WORLD OF WARCRAFT: FOREVER
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CLASS JOURNAL · WORLD OF WARCRAFT: FOREVER

Druid

Your talents. Your spellbook.
Your class journal.

Compare talent changes with Classic, inspect spell ranks and follow the requirements into your build.

CLASSIC → FOREVER

Compared with Classic

Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.

DATED PATCH HISTORY

Recent Druid changes

Follow updates over time. The talent comparison below shows the current differences from Classic.

All Druid updates →
30Oct2026
Reviewed server hotfix reference

October 30 class hotfixes: rebuilt trees, revised spells

Changes since our previous class snapshot; some predate October 30.

2 buff1 nerf1 rework8 moved2 new3 removed10 changed
ClassesTalentsSpellbook

Druid

27 abilities
  • Berserk

    Removed

    Removed from the talent tree. Ability is no longer listed.

  • Its cooldown falls to 8 seconds, but the talent moves to the final row. Now in Feral Combat · Row 7 · column 3 · Requires Predatory Discipline. Ability: learned at level 40.

    Compare changed tooltip text
    Previous wording
    Shifting PowerMaximum rank 1Row 4 · column 1Requires Shredding Attacks

    55% of base mana · Instant

    16 sec cooldown · Requires Cat Form

    Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

    Current wording
    Shifting PowerMaximum rank 1Row 7 · column 3Requires Predatory Discipline

    55% of base mana · Instant

    8 sec cooldown · Requires Cat Form

    Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

    More rank changes (1)
    Ability
    Before
    Shifting PowerAbilityLearned at level 25Requires its talent

    55% of base mana

    Instant · 16 sec cooldown

    Requires Cat Form

    Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

    After
    Shifting PowerAbilityLearned at level 40Requires its talent

    55% of base mana

    Instant · 8 sec cooldown

    Requires Cat Form

    Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

  • Primal Bite

    Changed

    Moves to the final Feral row, available at level 40. The bonus damage becomes 42, 62 and 77 across three ranks, replacing four ranks with bonuses of 26, 38, 59 and 77.

    Compare changed tooltip text
    Previous wording
    Primal BiteMaximum rank 1Row 4 · column 2Requires Savage Fury

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

    Current wording
    Primal BiteMaximum rank 1Row 7 · column 2Requires Leader of the Pack

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.

    More rank changes (4)
    Rank 1
    Before
    Primal BiteRank 1Learned at level 25Requires its talent

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

    After
    Primal BiteRank 1Learned at level 40Requires its talent

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.

    Rank 2
    Before
    Primal BiteRank 2Learned at level 36

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.

    After
    Primal BiteRank 2Learned at level 50

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 62 and generating a high amount of threat.

    Rank 3
    Before
    Primal BiteRank 3Learned at level 48

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.

    After
    Primal BiteRank 3Learned at level 60

    20 Rage · Melee Range

    Instant · 6 sec cooldown

    Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

    Rank 4

    This rank was removed.

All 27 Druid changes →
26Oct2026
Official development notes

The final racial tuning pass

Races

Tauren

  • Plainsrunning stacks at 2%, up to 60%, and no longer improves mounted speed. Endurance supplies 5% Health without its former extra combat modifiers.

Skyborne

  • Wind Blessed gives 2% Haste. Read Leyline gives 50% regeneration for 15 seconds; Attuned raises that benefit to 100%. Skysight gives 15% movement speed, or 30% with Charged.

Beyond the talent trees

Revive · Rank 1

Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. 75% of base mana 30 yd range 10 sec cast

Lacerate · Rank 1

Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 15 Rage Melee Range Instant Requires Bear Form, Dire Bear Form

Cure Poison

Cures 1 poison effect on the target. 16% of base mana 30 yd range Instant

BUILD YOUR CHARACTER

Your race. Your toolkit.

Compare the races that can play Druid. Pick one to read its abilities.

Browse race guides →

Horde · Druid

Tauren

Full Tauren guide →

War Stomp

0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.

History

2026-10-15 War Stomp: Cooldown reduced to 90 seconds (was 2 minutes). Source ↗

Endurance

Total Health increased by 5%.

