Holy
Healer
Applies Light's Vigil to a friendly target for 30 sec.
WORLD OF WARCRAFT: FOREVER · CLASS GUIDE
Close combat, direct healing and protective support in distinct roles. Inspect the class guide for individual requirements and separate role paths.

FIND YOUR DIRECTION
Healer
Applies Light's Vigil to a friendly target for 30 sec.
Tank
Reduces the cooldown of your Holy Strike ability by 4 sec.
Melee DPS
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times.
ONE LEVEL AT A TIME
No dungeon range in the catalog contains this level.
YOUR SPELLS, IN ORDER
Open an ability for its effect and ranks, or expand a level band for the full table.
55 abilities · latest listed ranks through level 60
You are proficient in the use of the following armor types: Cloth, Leather, Mail, Plate Mail.
Passive
Description unknown in this record.
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
10% of base mana · 30 yd range · Instant · 20 sec cooldown
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
8% of base mana · 30 yd range · Instant
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
130 Mana · 30 yd range · Instant
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
7% of base mana · 30 yd range · Instant · 5 min cooldown
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
100 Mana · 30 yd range · Instant
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
125 Mana · 30 yd range · Instant
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
8% of base mana · 30 yd range · Instant
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
565 Mana · Instant · 8 sec cooldown
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
4% of base mana · Instant · 2 min cooldown
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
40 yd range · Instant · 1 hour cooldown · Reagents: Symbol of Divinity
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
35 Mana · Instant · 5 min cooldown
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
110 Mana · Instant · 5 min cooldown
Causes 475 to 529 Holy damage to an Undead or Demon target.
345 Mana · 30 yd range · Instant · 15 sec cooldown
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
Heals a friendly target for 291 to 325.
140 Mana · 40 yd range · 1.5 sec cast
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
150 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
260 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
250 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Stuns the target for 6 sec.
100 Mana · 10 yd range · Instant · 1 min cooldown
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
425 Mana · 30 yd range · 1 sec cast · 6 sec cooldown
Heals a friendly target for 1,495 to 1,665.
660 Mana · 40 yd range · 2.5 sec cast
Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
195 Mana · Instant · 10 sec cooldown · Requires Shields
Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Enemy: 20 yd range · 325 Mana · Friendly: 40 yd range · Instant · 10 sec cooldown
An instant strike that causes 50% weapon damage plus an additional 40 to 53 as Holy damage.
20 Mana · Melee Range · Instant · 10 sec cooldown
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
805 Mana · 2 sec cast · 1 min cooldown
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
6% of base mana · 10 yd range · Instant · 10 sec cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
40 yd range · Instant · 20 min cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.
1,340 Mana · 40 yd range · 1.5 sec cast · 6 sec cooldown
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light, Flash of Light, and Holy Shock on them. Only one Oath of Light may be sworn by the Paladin at any one time.
8% of base mana · 40 yd range · Instant
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
8% of base mana · 30 yd range · Instant
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
80% of base mana · 30 yd range · 10 sec cast
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
60 Mana · 20 yd range · Instant · 1 min cooldown
Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.
30% of base mana · Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 to 187 Holy damage, 339 to 373 if the target is stunned or incapacitated.
210 Mana · Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 153 to 167 Holy damage to an enemy and taunts the target to attack you for 3 sec.
200 Mana · Instant
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
13% of base mana · Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
210 Mana · Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 22 to 75 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy.
200 Mana · Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
160 Mana · Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
200 Mana · Instant
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Instant
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
10 yd range · Instant · 1 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
110 Mana · Instant · 5 min cooldown
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
75 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown
Grants you immunity to Silence and Interrupt effects for 6 sec.
