ITEM INDEX
Items · E
894 records
ITEM INDEX
894 records
Binds when picked up
Unique
Other
Use: Parrots love crackers!
"Enormous Chemically Altered Cracker"
Junk
Sell Price: 4s 13c
Pet
"Teaches you how to summon this companion."
Sell Price: 12s 50c
Binds when equipped
RangedBow
40 - 76 DamageSpeed 1.80
(32.2 damage per second)
+10 Agility
+4 Stamina
Requires Level 58
Sell Price: 4g 27s 3c
Quest Item
Unique
Quest
Binds when picked up
Unique
Other
Use: Allows the shaman to see elemental spirits.
Binds when picked up
Unique
Reagent
Binds when picked up
HandsCloth
47 Armor
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Sell Price: 74s 44c
Binds when picked up
ChestCloth
63 Armor
+13 Intellect
Equip: Restores 6 mana per 5 sec.
Sell Price: 84s 73c
Binds when picked up
ShoulderMail
213 Armor
+10 Intellect
+13 Stamina
Requires Level 42
Equip: Increases damage and healing done by magical spells and effects by up to 8.
Sell Price: 14s 49c
Binds when equipped
LegsLeather
148 Armor
+29 Spirit
+12 Stamina
Requires Level 55
Sell Price: 2g 53s 8c
Binds when picked up
Held In Off-hand
+10 Intellect
Equip: Restores 8 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 18.
Equip: Increases damage done by spells and effects by up to 6.
Sell Price: 1g 4s 52c
Binds when picked up
Off HandShield
1257 Armor
19 Block
+1 Stamina
+9 Spirit
Sell Price: 90s 51c
Binds when equipped
ShoulderLeather
67 Armor
+7 Stamina
Requires Level 22
Sell Price: 13s 6c
Binds when equipped
LegsCloth
41 Armor
+11 Spirit
Requires Level 30
Equip: Increases healing done by spells and effects by up to 15.
Equip: Increases damage done by spells and effects by up to 5.
Sell Price: 29s 90c
Binds when equipped
RangedWand
42 - 79 Nature DamageSpeed 1.70
(35.6 damage per second)
+5 Nature Resistance
Requires Level 33
Equip: Increases healing done by spells and effects by up to 9.
Equip: Increases damage done by spells and effects by up to 3.
Sell Price: 85s 9c
Binds when picked up
Unique
Other
Classes: Shaman
"Teaches you a new Engraving ability."
Binds when picked up
Trinket
Use: Restores 400 mana over 10 sec. (3 min Cooldown)
Binds when equipped
WaistCloth
29 Armor
+8 Spirit
Requires Level 34
Equip: Increases healing done by spells and effects by up to 8.
Equip: Increases damage done by spells and effects by up to 6.
Sell Price: 20s 17c
Binds when equipped
WristCloth
23 Armor
+5 Spirit
Requires Level 35
Equip: Increases healing done by spells and effects by up to 10.
Equip: Increases damage done by spells and effects by up to 4.
Sell Price: 22s 79c
Binds when equipped
HandsCloth
32 Armor
+8 Spirit
Requires Level 34
Equip: Increases healing done by spells and effects by up to 18.
Equip: Increases damage done by spells and effects by up to 6.
Sell Price: 20s 95c
Binds when equipped
HeadCloth
40 Armor
+10 Spirit
Requires Level 32
Equip: Increases healing done by spells and effects by up to 22.
Equip: Increases damage done by spells and effects by up to 8.
Sell Price: 26s 75c
Binds when equipped
ShoulderCloth
40 Armor
+8 Spirit
Requires Level 36
Equip: Increases healing done by spells and effects by up to 18.
Equip: Increases damage done by spells and effects by up to 6.
Sell Price: 36s 13c
Binds when equipped
FeetCloth
33 Armor
+7 Spirit
Requires Level 31
Equip: Increases damage and healing done by magical spells and effects by up to 18.
Equip: Increases damage done by spells and effects by up to 6.
Sell Price: 23s 51c
Binds when equipped
ChestCloth
46 Armor
+10 Spirit
+6 Stamina
Requires Level 29
Sell Price: 26s 96c
Binds when equipped
FeetCloth
48 Armor
+11 Spirit
Requires Level 49
Equip: Increases healing done by spells and effects by up to 26.
Equip: Increases damage done by spells and effects by up to 9.
Sell Price: 90s 30c
Binds when equipped
WaistCloth
38 Armor
+11 Spirit
Requires Level 47
Equip: Increases healing done by spells and effects by up to 26.
Equip: Increases damage done by spells and effects by up to 9.
Sell Price: 54s 37c
Binds when equipped
HeadCloth
64 Armor
+18 Spirit
Requires Level 56
Equip: Increases healing done by spells and effects by up to 40.
Equip: Increases damage done by spells and effects by up to 14.
Sell Price: 1g 24s 26c
Binds when equipped
WristCloth
34 Armor
+10 Spirit
Requires Level 55
Equip: Increases healing done by spells and effects by up to 22.