History

2026-10-15 Endurance: Now grants 2% increased critical damage and healing (was 1% hit chance). Source ↗

2026-10-26 Endurance no longer provides any modifiers beyond 5% increased Health. Source ↗

Cultivation

Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. 15 min cooldown. Requires a character level equal to the herb’s Herbalism requirement divided by 5. Herbs requiring more than 300 Herbalism can be cultivated at character level 60.

History

2026-10-15 Cultivation: Cooldown reduced to 15 minutes (was 60 minutes). Source ↗

2026-09-24 Cultivation now has a player-level requirement for every Herb. The level required is equal to the Herb’s level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60. Source ↗

Plainsrunning

Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed. Requires moving a minimum distance per second to keep the effect.

History

2026-10-15 Plainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases. Source ↗

2026-10-15 Plainsrunning now requires the Tauren to move a minimum distance per second to keep the effect. Source ↗

2026-10-26 Plainsrunning now grants 2% movement speed per stack (was 1%), for a total max increase of 60% (was 30%), and no longer increases mounted movement speed. Source ↗

Racial data and coverage

Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →

ACCOUNT-WIDE PLANNING

Make your Legacy count.

Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.

0/ 16 points

Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.

Adventure

Spend points to unlock perks
0
High Alert
5 tree points
Well Rested
Open
Talented
5 tree points
Thrill of Adventure
Open
Field Guide
5 tree points
Frequent Flier
10 tree points
Field Medicine
5 tree points

Resourcefulness

Spend points to unlock perks
0
For Great Honor
5 tree points
Gourmand
Open
Permanence
5 tree points
The Quick and the Dead
Open
Reagent Economy
10 tree points
Reinforce
Open
Diplomat
5 tree points

Professions

Spend points to unlock perks
0
Master Chef
5 tree points
Working Overtime
Open
Bartering
5 tree points
Dedicated Study
10 tree points
Bountiful Harvest
Open
Performance Bonus
5 tree points
Luremaster
5 tree points

Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.

Challenges, rules and data source

This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.

Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.

Dungeons and raids

  • Conqueror of the Lair

    Defeat Onyxia.

    +1 Legacy point
  • Novice Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Experienced Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Master Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Conqueror of the Wilds

    Defeat the following encounters in Hyjal Summit.

    +1 Legacy point
  • Conqueror of the Deeps

    Defeat the following encounters in the Barrow Deeps.

    +1 Legacy point

Classes

  • Novice Warrior

    Reach level 25 for the first time on a Warrior.

    +1 Legacy point
  • Experienced Warrior

    Reach level 45 for the first time on a Warrior.

    +1 Legacy point
  • Master Warrior

    Reach level 60 for the first time on a Warrior.

    +1 Legacy point
  • Novice Druid

    Reach level 25 for the first time on a Druid.

    +1 Legacy point
  • Experienced Druid

    Reach level 45 for the first time on a Druid.

    +1 Legacy point
  • Master Druid

    Reach level 60 for the first time on a Druid.

    +1 Legacy point
  • Novice Hunter

    Reach level 25 for the first time on a Hunter.

    +1 Legacy point
  • Experienced Hunter

    Reach level 45 for the first time on a Hunter.

    +1 Legacy point
  • Master Hunter

    Reach level 60 for the first time on a Hunter.

    +1 Legacy point
  • Novice Mage

    Reach level 25 for the first time on a Mage.

    +1 Legacy point
  • Experienced Mage

    Reach level 45 for the first time on a Mage.

    +1 Legacy point
  • Master Mage

    Reach level 60 for the first time on a Mage.

    +1 Legacy point
  • Novice Paladin

    Reach level 25 for the first time on a Paladin.

    +1 Legacy point
  • Experienced Paladin

    Reach level 45 for the first time on a Paladin.

    +1 Legacy point
  • Master Paladin

    Reach level 60 for the first time on a Paladin.

    +1 Legacy point
  • Novice Priest

    Reach level 25 for the first time on a Priest.

    +1 Legacy point
  • Experienced Priest

    Reach level 45 for the first time on a Priest.

    +1 Legacy point
  • Master Priest

    Reach level 60 for the first time on a Priest.

    +1 Legacy point
  • Novice Rogue

    Reach level 25 for the first time on a Rogue.

