WORLD OF WARCRAFT: FOREVER
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CLASS JOURNAL · WORLD OF WARCRAFT: FOREVER

Warrior

Your talents. Your spellbook.
Your class journal.

Compare talent changes with Classic, inspect spell ranks and follow the requirements into your build.

CLASSIC → FOREVER

Compared with Classic

Compare the exported talent trees with Classic. Each record keeps its rank, requirements and source.

DATED PATCH HISTORY

Recent Warrior changes

Follow updates over time. The talent comparison below shows the current differences from Classic.

All Warrior updates →
30Oct2026
Reviewed server hotfix reference

October 30 class hotfixes: rebuilt trees, revised spells

Changes since our previous class snapshot; some predate October 30.

1 changed
ClassesTalentsSpellbook

Warrior

1 abilities
  • Revenge

    Changed

    Each rank now adds 25% of your Attack Power to its damage. It still requires a block, dodge or parry.

    Compare changed tooltip text
    Previous wording
    RevengeRank 1Learned at level 14

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Current wording
    RevengeRank 1Learned at level 14

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 20 to 24 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    More rank changes (5)
    Rank 2
    Before
    RevengeRank 2Learned at level 24

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    After
    RevengeRank 2Learned at level 24

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 31 to 37 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Rank 3
    Before
    RevengeRank 3Learned at level 34

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    After
    RevengeRank 3Learned at level 34

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 43 to 53 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Rank 4
    Before
    RevengeRank 4Learned at level 44

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    After
    RevengeRank 4Learned at level 44

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 73 to 91 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Rank 5
    Before
    RevengeRank 5Learned at level 54

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    After
    RevengeRank 5Learned at level 54

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 109 to 133 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Rank 6
    Before
    RevengeRank 6Learned at level 60

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    After
    RevengeRank 6Learned at level 60

    5 Rage · Melee Range

    Instant · 5 sec cooldown

    Requires Defensive Stance

    Instantly counterattack an enemy for 138 to 168 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Beyond the talent trees

Intercept · Rank 1

Charge an enemy, causing 25 damage and stunning it for 3 sec. 10 Rage 8-25 yd range Instant 30 sec cooldown Requires Berserker Stance

Slam · Rank 1

Slams the opponent, causing weapon damage plus 16. 15 Rage Melee Range 1.5 sec cast 18 sec cooldown

Thunder Clap · Rank 1

Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets. 20 Rage Instant 6 sec cooldown Requires Battle Stance, Defensive Stance

Shield Wall

Reduces the damage taken from all attacks by 60% for 12 sec. Instant 15 min cooldown Requires Defensive Stance Requires Shields

BUILD YOUR CHARACTER

Your race. Your toolkit.

Compare the races that can play Warrior. Pick one to read its abilities.

Browse race guides →

Horde · Warrior

Orc

Full Orc guide →

Blood Fury

Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.

History

2026-10-15 Blood Fury: Cooldown increased to 3 minutes (was 2 minutes). Source ↗

2026-10-26 Blood Fury’s cooldown reduced to 2 minutes (was 3 minutes). Source ↗

Hardiness

Duration of Stun effects on you reduced by 20%.

Command

Damage dealt by Hunter and Warlock pets increased by 5%.

Shatter Curse

Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

History

2026-10-15 Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%). Source ↗

Racial data and coverage

Current mechanics follow Blizzard’s dated development notes. Supplementary icons and race/class combinations: · CC BY 4.0 · export 2026-10-30. Class compatibility is from that dataset. Race portraits, including Skyborne, are verified client atlas crops with a . General racial descriptions retain the export with dated official development-note updates through 2026-10-26. Character-level scaling is not inferred. Full race guides and comparison →

ACCOUNT-WIDE PLANNING

Make your Legacy count.

Plan up to 16 points across three trees. Hover a perk for its ranks and requirements. Arrows lead from the required perk to the one it unlocks.

0/ 16 points

Click a perk to add a rank. Right-click or Shift+click refunds; use the minus button on touch screens.