Equip: Increases damage done by spells and effects by up to 8.
Sell Price: 85s 36c
Binds when equipped
HandsCloth
42 Armor
+11 Spirit
Requires Level 47
Equip: Increases healing done by spells and effects by up to 26.
Equip: Increases damage done by spells and effects by up to 9.
Sell Price: 53s 98c
Binds when equipped
LegsCloth
66 Armor
+16 Spirit
Requires Level 53
Equip: Increases healing done by spells and effects by up to 37.
Equip: Increases damage done by spells and effects by up to 13.
Sell Price: 1g 47s 56c
Binds when equipped
ShoulderCloth
55 Armor
+12 Spirit
Requires Level 52
Equip: Increases healing done by spells and effects by up to 26.
Equip: Increases damage done by spells and effects by up to 9.
Sell Price: 1g 2s 5c
Binds when equipped
ChestCloth
76 Armor
+17 Spirit
Requires Level 54
Equip: Increases healing done by spells and effects by up to 40.
Equip: Increases damage done by spells and effects by up to 14.
Sell Price: 1g 52s 62c
Binds when equipped
WaistLeather
63 Armor
+10 Intellect
+3 Spirit
+6 Stamina
+3 Fire Resistance
Classes: Shaman
Equip: Restores 2 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 9.
null (0/0)
Sell Price: 2g 56s 82c
Binds when equipped
FeetLeather
77 Armor
+5 Intellect
+11 Spirit
+8 Stamina
+3 Shadow Resistance
Classes: Shaman
Equip: Increases healing done by spells and effects by up to 9.
null (0/0)
Sell Price: 3g 85s 50c
Binds when equipped
WristLeather
49 Armor
+8 Intellect
+5 Spirit
+5 Stamina
Classes: Shaman
Equip: Increases damage and healing done by magical spells and effects by up to 3.
null (0/0)
Sell Price: 2g 58s 79c
Binds when equipped
ShoulderLeather
84 Armor
+9 Intellect
+5 Spirit
+8 Stamina
+3 Shadow Resistance
Classes: Shaman
Equip: Restores 2 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 9.
null (0/0)
Sell Price: 3g 95s 82c
Binds when equipped
HandsLeather
70 Armor
+6 Intellect
+8 Spirit
+7 Stamina
+3 Fire Resistance
Classes: Shaman
Equip: Improves your chance to get a critical strike by 0.5%.
Equip: Increases damage and healing done by magical spells and effects by up to 5.
null (0/0)
Sell Price: 2g 57s 81c
Binds when equipped
HeadLeather
91 Armor
+11 Intellect
+6 Spirit
+12 Stamina
+5 Fire Resistance
Classes: Shaman
Equip: Restores 3 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 11.
null (0/0)
Sell Price: 3g 91s 11c
Binds when equipped
LegsLeather
98 Armor
+9 Intellect
+10 Spirit
+9 Stamina
+5 Shadow Resistance
Classes: Shaman
Equip: Restores 3 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 6.
null (0/0)
Sell Price: 5g 23s 46c
Binds when equipped
ChestLeather
112 Armor
+13 Intellect
+6 Spirit
+8 Stamina
+5 Fire Resistance
Classes: Shaman
Equip: Improves your chance to get a critical strike by 0.5%.
Equip: Increases healing done by spells and effects by up to 11.
null (0/0)
Sell Price: 5g 19s 56c
Binds when picked up
ChestCloth
93 Armor
+22 Intellect
Equip: Improves your chance to get a critical strike by 1%.
Equip: Increases damage and healing done by magical spells and effects by up to 25.
Sell Price: 2g 54s 95c
Herb
Sell Price: 20c
Binds when picked up
Two-HandMace
175 - 263 DamageSpeed 3.50
(62.6 damage per second)
Requires Level 60
Equip: +22 Attack Power.
Chance on hit: Knocks down all nearby enemies for 3 sec.
Sell Price: 11g 36s 31c
Binds when equipped
Two-HandMace
87 - 132 DamageSpeed 3.50
(31.3 damage per second)
Equip: +11 Attack Power.
Sell Price: 11g 36s 31c
Binds when picked up
FeetMail
372 Armor
+20 Stamina
+25 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 37.
Equip: Restores 6 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 10g 55s 4c
Binds when picked up
WaistMail
311 Armor
+25 Intellect
+18 Stamina
Requires Level 60
Equip: Restores 7 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 42.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 7g 98s 46c
Binds when picked up
HandsMail
346 Armor
+21 Stamina
+28 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 35.
Equip: Restores 6 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 7g 74s 91c
Binds when picked up
HeadMail
449 Armor
+26 Stamina
+30 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 68.
Equip: Restores 8 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 11g 49s 49c
Binds when picked up
LegsMail
484 Armor
+28 Stamina
+30 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 59.
Equip: Restores 9 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 15g 26s 88c
Binds when picked up
ShoulderMail
406 Armor
+24 Stamina
+19 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 42.
