach 150 skill in Engineering for the first time.
+1 Legacy pointReach 225 skill in Engineering for the first time.
+1 Legacy pointReach 300 skill in Engineering for the first time.
+1 Legacy pointReach 150 skill in Leatherworking for the first time.
+1 Legacy pointReach 225 skill in Leatherworking for the first time.
+1 Legacy pointReach 300 skill in Leatherworking for the first time.
+1 Legacy pointReach 150 skill in Tailoring for the first time.
+1 Legacy pointReach 225 skill in Tailoring for the first time.
+1 Legacy pointReach 300 skill in Tailoring for the first time.
+1 Legacy pointReach the rank of Sergeant in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach exalted reputation with the Frostwolf Clan or Stormpike Guard.
+1 Legacy pointReach exalted reputation with the Defilers or League of Arathor.
+1 Legacy pointReach exalted reputation with the Warsong Outriders or Silverwing Sentinels.
+1 Legacy pointReach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.
+1 Legacy pointComplete Week 4 of the Field of Honor Journey.
+1 Legacy pointComplete Week 7 of the Field of Honor Journey.
+1 Legacy pointComplete Week 10 of the Field of Honor Journey.
+1 Legacy pointComplete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.
+1 Legacy pointHave a character with the Explore Azeroth achievement.
+1 Legacy pointCLASSIC → FOREVER
Descriptions below compare rank 1. Open a record for requirements and the route into your build.
Improved GougeAssassination · row 1ChangedCLASSIC · RANK 1
Increases the effect duration of your Gouge ability by 0.5 sec.Combat · row 1
FOREVER · RANK 1
Increases the duration of your Gouge ability by 0.5 sec.0 earlier-tree points · 3 ranks
Remorseless AttacksAssassination · row 1ChangedCLASSIC · RANK 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.Assassination · row 1
FOREVER · RANK 1
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.0 earlier-tree points · 2 ranks
MaliceAssassination · row 1ChangedCLASSIC · RANK 1
Increases your critical strike chance by 1%.Assassination · row 1
FOREVER · RANK 1
Increases your critical strike chance with all attacks and Poisons by 1%.0 earlier-tree points · 5 ranks
RuthlessnessAssassination · row 2UnchangedCLASSIC · RANK 1
Gives your finishing moves a 20% chance to add a combo point to your target.Assassination · row 2
FOREVER · RANK 1
Gives your finishing moves a 20% chance to add a Combo Point to your target.5 earlier-tree points · 3 ranks
MurderAssassination · row 2ChangedCLASSIC · RANK 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.Assassination · row 2
FOREVER · RANK 1
Increases all damage dealt by 2% against Humanoid and Giant targets.5 earlier-tree points · 2 ranks
Improved Slice and DiceAssassination · row 2UnchangedCLASSIC · RANK 1
Increases the duration of your Slice and Dice ability by 15%.Assassination · row 2
FOREVER · RANK 1
Increases the duration of your Slice and Dice ability by 15%.5 earlier-tree points · 3 ranks
Relentless StrikesAssassination · row 3UnchangedCLASSIC · RANK 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.Assassination · row 3
FOREVER · RANK 1
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.10 earlier-tree points · 1 rank
Improved Expose ArmorAssassination · row 3ChangedCLASSIC · RANK 1
Increases the armor reduced by your Expose Armor ability by 25%.Assassination · row 3
FOREVER · RANK 1
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.10 earlier-tree points · 2 ranks
LethalityAssassination · row 3ChangedCLASSIC · RANK 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.Assassination · row 3
FOREVER · RANK 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Requires Malice · 10 earlier-tree points · 5 ranks
Vile PoisonsAssassination · row 4MovedCLASSIC · RANK 1
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.Assassination · row 4
FOREVER · RANK 1
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.15 earlier-tree points · 5 ranks
Cold BloodAssassination · row 4ChangedCLASSIC · RANK 1
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.Assassination · row 5
FOREVER · RANK 1
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.15 earlier-tree points · 1 rank
Improved PoisonsAssassination · row 4ChangedCLASSIC · RANK 1
Increases the chance to apply poisons to your target by 2%.Assassination · row 4