Adventure

Spend points to unlock perks
0
High Alert
5 tree points
Well Rested
Open
Talented
5 tree points
Thrill of Adventure
Open
Field Guide
5 tree points
Frequent Flier
10 tree points
Field Medicine
5 tree points

Resourcefulness

Spend points to unlock perks
0
For Great Honor
5 tree points
Gourmand
Open
Permanence
5 tree points
The Quick and the Dead
Open
Reagent Economy
10 tree points
Reinforce
Open
Diplomat
5 tree points

Professions

Spend points to unlock perks
0
Master Chef
5 tree points
Working Overtime
Open
Bartering
5 tree points
Dedicated Study
10 tree points
Bountiful Harvest
Open
Performance Bonus
5 tree points
Luremaster
5 tree points

Talented: 0 / 5. At level 30: 21 standard talent points. The total cap is 51.

Challenges, rules and data source

This is a personal planning tool. Your plan stays in this browser until you copy a link or export it. It does not read your game account or mark challenges completed. Six unnamed client slots are omitted. Node positions, named prerequisites and tree point gates come from the export; a visual row does not create an extra rule.

Forever beta client 1.60.1.70425 · game data via Talents Forever · CC BY 4.0.

Dungeons and raids

  • Conqueror of the Lair

    Defeat Onyxia.

    +1 Legacy point
  • Novice Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Experienced Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Master Spelunker

    Complete the following dungeons.

    +1 Legacy point
  • Conqueror of the Wilds

    Defeat the following encounters in Hyjal Summit.

    +1 Legacy point
  • Conqueror of the Deeps

    Defeat the following encounters in the Barrow Deeps.

    +1 Legacy point

Classes

  • Novice Warrior

    Reach level 25 for the first time on a Warrior.

    +1 Legacy point
  • Experienced Warrior

    Reach level 45 for the first time on a Warrior.

    +1 Legacy point
  • Master Warrior

    Reach level 60 for the first time on a Warrior.

    +1 Legacy point
  • Novice Druid

    Reach level 25 for the first time on a Druid.

    +1 Legacy point
  • Experienced Druid

    Reach level 45 for the first time on a Druid.

    +1 Legacy point
  • Master Druid

    Reach level 60 for the first time on a Druid.

    +1 Legacy point
  • Novice Hunter

    Reach level 25 for the first time on a Hunter.

    +1 Legacy point
  • Experienced Hunter

    Reach level 45 for the first time on a Hunter.

    +1 Legacy point
  • Master Hunter

    Reach level 60 for the first time on a Hunter.

    +1 Legacy point
  • Novice Mage

    Reach level 25 for the first time on a Mage.

    +1 Legacy point
  • Experienced Mage

    Reach level 45 for the first time on a Mage.

    +1 Legacy point
  • Master Mage

    Reach level 60 for the first time on a Mage.

    +1 Legacy point
  • Novice Paladin

    Reach level 25 for the first time on a Paladin.

    +1 Legacy point
  • Experienced Paladin

    Reach level 45 for the first time on a Paladin.

    +1 Legacy point
  • Master Paladin

    Reach level 60 for the first time on a Paladin.

    +1 Legacy point
  • Novice Priest

    Reach level 25 for the first time on a Priest.

    +1 Legacy point
  • Experienced Priest

    Reach level 45 for the first time on a Priest.

    +1 Legacy point
  • Master Priest

    Reach level 60 for the first time on a Priest.

    +1 Legacy point
  • Novice Rogue

    Reach level 25 for the first time on a Rogue.

    +1 Legacy point
  • Experienced Rogue

    Reach level 45 for the first time on a Rogue.

    +1 Legacy point
  • Master Rogue

    Reach level 60 for the first time on a Rogue.

    +1 Legacy point
  • Novice Shaman

    Reach level 25 for the first time on a Shaman.

    +1 Legacy point
  • Experienced Shaman

    Reach level 45 for the first time on a Shaman.

    +1 Legacy point
  • Master Shaman

    Reach level 60 for the first time on a Shaman.

    +1 Legacy point
  • Novice Warlock

    Reach level 25 for the first time on a Warlock.

    +1 Legacy point
  • Experienced Warlock

    Reach level 45 for the first time on a Warlock.

    +1 Legacy point
  • Master Warlock

    Reach level 60 for the first time on a Warlock.

    +1 Legacy point

Crafting

  • Journeyman Alchemist

    Reach 150 skill in Alchemy for the first time.

    +1 Legacy point
  • Expert Alchemist

    Reach 225 skill in Alchemy for the first time.

    +1 Legacy point
  • Artisan Alchemist

    Reach 300 skill in Alchemy for the first time.