    +1 Legacy point
  • Experienced Rogue

    Reach level 45 for the first time on a Rogue.

    +1 Legacy point
  • Master Rogue

    Reach level 60 for the first time on a Rogue.

    +1 Legacy point
  • Novice Shaman

    Reach level 25 for the first time on a Shaman.

    +1 Legacy point
  • Experienced Shaman

    Reach level 45 for the first time on a Shaman.

    +1 Legacy point
  • Master Shaman

    Reach level 60 for the first time on a Shaman.

    +1 Legacy point
  • Novice Warlock

    Reach level 25 for the first time on a Warlock.

    +1 Legacy point
  • Experienced Warlock

    Reach level 45 for the first time on a Warlock.

    +1 Legacy point
  • Master Warlock

    Reach level 60 for the first time on a Warlock.

    +1 Legacy point

Crafting

  • Journeyman Alchemist

    Reach 150 skill in Alchemy for the first time.

    +1 Legacy point
  • Expert Alchemist

    Reach 225 skill in Alchemy for the first time.

    +1 Legacy point
  • Artisan Alchemist

    Reach 300 skill in Alchemy for the first time.

    +1 Legacy point
  • Journeyman Blacksmith

    Reach 150 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Expert Blacksmith

    Reach 225 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Artisan Blacksmith

    Reach 300 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Journeyman Enchanter

    Reach 150 skill in Enchanting for the first time.

    +1 Legacy point
  • Expert Enchanter

    Reach 225 skill in Enchanting for the first time.

    +1 Legacy point
  • Artisan Enchanter

    Reach 300 skill in Enchanting for the first time.

    +1 Legacy point
  • Journeyman Engineer

    Reach 150 skill in Engineering for the first time.

    +1 Legacy point
  • Expert Engineer

    Reach 225 skill in Engineering for the first time.

    +1 Legacy point
  • Artisan Engineer

    Reach 300 skill in Engineering for the first time.

    +1 Legacy point
  • Journeyman Leatherworker

    Reach 150 skill in Leatherworking for the first time.

    +1 Legacy point
  • Expert Leatherworker

    Reach 225 skill in Leatherworking for the first time.

    +1 Legacy point
  • Artisan Leatherworker

    Reach 300 skill in Leatherworking for the first time.

    +1 Legacy point
  • Journeyman Tailor

    Reach 150 skill in Tailoring for the first time.

    +1 Legacy point
  • Expert Tailor

    Reach 225 skill in Tailoring for the first time.

    +1 Legacy point
  • Artisan Tailor

    Reach 300 skill in Tailoring for the first time.

    +1 Legacy point

PvP

  • Rank 3

    Reach the rank of Sergeant in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 7

    Reach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 10

    Reach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 13

    Reach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 14

    Reach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Master of Alterac Valley

    Reach exalted reputation with the Frostwolf Clan or Stormpike Guard.

    +1 Legacy point
  • Master of Arathi Basin

    Reach exalted reputation with the Defilers or League of Arathor.

    +1 Legacy point
  • Master of Warsong Gulch

    Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels.

    +1 Legacy point
  • Master of Darkspear Islands

    Reach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.

    +1 Legacy point
  • Field of Honor: Week 4

    Complete Week 4 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 7

    Complete Week 7 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 10

    Complete Week 10 of the Field of Honor Journey.

    +1 Legacy point

Other

  • Lord Valthalak Laid to Rest

    Complete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.

    +1 Legacy point
  • Explorer

    Have a character with the Explore Azeroth achievement.

    +1 Legacy point

CLASSIC → FOREVER

Talent by talent

Descriptions below compare rank 1. Open a record for requirements and the route into your build.