Instant · 3 min cooldown
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 1 | Passive | General | |
| 1 | — | General | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 1 | Passive | General | |
| 1 | Passive | General | |
| 1 | Rank 1 | Class spell | |
| 4 | Rank 1 | Class spell | |
| 4 | — | Class spell | |
| 6 | Rank 1 | Class spell | |
| 6 | Rank 2 | Class spell | |
| 6 | Rank 1 | Class spell | |
| 6 | Rank 1 | Class spell | |
| 8 | Rank 1 | Class spell | |
| 8 | — | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 2 | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | — | Class spell | |
| 10 | Rank 1 | Class spell | |
| 10 | Rank 2 | Class spell | |
| 12 | Rank 2 | Class spell | |
| 12 | Rank 2 | Class spell | |
| 12 | Rank 1 | Class spell | |
| 12 | Rank 2 | Class spell | |
| 14 | Rank 1 | Class spell | |
| 14 | Rank 3 | Class spell | |
| 16 | Rank 1 | Class spell | |
| 18 | — | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | Rank 2 | Class spell | |
| 18 | Rank 3 | Class spell | |
| 20 | — | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 3 | Class spell | |
| 20 | — | Talent | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 1 | Class spell | |
| 20 | Rank 3 | Class spell | |
| 20 | Rank 1 | Talent | |
| 20 | — | Talent | |
| 20 | — | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 22 | Rank 3 | Class spell | |
| 22 | — | Class spell | |
| 22 | Rank 4 | Class spell | |
| 22 | — | Class spell | |
| 22 | Rank 3 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | Rank 2 | Class spell | |
| 24 | Rank 1 | Class spell | |
| 25 | — | Talent | |
| 25 | — | Talent | |
| 26 | Rank 2 | Class spell | |
| 26 | Rank 2 | Class spell | |
| 26 | Rank 3 | Class spell | |
| 26 | Rank 4 | Class spell | |
| 28 | Rank 2 | Class spell | |
| 28 | Rank 4 | Class spell | |
| 28 | Rank 1 | Class spell | |
| 30 | Rank 2 | Class spell | |
| 30 | Rank 4 | Class spell | |
| 30 | — | Class spell | |
| 30 | Rank 5 | Class spell | |
| 30 | Rank 1 | Talent | |
| 30 | Rank 1 | Talent | |
| 30 | Rank 2 | Class spell | |
| 30 | — | Talent | |
| 30 | Rank 2 | Talent | |
| 30 | Rank 1 | Class spell | |
| 32 | Rank 4 | Class spell | |
| 32 | Rank 1 | Class spell | |
| 32 | Rank 4 | Class spell | |
| 34 | Rank 3 | Class spell | |
| 34 | Rank 1 | Class spell | |
| 34 | Rank 3 | Class spell | |
| 34 | Rank 4 | Class spell | |
| 34 | Rank 5 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 1 | Class spell | |
| 36 | Rank 5 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 36 | Rank 3 | Class spell | |
| 38 | Rank 3 | Class spell | |
| 38 | Rank 6 | Class spell | |
| 38 | Rank 1 | Class spell | |
| 38 | Rank 2 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 5 | Class spell | |
| 40 | Rank 3 | Class spell | |
| 40 | Rank 2 | Talent | |
| 40 | Rank 2 | Talent | |
| 40 | Rank 1 | Talent | |
| 40 | Rank 3 | Talent | |
| 40 | Rank 2 | Class spell | |
| 40 | Rank 2 | Class spell |
| Level | Ability | Rank | Acquisition |
|---|---|---|---|
| 42 | Rank 5 | Class spell | |
| 42 | — | Class spell | |
| 42 | Rank 4 | Class spell | |
| 42 | Rank 5 | Class spell | |
| 42 | Rank 6 | Class spell | |
| 42 | Rank 5 | Class spell | |
| 44 | Rank 4 | Class spell | |
| 44 | Rank 4 | Class spell | |
| 44 | Rank 2 | Class spell | |
| 44 | Rank 1 | Class spell | |
| 44 | Rank 6 | Class spell | |
| 46 | Rank 1 | Class spell | |
| 46 | Rank 7 | Class spell | |
| 46 | Rank 4 | Class spell | |
| 48 | Rank 2 | Class spell | |
| 48 | Rank 3 | Talent | |
| 48 | Rank 4 | Class spell | |
| 48 | Rank 2 | Class spell | |
| 50 | Rank 4 | Class spell | |