    +1 Legacy point
  • Journeyman Blacksmith

    Reach 150 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Expert Blacksmith

    Reach 225 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Artisan Blacksmith

    Reach 300 skill in Blacksmithing for the first time.

    +1 Legacy point
  • Journeyman Enchanter

    Reach 150 skill in Enchanting for the first time.

    +1 Legacy point
  • Expert Enchanter

    Reach 225 skill in Enchanting for the first time.

    +1 Legacy point
  • Artisan Enchanter

    Reach 300 skill in Enchanting for the first time.

    +1 Legacy point
  • Journeyman Engineer

    Reach 150 skill in Engineering for the first time.

    +1 Legacy point
  • Expert Engineer

    Reach 225 skill in Engineering for the first time.

    +1 Legacy point
  • Artisan Engineer

    Reach 300 skill in Engineering for the first time.

    +1 Legacy point
  • Journeyman Leatherworker

    Reach 150 skill in Leatherworking for the first time.

    +1 Legacy point
  • Expert Leatherworker

    Reach 225 skill in Leatherworking for the first time.

    +1 Legacy point
  • Artisan Leatherworker

    Reach 300 skill in Leatherworking for the first time.

    +1 Legacy point
  • Journeyman Tailor

    Reach 150 skill in Tailoring for the first time.

    +1 Legacy point
  • Expert Tailor

    Reach 225 skill in Tailoring for the first time.

    +1 Legacy point
  • Artisan Tailor

    Reach 300 skill in Tailoring for the first time.

    +1 Legacy point

PvP

  • Rank 3

    Reach the rank of Sergeant in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 7

    Reach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 10

    Reach the rank of Lieutenant-Commander or Champion in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 13

    Reach the rank of Field Marshal or Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Rank 14

    Reach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System.

    +1 Legacy point
  • Master of Alterac Valley

    Reach exalted reputation with the Frostwolf Clan or Stormpike Guard.

    +1 Legacy point
  • Master of Arathi Basin

    Reach exalted reputation with the Defilers or League of Arathor.

    +1 Legacy point
  • Master of Warsong Gulch

    Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels.

    +1 Legacy point
  • Master of Darkspear Islands

    Reach exalted reputation with the Darkspear Raiders or Theramore Expeditionary Force.

    +1 Legacy point
  • Field of Honor: Week 4

    Complete Week 4 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 7

    Complete Week 7 of the Field of Honor Journey.

    +1 Legacy point
  • Field of Honor: Week 10

    Complete Week 10 of the Field of Honor Journey.

    +1 Legacy point

Other

  • Lord Valthalak Laid to Rest

    Complete the questline beginning with An Earnest Proposition, and ending with Saving the Best for Last.

    +1 Legacy point
  • Explorer

    Have a character with the Explore Azeroth achievement.

    +1 Legacy point

CLASSIC → FOREVER

Talent by talent

Descriptions below compare rank 1. Open a record for requirements and the route into your build.

52 talents
Improved Heroic StrikeArms · row 1Changed

CLASSIC · RANK 1

Reduces the cost of your Heroic Strike ability by 1 rage point.
Arms · row 1

FOREVER · RANK 1

Reduces the cost of your Heroic Strike ability by 1 Rage.
0 earlier-tree points · 3 ranks
Inspect Improved Heroic Strike in the calculator ↗
DeflectionArms · row 1Unchanged

CLASSIC · RANK 1

Increases your Parry chance by 1%.
Arms · row 1

FOREVER · RANK 1

Increases your Parry chance by 1%.
0 earlier-tree points · 5 ranks
Inspect Deflection in the calculator ↗
Improved RendArms · row 1Changed

CLASSIC · RANK 1

Increases the bleed damage done by your Rend ability by 15%.
Arms · row 1

FOREVER · RANK 1

Increases the Bleed damage done by your Rend ability by 12%.
0 earlier-tree points · 3 ranks
Inspect Improved Rend in the calculator ↗
Improved ChargeArms · row 2Changed

CLASSIC · RANK 1

Increases the amount of rage generated by your Charge ability by 3.
Arms · row 2

FOREVER · RANK 1

Increases the Rage generated by your Charge ability by 3.
5 earlier-tree points · 2 ranks
Inspect Improved Charge in the calculator ↗
Improved Tactical MasteryArms · row 2Changed