FOREVER · RANK 1
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.15 earlier-tree points · 5 ranks
VigorAssassination · row 5ChangedCLASSIC · RANK 1
Increases your maximum Energy by 10.Assassination · row 7
FOREVER · RANK 1
Increases your maximum Energy by 5.20 earlier-tree points · 2 ranks
MutilateAssassination · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.20 earlier-tree points · 1 rank
Improved Kidney ShotAssassination · row 5ChangedCLASSIC · RANK 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.Assassination · row 5
FOREVER · RANK 1
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.20 earlier-tree points · 2 ranks
Seal FateAssassination · row 6ChangedCLASSIC · RANK 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.Assassination · row 6
FOREVER · RANK 1
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.25 earlier-tree points · 5 ranks
VenomAssassination · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 secRequires Mutilate · 30 earlier-tree points · 1 rank
Improved EviscerateCombat · row 1ChangedCLASSIC · RANK 1
Increases the damage done by your Eviscerate ability by 5%.Assassination · row 1
FOREVER · RANK 1
Increases the damage done by your Eviscerate ability by 7%.0 earlier-tree points · 3 ranks
Improved Sinister StrikeCombat · row 1UnchangedCLASSIC · RANK 1
Reduces the Energy cost of your Sinister Strike ability by 3.Combat · row 1
FOREVER · RANK 1
Reduces the Energy cost of your Sinister Strike ability by 3.0 earlier-tree points · 2 ranks
Lightning ReflexesCombat · row 1UnchangedCLASSIC · RANK 1
Increases your Dodge chance by 1%.Combat · row 1
FOREVER · RANK 1
Increases your Dodge chance by 1%.0 earlier-tree points · 5 ranks
Puncturing WoundsCombat · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.5 earlier-tree points · 3 ranks
DeflectionCombat · row 2ChangedCLASSIC · RANK 1
Increases your Parry chance by 1%.Combat · row 2
FOREVER · RANK 1
Increases your Parry chance by 2%.5 earlier-tree points · 3 ranks
PrecisionCombat · row 2ChangedCLASSIC · RANK 1
Increases your chance to hit with melee weapons by 1%.Combat · row 2
FOREVER · RANK 1
Improves your chance to hit by 1%.5 earlier-tree points · 3 ranks
EnduranceCombat · row 3ChangedCLASSIC · RANK 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.Combat · row 3
FOREVER · RANK 1
Reduces the cooldown of your Sprint and Evasion abilities by 30%.10 earlier-tree points · 2 ranks
RiposteCombat · row 3UnchangedCLASSIC · RANK 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.Combat · row 3
FOREVER · RANK 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.Requires Deflection · 10 earlier-tree points · 1 rank
Improved SprintCombat · row 3UnchangedCLASSIC · RANK 1
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.Combat · row 3
FOREVER · RANK 1
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.10 earlier-tree points · 2 ranks
Improved KickCombat · row 4UnchangedCLASSIC · RANK 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.Combat · row 4
FOREVER · RANK 1
Gives your Kick ability a 50% chance to Silence the target for 2 sec.15 earlier-tree points · 2 ranks
Flawless ExecutionCombat · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the Energy cost of your Eviscerate ability by 10.15 earlier-tree points · 1 rank
Dual Wield SpecializationCombat · row 4ChangedCLASSIC · RANK 1
Increases the damage done by your offhand weapon by 10%.Combat · row 4
FOREVER · RANK 1
Increases the damage done by your off-hand weapon by 5%.Requires Precision · 15 earlier-tree points · 5 ranks
Blade FlurryCombat · row 5ChangedCLASSIC · RANK 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.Combat · row 5
FOREVER · RANK 1
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.20 earlier-tree points · 1 rank
Hack and SlashCombat · row 5ChangedCLASSIC · RANK 1
Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.Combat · row 5
FOREVER · RANK 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.20 earlier-tree points · 5 ranks
Weapon ExpertiseCombat · row 6ChangedCLASSIC · RANK 1
Increases your skill with Sword, Fist and Dagger weapons by 3.Combat · row 6
FOREVER · RANK 1
Reduces the chance for your attacks to be Dodged or Parried by 1%.Requires Blade Flurry · 25 earlier-tree points · 2 ranks
CLASSIC · RANK 1
Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.Combat · row 6