| 50 | Rank 6 | Class spell | |
| 50 | Rank 2 | Class spell | |
| 50 | Rank 5 | Class spell | |
| 50 | Rank 3 | Talent | |
| 50 | Rank 1 | Class spell | |
| 50 | Rank 3 | Class spell | |
| 50 | Rank 2 | Talent | |
| 50 | Rank 4 | Talent | |
| 50 | Rank 6 | Class spell | |
| 50 | Rank 3 | Class spell | |
| 50 | Rank 7 | Class spell | |
| 52 | Rank 6 | Class spell | |
| 52 | Rank 5 | Class spell | |
| 52 | Rank 1 | Class spell | |
| 52 | Rank 2 | Class spell | |
| 52 | Rank 7 | Class spell | |
| 52 | Rank 6 | Class spell | |
| 52 | Rank 3 | Class spell | |
| 52 | Rank 3 | Class spell | |
| 54 | Rank 2 | Class spell | |
| 54 | Rank 5 | Class spell | |
| 54 | Rank 1 | Class spell | |
| 54 | Rank 4 | Class spell | |
| 54 | Rank 8 | Class spell | |
| 56 | Rank 3 | Class spell | |
| 56 | Rank 4 | Talent | |
| 56 | Rank 5 | Class spell | |
| 58 | Rank 6 | Class spell | |
| 58 | Rank 7 | Class spell | |
| 58 | Rank 8 | Class spell | |
| 58 | Rank 3 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 7 | Class spell | |
| 60 | Rank 6 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | — | Class spell | |
| 60 | Rank 2 | Class spell | |
| 60 | Rank 2 | Class spell | |
| 60 | Rank 3 | Class spell | |
| 60 | Rank 9 | Class spell | |
| 60 | Rank 8 | Class spell | |
| 60 | Rank 2 | Class spell | |
| 60 | Rank 3 | Talent | |
| 60 | Rank 5 | Class spell | |
| 60 | Rank 5 | Talent | |
| 60 | Rank 4 | Class spell |
Paladin · SPELLS & ABILITIES
YOUR CHARACTER, YOUR TOOLKIT
BUILD YOUR CHARACTER
Compare the races that can play Paladin. Pick one to read its abilities.
Browse race guides →Underwater breath lasts 300% longer than normal.
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
2026-10-26 Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). Source ↗
Spirit increased by 10%.
2026-10-26 Human Spirit now increases Spirit by 10% (was 5%). Source ↗
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Instant, 3 min cooldown. Instantly removes all Stun effects.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. Also grants a chance to find additional items in most chests.
2026-10-15 Find Treasure: Now also grants a chance to find additional items in most chests. Source ↗
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Increases hit chance with spells and attacks by 1%.
Damage dealt versus Beasts increased by 5%.
Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →
LEARN THE SKILL, THEN EQUIP IT
Ironforge
Stormwind City
Thunder Bluff
Undercity
Orgrimmar
Orgrimmar
MAKE THE TALENTS YOURS
Open a build you already saved in this browser, or start a new plan in the talent planner.
ACCOUNT-WIDE PLANNING
Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.
Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.
Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.
This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.
Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.
Defeat Onyxia.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointComplete the following dungeons.
+1 Legacy pointDefeat the following encounters in Hyjal Summit.
+1 Legacy pointDefeat the following encounters in the Barrow Deeps.
+1 Legacy pointReach level 25 for the first time on a Warrior.
+1 Legacy pointReach level 45 for the first time on a Warrior.
+1 Legacy pointReach level 60 for the first time on a Warrior.
+1 Legacy pointReach level 25 for the first time on a Druid.
+1 Legacy pointReach level 45 for the first time on a Druid.
+1 Legacy pointReach level 60 for the first time on a Druid.
+1 Legacy pointReach level 25 for the first time on a Hunter.