Equip: Restores 6 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 10g 51s 9c
Binds when picked up
ChestMail
576 Armor
+26 Stamina
+32 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 59.
Equip: Restores 12 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 18g 48s 92c
Binds when picked up
WristMail
242 Armor
+17 Stamina
+18 Intellect
Requires Level 60
Equip: Increases healing done by spells and effects by up to 33.
Equip: Restores 4 mana per 5 sec.
The Earthshatterer (0/9)
Earthshatter Boots
Earthshatter Girdle
Earthshatter Handguards
Earthshatter Headpiece
Earthshatter Legguards
Earthshatter Spaulders
Earthshatter Tunic
Earthshatter Wristguards
Ring of the Earthshatterer
(2) Set: Reduces the mana cost of your totem spells by 12%.
(4) Set: Increases the mana gained from your Mana Spring totems by 25%.
(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.
(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Sell Price: 8g 1s 27c
Quest Item
Unique
Quest
"An ogre's pinky ring set with a fabled Draenic earthstone diamond"
Binds when picked up
Unique
Trinket
Use: Increases your melee and ranged attack power by 280. Effect lasts for 20 sec. (2 min Cooldown)
Sell Price: 2g 16s 12c
Binds when picked up
BackCloth
44 Armor
+15 Agility
Equip: Improves your chance to hit by 1%.
Sell Price: 1g 64s 9c
Chest
Sell Price: 10s 24c
Quest Item
Quest
Binds when picked up
Unique
Other
Use: Cure for the Touch of Zanzil.
Binds when equipped
One-HandMace
90 - 168 DamageSpeed 2.50
(51.6 damage per second)
+9 Stamina
+7 Fire Resistance
Requires Level 60
Chance on hit: Sends a shadowy bolt at the enemy causing 161 to 301 Shadow damage.
Sell Price: 10g 36s 89c
Binds when equipped
One-HandSword
33 - 62 DamageSpeed 1.90
(25.0 damage per second)
Requires Level 38
Sell Price: 1g 39s 79c
Binds when equipped
One-HandDagger
36 - 67 DamageSpeed 1.70
(30.3 damage per second)
+9 Agility
Requires Level 46
Sell Price: 2g 48s 92c
Binds when picked up
HandsLeather
70 Armor
+4 Strength
+6 Agility
+8 Stamina
Requires Level 30
Sell Price: 21s 87c
Binds when equipped
One-HandAxe
34 - 64 DamageSpeed 1.80
(27.2 damage per second)
Requires Level 41
Sell Price: 1g 66s 96c
Binds when equipped
ChestMail
303 Armor
+22 Stamina
+6 Intellect
Requires Level 51
Sell Price: 1g 99s 14c
Binds when equipped
FeetMail
205 Armor
+16 Stamina
+4 Spirit
Requires Level 50
Sell Price: 1g 43s 62c
Binds when equipped
Off HandShield
1720 Armor
30 Block
+4 Stamina
+12 Spirit
Requires Level 51
Sell Price: 2g 20s 28c
Binds when equipped
BackCloth
33 Armor
+4 Stamina
+7 Agility
+9 Spirit
Requires Level 46
Sell Price: 74s 68c
Binds when equipped
HandsMail
183 Armor
+14 Spirit
+7 Intellect
Requires Level 49
Sell Price: 89s 27c
Binds when equipped
WaistMail
165 Armor
+7 Stamina
+14 Intellect
Requires Level 49
Sell Price: 89s 60c
Binds when equipped
HeadMail
242 Armor
+16 Stamina
+15 Spirit
Requires Level 50
Sell Price: 1g 43s 51c
Binds when equipped
LegsMail
265 Armor
+14 Stamina
+5 Agility
+14 Spirit
Requires Level 51
Sell Price: 2g 3s 58c
Binds when equipped
ShoulderMail
220 Armor
+12 Intellect
+11 Spirit
Requires Level 49
Sell Price: 1g 36s 97c
Binds when equipped
WristMail
124 Armor
+11 Stamina
+3 Intellect
Requires Level 47
Sell Price: 78s 57c
Quest Item
Unique
Quest
Binds when equipped
One-HandMace
31 - 59 DamageSpeed 1.80
(25.0 damage per second)
+6 Strength
+6 Shadow Resistance
Requires Level 32
Sell Price: 1g 5s 4c
Quest Item
Unique
Quest
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Unique
Other
Classes: Shaman
Requires Level 3
"Learn a new ability."
Binds when picked up
Unique
Other
Classes: Shaman
"Learn a new Engraving ability."
Binds when picked up
Unique
Junk
Use: Offer the echo.
Binds when picked up
Two-HandPolearm
162 - 243 DamageSpeed 3.70
(54.7 damage per second)
Requires Level 59
Equip: Gives 40 additional armor to nearby party members for 4 min. Players may only have one aura on them per paladin at any one time.