52 talents
Improved WrathBalance · row 1Changed

CLASSIC · RANK 1

Reduces the cast time of your Wrath spell by 0.1 sec.
Balance · row 1

FOREVER · RANK 1

Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
0 earlier-tree points · 5 ranks
Inspect Improved Wrath in the calculator ↗
GenesisBalance · row 1New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the periodic damage and healing done by your spells and abilities by 2%.
0 earlier-tree points · 5 ranks
Inspect Genesis in the calculator ↗
MoonglowBalance · row 2Changed

CLASSIC · RANK 1

Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Balance · row 5

FOREVER · RANK 1

Reduces the Mana cost of your damaging spells by 8%.
5 earlier-tree points · 3 ranks
Inspect Moonglow in the calculator ↗
Improved MoonfireBalance · row 2Changed

CLASSIC · RANK 1

Increases the damage and critical strike chance of your Moonfire spell by 2%.
Balance · row 2

FOREVER · RANK 1

Increases the damage and critical strike chance of your Moonfire spell by 5%.
5 earlier-tree points · 2 ranks
Inspect Improved Moonfire in the calculator ↗
Nature's MajestyBalance · row 2New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your critical strike chance with spells and melee attacks by 2%.
5 earlier-tree points · 2 ranks
Inspect Nature's Majesty in the calculator ↗
Nature's ReachBalance · row 2Changed

CLASSIC · RANK 1

Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
Balance · row 3

FOREVER · RANK 1

Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
5 earlier-tree points · 2 ranks
Inspect Nature's Reach in the calculator ↗
Improved Entangling RootsBalance · row 3Changed

CLASSIC · RANK 1

Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
Balance · row 2

FOREVER · RANK 1

Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
10 earlier-tree points · 3 ranks
Inspect Improved Entangling Roots in the calculator ↗
Nature's SplendorBalance · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Requires Nature's Majesty · 10 earlier-tree points · 1 rank
Inspect Nature's Splendor in the calculator ↗
Insect SwarmBalance · row 4Changed

CLASSIC · RANK 1

The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
Restoration · row 3

FOREVER · RANK 1

The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
15 earlier-tree points · 1 rank
Inspect Insect Swarm in the calculator ↗
VengeanceBalance · row 4Changed

CLASSIC · RANK 1

Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.
Balance · row 4

FOREVER · RANK 1

Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Requires Improved Moonfire · 15 earlier-tree points · 5 ranks
Inspect Vengeance in the calculator ↗
Improved StarfireBalance · row 4Changed

CLASSIC · RANK 1

Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
Balance · row 4

FOREVER · RANK 1

Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
15 earlier-tree points · 5 ranks
Inspect Improved Starfire in the calculator ↗
OvergrowthBalance · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the maximum number of targets you may have affected by Entangling Roots by 1.
20 earlier-tree points · 2 ranks
Inspect Overgrowth in the calculator ↗
Nature's GraceBalance · row 5Changed

CLASSIC · RANK 1

All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Balance · row 5

FOREVER · RANK 1

All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
20 earlier-tree points · 1 rank
Inspect Nature's Grace in the calculator ↗
EclipseBalance · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
20 earlier-tree points · 3 ranks
Inspect Eclipse in the calculator ↗
MoonfuryBalance · row 6Changed

CLASSIC · RANK 1

Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
Balance · row 6

FOREVER · RANK 1

Increases the damage done by your Arcane and Nature spells by 2%.
25 earlier-tree points · 5 ranks
Inspect Moonfury in the calculator ↗
Moonkin FormBalance · row 7Changed

CLASSIC · RANK 1

Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Balance · row 7

FOREVER · RANK 1

Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
30 earlier-tree points · 1 rank
Inspect Moonkin Form in the calculator ↗
FerocityFeral Combat · row 1Changed

CLASSIC · RANK 1

Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Feral Combat · row 1

FOREVER · RANK 1

Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
0 earlier-tree points · 5 ranks
Inspect Ferocity in the calculator ↗
FurorFeral Combat · row 1Changed

CLASSIC · RANK 1

Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Restoration · row 1

FOREVER · RANK 1

Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
0 earlier-tree points · 5 ranks
Inspect Furor in the calculator ↗
Feral SwiftnessFeral Combat · row 2Changed

CLASSIC · RANK 1

Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
Feral Combat · row 3

FOREVER · RANK 1

Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
5 earlier-tree points · 2 ranks
Inspect Feral Swiftness in the calculator ↗
Feral InstinctFeral Combat · row 2Changed

CLASSIC · RANK 1

Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
Feral Combat · row 2

FOREVER · RANK 1

Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
5 earlier-tree points · 3 ranks
Inspect Feral Instinct in the calculator ↗
Brutal ImpactFeral Combat · row 2Changed