CLASSIC · RANK 1

You retain up to 5 of your rage points when you change stances.
Arms · row 2

FOREVER · RANK 1

Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
5 earlier-tree points · 5 ranks
Inspect Improved Tactical Mastery in the calculator ↗
Improved OverpowerArms · row 2Moved

CLASSIC · RANK 1

Increases the critical strike chance of your Overpower ability by 25%.
Arms · row 3

FOREVER · RANK 1

Increases the critical strike chance of your Overpower ability by 25%.
5 earlier-tree points · 2 ranks
Inspect Improved Overpower in the calculator ↗
Anger ManagementArms · row 3Changed

CLASSIC · RANK 1

Increases the time required for your rage to decay while out of combat by 30%.
Arms · row 3

FOREVER · RANK 1

Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Requires Improved Tactical Mastery · 10 earlier-tree points · 1 rank
Inspect Anger Management in the calculator ↗
Deep WoundsArms · row 3Changed

CLASSIC · RANK 1

Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Arms · row 3

FOREVER · RANK 1

Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Requires Improved Rend · 10 earlier-tree points · 3 ranks
Inspect Deep Wounds in the calculator ↗
Spearing StrikeArms · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
15 earlier-tree points · 1 rank
Inspect Spearing Strike in the calculator ↗
Two-Handed Weapon SpecializationArms · row 4Changed

CLASSIC · RANK 1

Increases the damage you deal with two-handed melee weapons by 1%.
Arms · row 4

FOREVER · RANK 1

Increases the damage you deal with two-handed melee weapons by 1%.
15 earlier-tree points · 3 ranks
Inspect Two-Handed Weapon Specialization in the calculator ↗
ImpaleArms · row 4Changed

CLASSIC · RANK 1

Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
Arms · row 4

FOREVER · RANK 1

Increases the critical strike damage bonus of your abilities by 10%.
Requires Deep Wounds · 15 earlier-tree points · 2 ranks
Inspect Impale in the calculator ↗
BloodthrillArms · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.
20 earlier-tree points · 5 ranks
Inspect Bloodthrill in the calculator ↗
Sweeping StrikesArms · row 5Unchanged

CLASSIC · RANK 1

Your next 5 melee attacks strike an additional nearby opponent.
Arms · row 5

FOREVER · RANK 1

Your next 5 melee attacks strike an additional nearby opponent.
20 earlier-tree points · 1 rank
Inspect Sweeping Strikes in the calculator ↗
WeaponmasterArms · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
20 earlier-tree points · 5 ranks
Inspect Weaponmaster in the calculator ↗
Improved SlamArms · row 6Changed

CLASSIC · RANK 1

Decreases the casting time of your Slam ability by 0.1 sec.
Fury · row 5

FOREVER · RANK 1

Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
25 earlier-tree points · 2 ranks
Inspect Improved Slam in the calculator ↗
Improved HamstringArms · row 6Unchanged

CLASSIC · RANK 1

Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Arms · row 6

FOREVER · RANK 1

Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
25 earlier-tree points · 3 ranks
Inspect Improved Hamstring in the calculator ↗
Mortal StrikeArms · row 7Unchanged

CLASSIC · RANK 1

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Arms · row 7

FOREVER · RANK 1

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Requires Sweeping Strikes · 30 earlier-tree points · 1 rank
Inspect Mortal Strike in the calculator ↗
Booming VoiceFury · row 1Changed

CLASSIC · RANK 1

Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.
Fury · row 1

FOREVER · RANK 1

Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.
0 earlier-tree points · 5 ranks
Inspect Booming Voice in the calculator ↗
CrueltyFury · row 1Changed

CLASSIC · RANK 1

Increases your chance to get a critical strike with melee weapons by 1%.
Fury · row 1

FOREVER · RANK 1

Improves your chance to get a critical strike with melee attacks by 1%.
0 earlier-tree points · 5 ranks
Inspect Cruelty in the calculator ↗
Lingering RageFury · row 2New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases the time before your Rage begins to decay after leaving combat by 2 sec.
5 earlier-tree points · 5 ranks
Inspect Lingering Rage in the calculator ↗
Unbridled WrathFury · row 2Changed