+1 Legacy pointReach level 45 for the first time on a Hunter.
+1 Legacy pointReach level 60 for the first time on a Hunter.
+1 Legacy pointReach level 25 for the first time on a Mage.
+1 Legacy pointReach level 45 for the first time on a Mage.
+1 Legacy pointReach level 60 for the first time on a Mage.
+1 Legacy pointReach level 25 for the first time on a Paladin.
+1 Legacy pointReach level 45 for the first time on a Paladin.
+1 Legacy pointReach level 60 for the first time on a Paladin.
+1 Legacy pointReach level 25 for the first time on a Priest.
+1 Legacy pointReach level 45 for the first time on a Priest.
+1 Legacy pointReach level 60 for the first time on a Priest.
+1 Legacy pointReach level 25 for the first time on a Rogue.
+1 Legacy pointReach level 45 for the first time on a Rogue.
+1 Legacy pointReach level 60 for the first time on a Rogue.
+1 Legacy pointReach level 25 for the first time on a Shaman.
+1 Legacy pointReach level 45 for the first time on a Shaman.
+1 Legacy pointReach level 60 for the first time on a Shaman.
+1 Legacy pointReach level 25 for the first time on a Warlock.
+1 Legacy pointReach level 45 for the first time on a Warlock.
+1 Legacy pointReach level 60 for the first time on a Warlock.
+1 Legacy pointReach 150 skill in Alchemy for the first time.
+1 Legacy pointReach 225 skill in Alchemy for the first time.
+1 Legacy pointReach 300 skill in Alchemy for the first time.
+1 Legacy pointReach 150 skill in Blacksmithing for the first time.
+1 Legacy pointReach 225 skill in Blacksmithing for the first time.
+1 Legacy pointReach 300 skill in Blacksmithing for the first time.
+1 Legacy pointReach 150 skill in Enchanting for the first time.
+1 Legacy pointReach 225 skill in Enchanting for the first time.
+1 Legacy pointReach 300 skill in Enchanting for the first time.
+1 Legacy pointReach 150 skill in Engineering for the first time.
+1 Legacy pointReach 225 skill in Engineering for the first time.
+1 Legacy pointReach 300 skill in Engineering for the first time.
+1 Legacy pointReach 150 skill in Leatherworking for the first time.
+1 Legacy pointReach 225 skill in Leatherworking for the first time.
+1 Legacy pointReach 300 skill in Leatherworking for the first time.
+1 Legacy pointReach 150 skill in Tailoring for the first time.
+1 Legacy pointReach 225 skill in Tailoring for the first time.
+1 Legacy pointReach 300 skill in Tailoring for the first time.
+1 Legacy pointReach the rank of Sergeant in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.
+1 Legacy pointReach exalted reputation with the Frostwolf Clan or Stormpike Guard.
+1 Legacy pointReach exalted reputation with the Defilers or League of Arathor.
+1 Legacy pointReach exalted reputation with the Warsong Outriders or Silverwing Sentinels.
+1 Legacy pointReach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.
+1 Legacy pointComplete Week 4 of the Field of Honor Journey.
+1 Legacy pointComplete Week 7 of the Field of Honor Journey.
+1 Legacy pointComplete Week 10 of the Field of Honor Journey.
+1 Legacy pointComplete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.
+1 Legacy pointHave a character with the Explore Azeroth achievement.
+1 Legacy pointWHAT CHANGED SINCE CLASSIC
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. 6% of base mana 10 yd range Instant 10 sec cooldown
Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 32 to 34 Holy damage to an enemy and taunts the target to attack you for 3 sec. 40 Mana Instant
CLASSIC → FOREVER
Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.
Holy
ReverenceRow 2 · 2 ranksNEW
Purifying PowerRow 2 · 2 ranksNEW
Holy ConduitRow 3 · 2 ranksNEWProtection
Sacred DutyRow 2 · 2 ranksNEW
Templar's BulwarkRow 3 · 1 rankNEW
Swift JudgementRow 4 · 1 rankNEWRetribution
Sanctified JudgementRow 2 · 3 ranksNEW
Sacred ArbiterRow 4 · 1 rankNEW
Turn EvilRow 5 · 2 ranksNEWCLASSIC → FOREVER
Descriptions below compare rank 1. Open a record for requirements and the route into your build.