CLASSIC · RANK 1

Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.
Feral Combat · row 2

FOREVER · RANK 1

Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
5 earlier-tree points · 2 ranks
Inspect Brutal Impact in the calculator ↗
Thick HideFeral Combat · row 2Changed

CLASSIC · RANK 1

Increases your Armor contribution from items by 2%.
Feral Combat · row 2

FOREVER · RANK 1

While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
5 earlier-tree points · 3 ranks
Inspect Thick Hide in the calculator ↗
Shredding AttacksFeral Combat · row 3Changed

CLASSIC · RANK 1

Reduces the Energy cost of your Shred ability by 6.
Feral Combat · row 4

FOREVER · RANK 1

Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
10 earlier-tree points · 3 ranks
Inspect Shredding Attacks in the calculator ↗
Savage FuryFeral Combat · row 3Changed

CLASSIC · RANK 1

Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
Feral Combat · row 5

FOREVER · RANK 1

Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
10 earlier-tree points · 2 ranks
Inspect Savage Fury in the calculator ↗
Feral ChargeFeral Combat · row 3Changed

CLASSIC · RANK 1

Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Feral Combat · row 3

FOREVER · RANK 1

Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.
10 earlier-tree points · 1 rank
Inspect Feral Charge in the calculator ↗
Sharpened ClawsFeral Combat · row 3Changed

CLASSIC · RANK 1

Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.
Feral Combat · row 3

FOREVER · RANK 1

Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
10 earlier-tree points · 2 ranks
Inspect Sharpened Claws in the calculator ↗
Predatory StrikesFeral Combat · row 4Changed

CLASSIC · RANK 1

Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
Feral Combat · row 4

FOREVER · RANK 1

Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
15 earlier-tree points · 3 ranks
Inspect Predatory Strikes in the calculator ↗
LacerateFeral Combat · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Requires Savage Fury · 15 earlier-tree points · 1 rank
Inspect Lacerate in the calculator ↗
Predatory DisciplineFeral Combat · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
15 earlier-tree points · 1 rank
Inspect Predatory Discipline in the calculator ↗
Blood FrenzyFeral Combat · row 4Changed

CLASSIC · RANK 1

Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
Feral Combat · row 4

FOREVER · RANK 1

Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
Requires Sharpened Claws · 15 earlier-tree points · 2 ranks
Inspect Blood Frenzy in the calculator ↗
Leader of the PackFeral Combat · row 5Changed

CLASSIC · RANK 1

While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Feral Combat · row 7

FOREVER · RANK 1

While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
20 earlier-tree points · 1 rank
Inspect Leader of the Pack in the calculator ↗
Natural InstinctFeral Combat · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
20 earlier-tree points · 2 ranks
Inspect Natural Instinct in the calculator ↗
Rend and TearFeral Combat · row 6New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases damage done by your melee abilities on Bleeding targets by 2%.
Requires Predatory Strikes · 25 earlier-tree points · 5 ranks
Inspect Rend and Tear in the calculator ↗
Natural ReactionFeral Combat · row 6New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
25 earlier-tree points · 5 ranks
Inspect Natural Reaction in the calculator ↗
Primal BiteFeral Combat · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Requires Leader of the Pack · 30 earlier-tree points · 1 rank
Inspect Primal Bite in the calculator ↗
Shifting PowerFeral Combat · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Requires Predatory Discipline · 30 earlier-tree points · 1 rank
Inspect Shifting Power in the calculator ↗
Nature's FocusRestoration · row 1Changed

CLASSIC · RANK 1

Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Restoration · row 2

FOREVER · RANK 1

Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
0 earlier-tree points · 5 ranks
Inspect Nature's Focus in the calculator ↗
Heart of the WildRestoration · row 1Changed

CLASSIC · RANK 1

Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.
Feral Combat · row 6

FOREVER · RANK 1

Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
0 earlier-tree points · 5 ranks
Inspect Heart of the Wild in the calculator ↗
NaturalistRestoration · row 2Changed

CLASSIC · RANK 1

Reduces the cast time of your Healing Touch spell by 0.1 sec.
Restoration · row 2