CLASSIC · RANK 1

Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.
Fury · row 2

FOREVER · RANK 1

Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
5 earlier-tree points · 5 ranks
Inspect Unbridled Wrath in the calculator ↗
Furious PrecisionFury · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Increases your chance to hit with off-hand attacks by 4%.
10 earlier-tree points · 3 ranks
Inspect Furious Precision in the calculator ↗
Piercing HowlFury · row 3Changed

CLASSIC · RANK 1

Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Fury · row 3

FOREVER · RANK 1

Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
10 earlier-tree points · 1 rank
Inspect Piercing Howl in the calculator ↗
Blood CrazeFury · row 3Changed

CLASSIC · RANK 1

Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
Fury · row 3

FOREVER · RANK 1

Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
10 earlier-tree points · 3 ranks
Inspect Blood Craze in the calculator ↗
Dual Wield SpecializationFury · row 4Changed

CLASSIC · RANK 1

Increases the damage done by your offhand weapon by 5%.
Fury · row 4

FOREVER · RANK 1

Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
15 earlier-tree points · 5 ranks
Inspect Dual Wield Specialization in the calculator ↗
Raging BlowsFury · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
15 earlier-tree points · 1 rank
Inspect Raging Blows in the calculator ↗
EnrageFury · row 4Changed

CLASSIC · RANK 1

Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Fury · row 4

FOREVER · RANK 1

Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
15 earlier-tree points · 5 ranks
Inspect Enrage in the calculator ↗
Improved ExecuteFury · row 4Changed

CLASSIC · RANK 1

Reduces the Rage cost of your Execute ability by 2.
Fury · row 4

FOREVER · RANK 1

Reduces the Rage cost of your Execute ability by 3.
15 earlier-tree points · 2 ranks
Inspect Improved Execute in the calculator ↗
Improved Berserker RageFury · row 5Changed

CLASSIC · RANK 1

The Berserker Rage ability will generate 5 rage when used.
Fury · row 6

FOREVER · RANK 1

Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
20 earlier-tree points · 2 ranks
Inspect Improved Berserker Rage in the calculator ↗
Death WishFury · row 5Changed

CLASSIC · RANK 1

When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Fury · row 5

FOREVER · RANK 1

When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
20 earlier-tree points · 1 rank
Inspect Death Wish in the calculator ↗
Improved InterceptFury · row 5Unchanged

CLASSIC · RANK 1

Reduces the cooldown of your Intercept ability by 5 sec.
Fury · row 5

FOREVER · RANK 1

Reduces the cooldown of your Intercept ability by 5 sec.
20 earlier-tree points · 2 ranks
Inspect Improved Intercept in the calculator ↗
FlurryFury · row 6Changed

CLASSIC · RANK 1

Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Fury · row 6

FOREVER · RANK 1

Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Requires Death Wish · 25 earlier-tree points · 5 ranks
Inspect Flurry in the calculator ↗
Gore DrinkerFury · row 6New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Requires Enrage · 25 earlier-tree points · 2 ranks
Inspect Gore Drinker in the calculator ↗
BloodthirstFury · row 7Changed

CLASSIC · RANK 1

Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Fury · row 7

FOREVER · RANK 1

Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
30 earlier-tree points · 1 rank
Inspect Bloodthirst in the calculator ↗
Improved BloodrageProtection · row 1Changed

CLASSIC · RANK 1

Increases the instant Rage generated by your Bloodrage ability by 2.
Protection · row 2

FOREVER · RANK 1

Increases all the Rage generated by your Bloodrage ability by 25%.
0 earlier-tree points · 2 ranks
Inspect Improved Bloodrage in the calculator ↗
Shield SpecializationProtection · row 1Changed

CLASSIC · RANK 1

Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
Protection · row 1

FOREVER · RANK 1

Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
0 earlier-tree points · 5 ranks
Inspect Shield Specialization in the calculator ↗
Iron WillProtection · row 1Changed

CLASSIC · RANK 1

Increases your chance to resist Stun and Charm effects by an additional 3%.
Protection · row 2

FOREVER · RANK 1

Reduces the duration of Stun and Fear effects inflicted on you by 3%.
0 earlier-tree points · 5 ranks
Inspect Iron Will in the calculator ↗
AnticipationProtection · row 2Changed

CLASSIC · RANK 1

Increases your Defense skill by 2.
Protection · row 1

FOREVER · RANK 1

Increases your Defense Skill by 4.
5 earlier-tree points · 5 ranks
Inspect Anticipation in the calculator ↗
Improved RevengeProtection · row 2Changed