Sell Price: 7g 43s 46c
Binds when picked up
Unique
Quest
Use: Places Ectoplasmic Distiller on the ground, allowing Ectoplasm to be gathered. Requires Goblin Rocket Fuel. (1 min Cooldown)
Binds when picked up
Quest
Quest Item
Unique
Quest
Two-HandPolearm
2 - 4 DamageSpeed 3.00
(1.0 damage per second)
"Umbrinoth"
Sell Price: 12c
Binds when picked up
Two-HandSword
26 - 39 DamageSpeed 2.90
(11.2 damage per second)
+5 Stamina
Sell Price: 11s 32c
Binds when equipped
Unique-Equipped
One-HandAxe
40 - 75 DamageSpeed 2.80
(20.5 damage per second)
+3 Stamina
Requires Level 33
Chance on hit: Blasts a target for 30 Frost damage.
Sell Price: 91s 78c
Binds when equipped
Two-HandSword
29 - 44 DamageSpeed 3.10
(11.8 damage per second)
Requires Level 13
Sell Price: 13s 77c
Binds when picked up
One-HandDagger
13 - 26 DamageSpeed 1.60
(12.2 damage per second)
+2 Stamina
+2 Agility
Sell Price: 22s 85c
Binds when picked up
Held In Off-hand
+4 Stamina
+4 Shadow Resistance
Requires Level 19
Sell Price: 7s 85c
Binds when picked up
ChestCloth
41 Armor
+9 Stamina
+2 Intellect
Sell Price: 15s 44c
Quest Item
Unique
Quest
Quest Item
Unique
RangedQuest
Use: Use to free Spectral and Ghostly Citizens.
Binds when picked up
Quest
"Quality Guaranteed!"
Food & Drink
Use: Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 2 Stamina and Spirit for 15 min. Also packs quite a kick...
Sell Price: 9c
Quest Item
Unique
Quest
Use: Use within the Sanctum of the Fallen God. (5 min Cooldown)
Binds when picked up
Unique
Key
Use: Freeze a nearby Rookery Egg. (5 sec Cooldown)
Unique
Quest
Use: Use on a Rookery Egg, then return to Tinkee. (3 sec Cooldown)
Quest
Use: Combine the Ace through Eight of Beasts to complete the set.
Sell Price: 1g 25s
Junk
Use: Combine the Ace through Eight of Dunes to complete the set.
Sell Price: 1g 25s
Quest
Use: Combine the Ace through Eight of Elementals to complete the set.
Sell Price: 1g 25s
Junk
Use: Combine the Ace through Eight of Nightmares to complete the set.
Sell Price: 1g 25s
Junk
Use: Combine the Ace through Eight of Plagues to complete the set.
Sell Price: 1g 25s
Quest
Use: Combine the Ace through Eight of Portals to complete the set.
Sell Price: 1g 25s
Quest
Use: Combine the Ace through Eight of Warlords to complete the set.
Sell Price: 1g 25s
Junk
Use: Combine the Ace through Eight of Wilds to complete the set.
Sell Price: 1g 25s
Junk
"How do I prove they copied us with this fountain?"
Sell Price: 3c
Unique
Quest
Binds when picked up
WristCloth
8 Armor
Sell Price: 29c
Quest Item
Quest
Binds when picked up
Unique
Other
Quest Item
Quest
Junk
Sell Price: 16s 58c
Binds when equipped
ShoulderCloth
60 Armor
+20 Intellect
Requires Level 51
Equip: Increases damage and healing done by magical spells and effects by up to 11.
Sell Price: 1g 23s 55c
Binds when equipped
Held In Off-hand
Requires Level 30
Sell Price: 42s 10c
Binds when equipped
FeetCloth
31 Armor
Requires Level 28
Sell Price: 18s 64c
Binds when equipped
WristCloth
19 Armor
Requires Level 26
Sell Price: 10s 31c
Binds when picked up
Two-HandStaff
7 - 11 DamageSpeed 3.50
(2.6 damage per second)
Sell Price: 30c
Binds when equipped
BackCloth
21 Armor
Requires Level 25
Sell Price: 14s 11c
Binds when equipped
HandsCloth
28 Armor
Requires Level 27
Sell Price: 10s 98c
Binds when equipped
HeadCloth
37 Armor
Requires Level 29
Sell Price: 18s 75c
Binds when equipped
ShoulderCloth
34 Armor
Requires Level 28
Sell Price: 18s 18c
Binds when picked up
Other
Use: Summon a ring of light on a specific location that lasts for 3 min. (1 min Cooldown)
Binds when equipped
ChestCloth
46 Armor
Requires Level 30
Sell Price: 29s 98c
Binds when equipped
LegsCloth
40 Armor
Requires Level 29
Sell Price: 26s 77c
Binds when equipped
ChestCloth
46 Armor
Requires Level 30
Sell Price: 29s 55c
Binds when equipped
WaistCloth
25 Armor
Requires Level 26
Sell Price: 10s 12c
Binds when picked up
ChestCloth
25 Armor
+4 Intellect
Sell Price: 1s 21c
Binds when picked up
Other
Use: Increases Defense by 13 for 1 hour.