Spiritual FocusHoly · row 1ChangedCLASSIC · RANK 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.Holy · row 2
FOREVER · RANK 1
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.0 earlier-tree points · 5 ranks
Divine StrengthHoly · row 1MovedCLASSIC · RANK 1
Increases your Strength by 2%.Holy · row 1
FOREVER · RANK 1
Increases your Strength by 2%.0 earlier-tree points · 5 ranks
Healing LightHoly · row 2ChangedCLASSIC · RANK 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.Holy · row 3
FOREVER · RANK 1
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.5 earlier-tree points · 3 ranks
ReverenceHoly · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Allows 15% of your Mana regeneration to continue while casting.5 earlier-tree points · 2 ranks
Improved SealsHoly · row 2ChangedCLASSIC · RANK 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.Holy · row 2
FOREVER · RANK 1
Increases the damage done by your Seals and Judgements by 3%.5 earlier-tree points · 5 ranks
Purifying PowerHoly · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.5 earlier-tree points · 2 ranks
Divine FavorHoly · row 3ChangedCLASSIC · RANK 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Holy · row 5
FOREVER · RANK 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.10 earlier-tree points · 1 rank
IlluminationHoly · row 3ChangedCLASSIC · RANK 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.Holy · row 4
FOREVER · RANK 1
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.Requires Reverence · 10 earlier-tree points · 5 ranks
Holy ConduitHoly · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.10 earlier-tree points · 2 ranks
Divine PrecisionHoly · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.15 earlier-tree points · 2 ranks
Infusion of LightHoly · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.15 earlier-tree points · 2 ranks
Oath of LightHoly · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light, Flash of Light, and Holy Shock on them. Only one Oath of Light may be sworn by the Paladin at any one time.15 earlier-tree points · 1 rank
Consecrated GroundHoly · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.20 earlier-tree points · 2 ranks
Holy ShockHoly · row 5ChangedCLASSIC · RANK 1
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.Holy · row 7
FOREVER · RANK 1
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.20 earlier-tree points · 1 rank
Boundless LightHoly · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.Requires Holy Shock · 20 earlier-tree points · 2 ranks
Holy PowerHoly · row 6ChangedCLASSIC · RANK 1
Increases the critical effect chance of your Holy spells by 1%.Holy · row 6
FOREVER · RANK 1
Increases the critical strike healing bonus of your Holy spells by 10%.25 earlier-tree points · 5 ranks
Light's VigilHoly · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 325 to 343. Only one Vigil per Paladin may be active in each party.Requires Holy Shock · 30 earlier-tree points · 1 rank
Divine IntellectProtection · row 1MovedCLASSIC · RANK 1
Increases your total Intellect by 2%.Holy · row 1
FOREVER · RANK 1
Increases your total Intellect by 2%.0 earlier-tree points · 5 ranks
RedoubtProtection · row 1ChangedCLASSIC · RANK 1
Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.Protection · row 1
FOREVER · RANK 1
Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.0 earlier-tree points · 5 ranks
PrecisionProtection · row 2ChangedCLASSIC · RANK 1
Increases your chance to hit with melee weapons by 1%.Protection · row 2
FOREVER · RANK 1
Improves your chance to hit by 1%.5 earlier-tree points · 3 ranks
Guardian's FavorProtection · row 2UnchangedCLASSIC · RANK 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.Protection · row 2
FOREVER · RANK 1
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.5 earlier-tree points · 2 ranks
Sacred DutyProtection · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.5 earlier-tree points · 2 ranks
Templar's BulwarkProtection · row 3NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.10 earlier-tree points · 1 rank
Improved Hammer of JusticeProtection · row 3MovedCLASSIC · RANK 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.Protection · row 4
FOREVER · RANK 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.10 earlier-tree points · 3 ranks
Shield SpecializationProtection · row 3ChangedCLASSIC · RANK 1
Increases the amount of damage absorbed by your shield by 10%.Protection · row 3
FOREVER · RANK 1
Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.Requires Redoubt · 10 earlier-tree points · 2 ranks
ToughnessProtection · row 3MovedCLASSIC · RANK 1
Increases your armor value from items by 2%.Protection · row 2
FOREVER · RANK 1
Increases your armor value from items by 2%.10 earlier-tree points · 5 ranks
Swift JudgementProtection · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.Requires Templar's Bulwark · 15 earlier-tree points · 1 rank