CLASSIC · RANK 1

Gives your Revenge ability a 15% chance to stun the target for 3 sec.
Protection · row 3

FOREVER · RANK 1

Increases damage dealt by your Revenge ability by 20%.
5 earlier-tree points · 3 ranks
Inspect Improved Revenge in the calculator ↗
Improved Thunder ClapProtection · row 2Changed

CLASSIC · RANK 1

Reduces the cost of your Thunder Clap ability by 1 rage point.
Arms · row 2

FOREVER · RANK 1

Reduces the Rage cost of your Thunder Clap ability by 2.
5 earlier-tree points · 3 ranks
Inspect Improved Thunder Clap in the calculator ↗
Last StandProtection · row 3Changed

CLASSIC · RANK 1

When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Protection · row 3

FOREVER · RANK 1

When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
10 earlier-tree points · 1 rank
Inspect Last Stand in the calculator ↗
Master of DefenseProtection · row 3New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Requires Shield Specialization · 10 earlier-tree points · 2 ranks
Inspect Master of Defense in the calculator ↗
Improved DisarmProtection · row 3Changed

CLASSIC · RANK 1

Increases the duration of your Disarm ability by 1 secs.
Protection · row 4

FOREVER · RANK 1

Reduces the cooldown of your Disarm ability by 7 secs.
10 earlier-tree points · 3 ranks
Inspect Improved Disarm in the calculator ↗
DefianceProtection · row 3Changed

CLASSIC · RANK 1

Increases the threat generated by your attacks by 3% while in Defensive Stance.
Protection · row 3

FOREVER · RANK 1

Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
10 earlier-tree points · 3 ranks
Inspect Defiance in the calculator ↗
Improved Sunder ArmorProtection · row 4Changed

CLASSIC · RANK 1

Reduces the cost of your Sunder Armor ability by 1 rage point.
Protection · row 4

FOREVER · RANK 1

Reduces the Rage cost of your Sunder Armor ability by 1.
15 earlier-tree points · 3 ranks
Inspect Improved Sunder Armor in the calculator ↗
VanguardProtection · row 4New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Your Charge ability is now usable while in Defensive Stance.
15 earlier-tree points · 1 rank
Inspect Vanguard in the calculator ↗
Improved Shield BashProtection · row 4Moved

CLASSIC · RANK 1

Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Protection · row 5

FOREVER · RANK 1

Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
15 earlier-tree points · 2 ranks
Inspect Improved Shield Bash in the calculator ↗
Improved Shield WallProtection · row 5Changed

CLASSIC · RANK 1

Increases the effect duration of your Shield Wall ability by 3 secs.
Protection · row 5

FOREVER · RANK 1

Reduces the cooldown of your Shield Wall ability by 5.5 min.
20 earlier-tree points · 2 ranks
Inspect Improved Shield Wall in the calculator ↗
Concussion BlowProtection · row 5Changed

CLASSIC · RANK 1

Stuns the opponent for 5 sec.
Protection · row 5

FOREVER · RANK 1

Stuns the target for 5 sec.
20 earlier-tree points · 1 rank
Inspect Concussion Blow in the calculator ↗
Focused RageProtection · row 5New

CLASSIC · RANK 1

No matching talent in this Classic comparison.

FOREVER · RANK 1

Reduces the Rage cost of your offensive abilities by 1.
20 earlier-tree points · 3 ranks
Inspect Focused Rage in the calculator ↗
BastionProtection · row 6Changed

CLASSIC · RANK 1

Increases the damage you deal with One-Handed Melee weapons by 2%.
Protection · row 6

FOREVER · RANK 1

Increases all damage you deal by 2% while a shield is equipped.
25 earlier-tree points · 5 ranks
Inspect Bastion in the calculator ↗
Shield SlamProtection · row 7Changed

CLASSIC · RANK 1

Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Protection · row 7

FOREVER · RANK 1

Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Requires Concussion Blow · 30 earlier-tree points · 1 rank
Inspect Shield Slam in the calculator ↗

Warrior · SPELLS & ABILITIES

Your spellbook

53 abilities · 53 displayed ranks

Hover a rank to inspect · tap to preview

Categories organize the class spellbook; they do not lock these spells to a specialization. Talent abilities still need their talent. Level filters use the listed unlock level.