Key
Use: Opens a Stratholme postbox.
Binds when picked up
Main HandMace
66 - 123 DamageSpeed 2.40
(39.4 damage per second)
+8 Stamina
+10 Intellect
+4 Spirit
Binds when equipped
LegsLeather
173 Armor
+27 Stamina
+24 Spirit
Requires Level 60
Equip: Increases healing done by spells and effects by up to 40.
Equip: Increases damage done by spells and effects by up to 13.
Sell Price: 52s 52c
Binds when equipped
WaistLeather
111 Armor
+21 Stamina
+18 Spirit
Requires Level 60
Equip: Increases healing done by spells and effects by up to 30.
Equip: Increases damage done by spells and effects by up to 10.
Sell Price: 1g 55s 18c
Quest Item
Unique
Quest
Binds when picked up
Unique
One-HandDagger
53 - 100 DamageSpeed 1.80
(42.5 damage per second)
+10 Agility
Requires Level 60
Chance on hit: Blasts a target for 45 Nature damage.
Sell Price: 6g 33s
Binds when picked up
Unique-Equipped
Finger
+7 Spirit
+4 Stamina
Requires Level 29
Equip: Increases healing done by spells and effects by up to 9.
Equip: Increases damage done by spells and effects by up to 3.
Sell Price: 31s 56c
Binds when picked up
Main HandSword
26 - 49 DamageSpeed 1.70
(22.1 damage per second)
Requires Level 29
Chance on hit: Blasts a target for 19 to 37 Nature damage. Mechanical targets take 2x damage.
Sell Price: 78s 92c
Binds when picked up
HeadCloth
43 Armor
+9 Spirit
+8 Intellect
Requires Level 31
Equip: Increases damage and healing done by magical spells and effects by up to 8.
Use: Channels a bolt of lightning and hurls it towards all enemies in front of the caster causing 152 to 172 Nature damage. The caster is then surrounded by a barrier of electricity for 5 min. (5 min Cooldown)
Sell Price: 28s 64c
Quest Item
Quest
Binds when equipped
WaistCloth
42 Armor
Requires Level 53
Sell Price: 71s 80c
Binds when equipped
FeetCloth
52 Armor
Requires Level 54
Sell Price: 1g 22s 76c
Binds when equipped
WristCloth
33 Armor
Requires Level 53
Sell Price: 78s 50c
Binds when equipped
HeadCloth
63 Armor
Requires Level 55
Sell Price: 1g 20s 11c
Binds when equipped
BackCloth
37 Armor
Requires Level 52
Sell Price: 1g 10s 69c
Binds when picked up
WristCloth
8 Armor
Sell Price: 15c
Binds when equipped
HandsCloth
48 Armor
Requires Level 54
Sell Price: 82s 71c
Binds when equipped
LegsCloth
69 Armor
Requires Level 56
Sell Price: 1g 66s 88c
Quest Item
Unique
Quest
Classes: Rogue
Requires Level 24
Binds when equipped
ShoulderCloth
58 Armor
Requires Level 55
Sell Price: 1g 28s 45c
Binds when equipped
ChestCloth
80 Armor
Requires Level 57
Sell Price: 1g 73s 87c
Binds when equipped
Held In Off-hand
Requires Level 57
Sell Price: 1g 9s 57c
Binds when picked up
One-HandSword
14 - 26 DamageSpeed 2.00
(10.0 damage per second)
+3 Stamina
Sell Price: 14s 84c
Binds when equipped
ChestCloth
80 Armor
Requires Level 57
Sell Price: 1g 75s 89c
Junk
Sell Price: 17s 12c
Elemental
Sell Price: 4s
Binds when picked up
Unique
Other
Use: Suffuse yourself with magical energy, allowing the detection and acquisition of Motes of Unstable Magic from certain spellcasters and powerful enemies.
Binds when picked up
Unique
Junk
Classes: Mage, Warlock
Use: Combine spare reaper parts with an elemental core to create a prototype engine.
Elemental
Sell Price: 4s
Quest Item
Quest
Classes: Shaman
Elemental
Sell Price: 4s
Metal & Stone
Sell Price: 3g 75s
Binds when picked up
Unique
Finger
+11 Intellect
+8 Stamina
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Sell Price: 7g 35s 53c
Binds when equipped
Two-HandStaff
147 - 221 DamageSpeed 3.20
(57.5 damage per second)
+26 Intellect
+10 Fire Resistance
+10 Frost Resistance
Requires Level 56
Equip: Increases damage done by Fire spells and effects by up to 100.
Equip: Increases damage done by Frost spells and effects by up to 100.
Equip: Decreases the magical resistances of your spell targets by 8.
Sell Price: 8g 30s
Binds when equipped
ChestCloth
59 Armor
+5 Fire Resistance
+5 Nature Resistance
+5 Frost Resistance
+5 Shadow Resistance
+5 Arcane Resistance
Requires Level 36
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Sell Price: 56s 48c
Quest
Use: Pour over corrupted objects to cleanse them.