Improved Righteous FuryProtection · row 4ChangedCLASSIC · RANK 1
Increases the amount of threat generated by your Righteous Fury spell by 16%.Protection · row 3
FOREVER · RANK 1
While Righteous Fury is active, all damage taken is reduced by 3%.15 earlier-tree points · 3 ranks
AnticipationProtection · row 4ChangedCLASSIC · RANK 1
Increases your Defense skill by 2.Protection · row 3
FOREVER · RANK 1
Increases your Defense Skill by 4.15 earlier-tree points · 5 ranks
StoicismProtection · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the duration of Stun and Charm effects on you by 10%.20 earlier-tree points · 2 ranks
Holy ShieldProtection · row 5ChangedCLASSIC · RANK 1
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Protection · row 7
FOREVER · RANK 1
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.20 earlier-tree points · 1 rank
ReckoningProtection · row 5ChangedCLASSIC · RANK 1
Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.Protection · row 5
FOREVER · RANK 1
Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.20 earlier-tree points · 5 ranks
Iron CreedProtection · row 6NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.25 earlier-tree points · 3 ranks
ShieldswornProtection · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.Requires Holy Shield · 30 earlier-tree points · 1 rank
DeflectionRetribution · row 1MovedCLASSIC · RANK 1
Increases your Parry chance by 1%.Retribution · row 2
FOREVER · RANK 1
Increases your Parry chance by 1%.0 earlier-tree points · 5 ranks
BenedictionRetribution · row 1ChangedCLASSIC · RANK 1
Reduces the Mana cost of your Judgement and Seal spells by 3%.Retribution · row 1
FOREVER · RANK 1
Reduces the Mana cost of all instant cast spells and abilities by 2%.0 earlier-tree points · 5 ranks
Improved JudgementRetribution · row 2ChangedCLASSIC · RANK 1
Decreases the cooldown of your Judgement spell by 1 sec.Retribution · row 2
FOREVER · RANK 1
Decreases the cooldown of your Judgement ability by 1 sec.5 earlier-tree points · 2 ranks
ConvictionRetribution · row 2ChangedCLASSIC · RANK 1
Increases your chance to get a critical strike with melee weapons by 1%.Retribution · row 3
FOREVER · RANK 1
Improves your chance to get a critical strike with all spells and attacks by 2%.5 earlier-tree points · 3 ranks
Sanctified JudgementRetribution · row 2NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.5 earlier-tree points · 3 ranks
VindicationRetribution · row 3ChangedCLASSIC · RANK 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.Retribution · row 3
FOREVER · RANK 1
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 68 for 30 sec.10 earlier-tree points · 3 ranks
Unyielding FaithRetribution · row 3ChangedCLASSIC · RANK 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.Holy · row 3
FOREVER · RANK 1
Reduces the duration of Fear and Disorient effects on you by 15%.10 earlier-tree points · 2 ranks
Seal of CommandRetribution · row 3UnchangedCLASSIC · RANK 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.Retribution · row 3
FOREVER · RANK 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.10 earlier-tree points · 1 rank
Pursuit of JusticeRetribution · row 3ChangedCLASSIC · RANK 1
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.Retribution · row 3
FOREVER · RANK 1
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.10 earlier-tree points · 2 ranks
Eye for an EyeRetribution · row 4ChangedCLASSIC · RANK 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Retribution · row 4
FOREVER · RANK 1
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.15 earlier-tree points · 2 ranks
Sacred ArbiterRetribution · row 4NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.15 earlier-tree points · 1 rank
Two-Handed Weapon SpecializationRetribution · row 4ChangedCLASSIC · RANK 1
Increases the damage you deal with two-handed melee weapons by 2%.Retribution · row 5
FOREVER · RANK 1
Increases the physical damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.15 earlier-tree points · 3 ranks
Turn EvilRetribution · row 5NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.20 earlier-tree points · 2 ranks
RepentanceRetribution · row 5MovedCLASSIC · RANK 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Retribution · row 7
FOREVER · RANK 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.20 earlier-tree points · 1 rank
CLASSIC · RANK 1
Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.Retribution · row 6
FOREVER · RANK 1
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Requires Seal of Command · 20 earlier-tree points · 3 ranks
Champion of the LightRetribution · row 6NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.25 earlier-tree points · 5 ranks
Unsealed WrathRetribution · row 7NewCLASSIC · RANK 1
No matching talent in this Classic comparison.