FOREVER · RANK 1

Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.
5 earlier-tree points · 5 ranks
Inspect Naturalist in the calculator ↗
ReflectionRestoration · row 2Changed

CLASSIC · RANK 1

Allows 5% of your Mana regeneration to continue while casting.
Restoration · row 3

FOREVER · RANK 1

Allows 17% of your Mana regeneration to continue while casting.
5 earlier-tree points · 3 ranks
Inspect Reflection in the calculator ↗
Natural ShapeshifterRestoration · row 2Moved

CLASSIC · RANK 1

Reduces the mana cost of all shapeshifting by 10%.
Balance · row 2

FOREVER · RANK 1

Reduces the mana cost of all shapeshifting by 10%.
5 earlier-tree points · 3 ranks
Inspect Natural Shapeshifter in the calculator ↗
SubtletyRestoration · row 3Changed

CLASSIC · RANK 1

Reduces the threat generated by your Healing spells by 4%.
Restoration · row 3

FOREVER · RANK 1

Reduces the threat generated by your Nature and Arcane spells by 10%.
10 earlier-tree points · 3 ranks
Inspect Subtlety in the calculator ↗
Gift of NatureRestoration · row 3Changed

CLASSIC · RANK 1

Increases the effect of all healing spells by 2%.
Restoration · row 5

FOREVER · RANK 1

Increases the effect of all your healing spells by 2%.
10 earlier-tree points · 5 ranks
Inspect Gift of Nature in the calculator ↗
BloomRestoration · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
10 earlier-tree points · 1 rank
Inspect Bloom in the calculator ↗
Tranquil SpiritRestoration · row 4Unchanged

CLASSIC · RANK 1

Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
Restoration · row 4

FOREVER · RANK 1

Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
15 earlier-tree points · 5 ranks
Inspect Tranquil Spirit in the calculator ↗
Improved RejuvenationRestoration · row 4Moved

CLASSIC · RANK 1

Increases the effect of your Rejuvenation spell by 5%.
Restoration · row 4

FOREVER · RANK 1

Increases the effect of your Rejuvenation spell by 5%.
15 earlier-tree points · 3 ranks
Inspect Improved Rejuvenation in the calculator ↗
SwiftmendRestoration · row 4Changed

CLASSIC · RANK 1

Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
Restoration · row 7

FOREVER · RANK 1

Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
15 earlier-tree points · 1 rank
Inspect Swiftmend in the calculator ↗
Nature's SwiftnessRestoration · row 5Unchanged

CLASSIC · RANK 1

When activated, your next Nature spell becomes an instant cast spell.
Restoration · row 5

FOREVER · RANK 1

When activated, your next Nature spell becomes an instant cast spell.
Requires Naturalist · 20 earlier-tree points · 1 rank
Inspect Nature's Swiftness in the calculator ↗
Living SpiritRestoration · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your Spirit by 5%.
20 earlier-tree points · 3 ranks
Inspect Living Spirit in the calculator ↗
Improved TranquilityRestoration · row 5Changed

CLASSIC · RANK 1

Reduces threat caused by Tranquility by 50%.
Restoration · row 5

FOREVER · RANK 1

Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
20 earlier-tree points · 2 ranks
Inspect Improved Tranquility in the calculator ↗
Improved RegrowthRestoration · row 6Changed

CLASSIC · RANK 1

Increases the critical effect chance of your Regrowth spell by 10%.
Restoration · row 6

FOREVER · RANK 1

Increases the critical effect chance of your Regrowth spell by 10%.
Requires Improved Rejuvenation · 25 earlier-tree points · 5 ranks
Inspect Improved Regrowth in the calculator ↗
Wild GrowthRestoration · row 7New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Requires Living Spirit · 30 earlier-tree points · 1 rank
Inspect Wild Growth in the calculator ↗
FROM OUR EPISODE

Why Shifting Power replaced powershifting

The design, the Mana tradeoff and the 40 Energy button — with the boards and sources beside the explanation.

Read the guide ↗

Druid · SPELLS & ABILITIES

Your spellbook

63 abilities · 63 displayed ranks

Hover a rank to inspect · tap to preview

Categories organize the class spellbook; they do not lock these spells to a specialization. Talent abilities still need their talent. Level filters use the listed unlock level.