"A potent salve capable of cleansing deep corruption."
Quest Item
Unique
Quest
Other
Requires Level 50
Use: Increase critical chance on a melee weapon by 2% for 30 minutes. (1 sec Cooldown)
Sell Price: 12s 50c
Binds when picked up
Other
Use: Increase critical chance on a melee weapon by 2% for 30 minutes. (1 sec Cooldown)
Sell Price: 12s 50c
Elemental
Sell Price: 4s
Binds when picked up
Off HandShield
1078 Armor
20 Block
+9 Stamina
+6 Intellect
Equip: Restores 2 mana per 5 sec.
Quest
"Property of the Darkmoon Faire."
Sell Price: 10g
Junk
"Property of the Darkmoon Faire."
Sell Price: 10g
Metal & Stone
Sell Price: 10g
Metal & Stone
Sell Price: 10g
Binds when picked up
LegsMail
113 Armor
+3 Strength
Sell Price: 2s 90c
Binds when equipped
ShoulderMail
149 Armor
+6 Strength
+5 Stamina
Requires Level 25
Sell Price: 21s 10c
Elixirs
Requires Level 27
Use: Increases Agility by 15 for 1 hour. (3 sec Cooldown)
Sell Price: 2s
Elixirs
Requires Level 45
Use: Increases Strength and Stamina by 18 for 1 hour. (3 sec Cooldown)
Sell Price: 12s 50c
Other
Requires Level 20
Use: Allows the imbiber to speak with the corpse of an individual with unfinished business in the mortal world. Also may cure indigestion. (3 sec Cooldown)
Sell Price: 40c
Elixirs
Requires Level 55
Use: Drink to gain 25 Agility and Intellect. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 29
Use: Increases armor by 250 for 1 hour. (3 sec Cooldown)
Sell Price: 2s
Elixirs
Sell Price: 95c
Elixirs
Sell Price: 95c
Elixirs
Sell Price: 1s
Elixirs
Sell Price: 1s
Elixirs
Sell Price: 1s
Elixirs
Sell Price: 1s
Elixirs
Sell Price: 1s
Elixirs
Sell Price: 1s
Elixirs
Requires Level 55
Use: Drink to increase your Strength and Agility by 18. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 18
Use: Increases spell fire damage by up to 10 for 30 min. (3 sec Cooldown)
Sell Price: 35c
Elixirs
Requires Level 45
Use: Drink to increase your maximum health by 200. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 75c
Elixirs
Requires Level 28
Use: Increases spell frost damage by up to 15 for 30 min. (3 sec Cooldown)
Sell Price: 35c
Elixirs
Requires Level 8
Use: Your size is increased and your Strength goes up by 8 to match your new size. Lasts 2 min. (3 sec Cooldown)
Sell Price: 95c
Elixirs
Requires Level 38
Use: Increases Agility by 25 for 1 hour. (3 sec Cooldown)
Sell Price: 6s
Elixirs
Requires Level 43
Use: Increases armor by 450 for 1 hour. (3 sec Cooldown)
Sell Price: 5s
Elixirs
Requires Level 55
Use: Drink to increase your maximum health by 400. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s
Elixirs
Requires Level 37
Use: Increases Intellect by 25 for 1 hour. (3 sec Cooldown)
Sell Price: 10s
Elixirs
Requires Level 55
Use: Drink to increase your Spirit by 18. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s
Elixirs
Requires Level 48
Use: Increases your Strength by 25 for 1 hour. (3 sec Cooldown)
Sell Price: 7s
Elixirs
Requires Level 40
Use: Increases spell Holy damage by up to 40 for 30 min. (3 sec Cooldown)
Sell Price: 35c
Binds when picked up
Other
Use: Behold a vision at Je'neu's bonfire.