FOREVER · RANK 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.25 earlier-tree points · 3 ranks
Adrenaline RushCombat · row 7UnchangedCLASSIC · RANK 1
Increases your Energy regeneration rate by 100% for 15 sec.Combat · row 7
FOREVER · RANK 1
Increases your Energy regeneration rate by 100% for 15 sec.30 earlier-tree points · 1 rank
CamouflageSubtlety · row 1ChangedCLASSIC · RANK 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.Subtlety · row 2
FOREVER · RANK 1
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.0 earlier-tree points · 5 ranks
Master of DeceptionSubtlety · row 1ChangedCLASSIC · RANK 1
Reduces the chance enemies have to detect you while in Stealth mode.Subtlety · row 1
FOREVER · RANK 1
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.0 earlier-tree points · 3 ranks
OpportunitySubtlety · row 1ChangedCLASSIC · RANK 1
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.Subtlety · row 1
FOREVER · RANK 1
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.0 earlier-tree points · 2 ranks
SetupSubtlety · row 2ChangedCLASSIC · RANK 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.Subtlety · row 4
FOREVER · RANK 1
Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.5 earlier-tree points · 3 ranks
ElusivenessSubtlety · row 2UnchangedCLASSIC · RANK 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.Subtlety · row 2
FOREVER · RANK 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.5 earlier-tree points · 2 ranks
Dirty TricksSubtlety · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the Energy cost of your Sap and Blind abilities by 25%.5 earlier-tree points · 2 ranks
Improved AmbushSubtlety · row 2MovedCLASSIC · RANK 1
Increases the critical strike chance of your Ambush ability by 15%.Subtlety · row 3
FOREVER · RANK 1
Increases the critical strike chance of your Ambush ability by 15%.5 earlier-tree points · 3 ranks
InitiativeSubtlety · row 3ChangedCLASSIC · RANK 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.Subtlety · row 3
FOREVER · RANK 1
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.10 earlier-tree points · 3 ranks
Ghostly StrikeSubtlety · row 3ChangedCLASSIC · RANK 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.Subtlety · row 3
FOREVER · RANK 1
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.10 earlier-tree points · 1 rank
Improved DistractSubtlety · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.10 earlier-tree points · 2 ranks
Heightened SensesSubtlety · row 4ChangedCLASSIC · RANK 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.Subtlety · row 5
FOREVER · RANK 1
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.15 earlier-tree points · 2 ranks
PremeditationSubtlety · row 4ChangedCLASSIC · RANK 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.Subtlety · row 7
FOREVER · RANK 1
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.15 earlier-tree points · 1 rank
Serrated BladesSubtlety · row 4ChangedCLASSIC · RANK 1
Causes your attacks to ignore 100 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.Subtlety · row 4
FOREVER · RANK 1
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.15 earlier-tree points · 3 ranks
Dirty DeedsSubtlety · row 5ChangedCLASSIC · RANK 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.Subtlety · row 5
FOREVER · RANK 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.20 earlier-tree points · 2 ranks
PreparationSubtlety · row 5UnchangedCLASSIC · RANK 1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.Subtlety · row 5
FOREVER · RANK 1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.20 earlier-tree points · 1 rank
HemorrhageSubtlety · row 5ChangedCLASSIC · RANK 1
An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.Subtlety · row 5
FOREVER · RANK 1
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.Requires Serrated Blades · 20 earlier-tree points · 1 rank
QuietusSubtlety · row 6NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.Requires Dirty Deeds · 25 earlier-tree points · 5 ranks
CLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.25 earlier-tree points · 5 ranks
Thousand CutsSubtlety · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.Requires Preparation · 30 earlier-tree points · 1 rank
No talents match. Clear the search or choose all changes.
Rogue · SPELLS & ABILITIES