FOREVER · RANK 1
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.Requires Repentance · 30 earlier-tree points · 1 rank
No talents match. Clear the search or choose all changes.
DATED PATCH HISTORY
Follow updates over time. The talent comparison below shows the current differences from Classic.
Changes since our previous class snapshot; some predate October 30.
A new Holy talent protects one ally for five minutes and improves your Holy Light, Flash of Light and Holy Shock healing on them. The healing amount is not specified.
8% of base mana · 40 yd range
Instant
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light, Flash of Light, and Holy Shock on them. Only one Oath of Light may be sworn by the Paladin at any one time.
Holy Strike gains a four-second shorter cooldown and uses your shield, triggering Holy Shield and Shield Specialization without spending their charges or cooldowns. It also lets you block spells for six seconds.
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Now works only on friendly targets. Holy Shock still triggers the party heal without starting its cooldown; the enemy damage and Mana-refund interaction is removed. none → 730 Mana (Rank 1). Enemy: 20 yd range → 40 yd range (Rank 1, Rank 2, Rank 3). 730 Mana → 1.5 sec cast (Rank 1). Friendly: 40 yd range → 6 sec cooldown (Rank 1, Rank 2, Rank 3). 1.5 sec cast → none (Rank 1, Rank 2, Rank 3). 6 sec cooldown → none (Rank 1, Rank 2, Rank 3). none → 1000 Mana (Rank 2). 1000 Mana → 1.5 sec cast (Rank 2). none → 1340 Mana (Rank 3). 1340 Mana → 1.5 sec cast (Rank 3).
730 Mana · Enemy: 20 yd range
Friendly: 40 yd range · 1.5 sec cast
6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.
730 Mana · 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 325 to 343. Only one Vigil per Paladin may be active in each party.
Enemy: 20 yd range
730 Mana · Friendly: 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.
730 Mana · 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 325 to 343. Only one Vigil per Paladin may be active in each party.
Enemy: 20 yd range
1,000 Mana · Friendly: 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 486 to 514. You may only have one Light's Vigil active per party.
1,000 Mana · 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 486 to 514. Only one Vigil per Paladin may be active in each party.
Enemy: 20 yd range
1,340 Mana · Friendly: 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.
1,340 Mana · 40 yd range
1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.

PALADIN · Class guide
Choose Paladin by its pace, rescue toolkit and three roles. Learn how seals, the taunt and shared mana change solo leveling, tanking and healing.
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A FEW THINGS TO KNOW
Tank, Healer, Damage. Choose a specialization and inspect its talents for the details.
Mail → Plate from level 40. The class facts use the existing reviewed planner proficiency rules.
Undead (Horde), Human (Alliance), Dwarf (Alliance).
The base budget starts with one point at level 10 and reaches 51 at level 60. The Talented Legacy bonus is configured separately in the talent planner.