Elixirs
Requires Level 45
Use: Drink to increase your Intellect by 10. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 75c
Elixirs
Requires Level 18
Use: Increases Agility by 8 for 1 hour. (3 sec Cooldown)
Sell Price: 35c
Elixirs
Requires Level 16
Use: Increases armor by 150 for 1 hour. (3 sec Cooldown)
Sell Price: 40c
Elixirs
Requires Level 25
Use: Increases the player's maximum health by 120 for 1 hour. (3 sec Cooldown)
Sell Price: 1s 10c
Elixirs
Requires Level 25
Use: Drink to increase your Intellect by 6. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 50c
Elixirs
Requires Level 25
Use: Drink to increase your Spirit by 6. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 50c
Elixirs
Requires Level 2
Use: Increases Agility by 4 for 1 hour. (3 sec Cooldown)
Sell Price: 15c
Elixirs
Use: Increases armor by 50 for 1 hour. (3 sec Cooldown)
Sell Price: 5c
Elixirs
Use: Increases Physical damage by 1 for 30 min. (3 sec Cooldown)
Sell Price: 25c
Elixirs
Requires Level 2
Use: Increases the player's maximum health by 27 for 1 hour. (3 sec Cooldown)
Sell Price: 15c
Elixirs
Requires Level 5
Use: Drink to increase your Spirit by 3. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 25c
Elixirs
Use: Increases Strength by 4 for 1 hour. (3 sec Cooldown)
Sell Price: 20c
Elixirs
Requires Level 55
Use: Drink to increase nature spell damage by up to 40. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 20
Use: Increases Strength by 8 for 1 hour. (3 sec Cooldown)
Sell Price: 20c
Quest Item
Unique
Quest
Elixirs
Requires Level 55
Use: Drink to increase your Spirit by 25 and chance to critically hit by 2%. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 40
Use: Increases spell shadow damage by up to 40 for 30 min. (3 sec Cooldown)
Sell Price: 35c
Elixirs
Requires Level 45
Use: Drink to increase your Spirit by 10. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 75c
Elixirs
Requires Level 45
Use: Drink to increase your Strength by 10. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 75c
Quest Item
Unique
Quest
Elixirs
Requires Level 55
Use: Drink to increase your Strength by 25 and chance to critically hit by 2%. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 46
Use: Increases Agility by 25 and chance to get a critical hit by 2%. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 12s 50c
Elixirs
Requires Level 55
Use: Drink to increase your Intellect by 25 and chance to critically hit by 2%. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 55
Use: Drink to gain 400 Maximum Health and 500 Armor. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 38
Use: Increases Intellect and Spirit by 18 for 1 hour. (3 sec Cooldown)
Sell Price: 12s 50c
Elixirs
Requires Level 55
Use: Drink to increase your Spirit by 25 and chance to critically hit by 2%. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 55
Use: Drink to restore 9 health and 10 mana every 5 sec. Lasts for 30 min. (3 sec Cooldown)
Sell Price: 1s 25c
Elixirs
Requires Level 10
Use: Increases Intellect by 6 for 1 hour. (3 sec Cooldown)
Sell Price: 1s
Junk
"Being a rogue is hard work. Someday I hope to pursue my life's one true passion..."
Sell Price: 1c
Binds when picked up
Unique
Quest
Requires Level 7
Binds when picked up
WaistLeather
77 Armor
+11 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 13.
Sell Price: 60s 10c
Binds when equipped
Two-HandStaff
25 - 38 DamageSpeed 3.10
(10.2 damage per second)
+3 Agility
+3 Strength
Requires Level 10
Sell Price: 6s 1c
Binds when picked up
Unique
Quest
"A lost gift from Elune to the Wildkin."
Binds when equipped
WaistCloth
44 Armor
+10 Spirit
+20 Intellect
+6 Strength
Requires Level 55
Sell Price: 85s 96c
Binds when equipped
FeetCloth
53 Armor
+17 Spirit
+6 Intellect
Requires Level 55
Sell Price: 1g 25s 73c
Binds when equipped
BackCloth
37 Armor
+6 Stamina
+11 Spirit
+2 Strength
Requires Level 52
Sell Price: 1g 7s 98c
Binds when equipped
WristCloth
33 Armor
+9 Stamina
+10 Spirit
Requires Level 53
Sell Price: 75s 75c
Binds when equipped
HeadCloth
66 Armor
+20 Intellect
+16 Stamina
Requires Level 58
Sell Price: 1g 46s 61c
Binds when equipped
HandsCloth
50 Armor
+12 Spirit
+8 Intellect
+8 Stamina
Requires Level 57
Sell Price: 93s 42c
Binds when equipped
LegsCloth
70 Armor
+11 Stamina
+14 Spirit
+14 Intellect
Requires Level 57
Sell Price: 1g 87s 51c
Binds when equipped
ChestCloth
82 Armor
+12 Stamina
+21 Spirit
+5 Strength
Requires Level 59
Sell Price: 2g 8s 22c
Binds when equipped
ShoulderCloth
60 Armor
+10 Stamina
+10 Intellect
+10 Spirit
Requires Level 57
Sell Price: 1g 41s 14c
Binds when equipped
Held In Off-hand
+14 Intellect
+3 Stamina
+2 Agility
Requires Level 59
Sell Price: 8s 2c
Binds when equipped
ChestCloth
82 Armor
+12 Stamina
+21 Spirit
+5 Strength
Requires Level 59
Sell Price: 2g 2s 30c
Holiday
Use: Summon a ring of light on a specific location that lasts for 3 min. (1 min Cooldown)
Explosives
Use: Shoots a firework at target. (3 sec Cooldown)
Sell Price: 2s 50c
Binds when picked up
Unique
Junk
Requires Level 40
Use: Create an Elune Stone. Requires a Solid Stone. (1 day Cooldown)
"A device said to capture the light shed by Elune herself."
Quest Item
Quest
Binds when picked up
Main HandAxe
14 - 28 DamageSpeed 2.70
(7.8 damage per second)
+1 Stamina
Classes: Warrior
Sell Price: 6s 93c
Binds when picked up
WaistLeather
104 Armor
+24 Intellect
+11 Stamina
Classes: Druid
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Sell Price: 5g
Binds when picked up
One-HandDagger
9 - 17 DamageSpeed 1.70
(7.6 damage per second)
+1 Stamina
Classes: Warrior
Sell Price: 7s 1c
Binds when picked up
Main HandMace
12 - 23 DamageSpeed 2.30
(7.6 damage per second)
+1 Stamina
Classes: Warrior
Sell Price: 6s 98c
Quest Item
Quest
Binds when picked up
Main HandSword
11 - 21 DamageSpeed 2.10
(7.6 damage per second)
+1 Stamina
Classes: Warrior
Sell Price: 6s 96c
Quest Item
Quest
Binds when equipped
FeetMail
206 Armor
+18 Agility
+3 Stamina
+7 Spirit
Requires Level 45
Sell Price: 1g 29s 54c
Binds when equipped
WristCloth
184 Armor
+10 Stamina
Requires Level 55
Equip: Increases damage and healing done by magical spells and effects by up to 5.
Sell Price: 1g 22s 12c
Quest Item
Quest
Quest Item
Quest
Quest Item
Unique
Quest
Binds when equipped
HandsLeather
91 Armor
+9 Spirit
+5 Intellect
Requires Level 45
Equip: Increases damage done by Nature spells and effects by up to 21.
Sell Price: 68s 17c
Binds when picked up
RangedWand
10 - 20 Arcane DamageSpeed 1.60
(9.4 damage per second)
+1 Intellect
Sell Price: 3s 80c
Binds when picked up
Other
Classes: Rogue
Use: Dig up treasure at the marked location
"West of ridgepoint tower. Near the stump behind the prowler den."
Binds when picked up
HeadCloth
42 Armor
+12 Spirit
+7 Stamina
Requires Level 30
Equip: Increases healing done by spells and effects by up to 24.
Equip: Increases damage done by spells and effects by up to 8.
Sell Price: 26s 4c
Quest Item
Quest
Quest Item
Quest
"This one's far too hot to touch... better wrap it in something nonflammable!"
Binds when equipped
RangedWand
35 - 66 Fire DamageSpeed 1.50
(33.7 damage per second)
Requires Level 36
Sell Price: 86s 56c
Binds when picked up
BackCloth
34 Armor
+14 Stamina
+4 Fire Resistance
Requires Level 42
Sell Price: 68s 3c
Binds when equipped
FeetCloth
35 Armor
Requires Level 33
Sell Price: 29s 9c
Binds when equipped
WristCloth
21 Armor
Requires Level 32
Sell Price: 17s 31c
Binds when equipped
BackCloth
24 Armor
Requires Level 31
Sell Price: 23s 87c
Binds when equipped
WaistCloth
28 Armor
Requires Level 32
Sell Price: 17s 89c
Binds when equipped
HeadCloth
44 Armor
Requires Level 36
Sell Price: 35s 59c
Binds when equipped
LegsCloth
46 Armor
Requires Level 35
Sell Price: 44s 76c
Binds when equipped
ShoulderCloth
39 Armor
Requires Level 34
Sell Price: 30s 97c
Binds when equipped
HandsCloth
31 Armor
Requires Level 33
Sell Price: 19s 4c
Binds when equipped
ChestCloth
55 Armor
Requires Level 37
Sell Price: 52s 40c
Binds when equipped
Held In Off-hand
Requires Level 37
Sell Price: 72s 15c
Binds when equipped
ChestCloth
55 Armor
Requires Level 37
Sell Price: 51s 64c
Binds when picked up
Two-HandStaff
45 - 69 DamageSpeed 3.00
(19.0 damage per second)
+8 Stamina
+8 Fire Resistance
Requires Level 17
Sell Price: 28s 22c
Binds when equipped
WaistLeather
52 Armor
+7 Strength
+3 Stamina
Requires Level 24
Sell Price: 9s 89c
Binds when equipped
FeetLeather
64 Armor
+7 Stamina
+3 Agility
Requires Level 25
Sell Price: 16s 69c
Binds when equipped
WristLeather
40 Armor
+5 Stamina
+2 Intellect
Requires Level 23
Sell Price: 8s 88c
Binds when equipped
Off HandShield
578 Armor
11 Block
+5 Spirit
+2 Stamina
Requires Level 25
Sell Price: 29s 87c
Binds when equipped
ChestLeather
97 Armor
+7 Agility
+6 Stamina
+6 Spirit
Requires Level 27
Sell Price: 28s 14c
Binds when equipped
BackCloth
20 Armor
+5 Stamina
+2 Spirit
Requires Level 22
Sell Price: 10s 26c
Binds when equipped
HandsLeather
57 Armor
+6 Stamina
+5 Agility
Requires Level 24
Sell Price: 9s 85c
Binds when equipped
HeadLeather
77 Armor
+7 Stamina
+6 Intellect
+6 Spirit
Requires Level 26
Sell Price: 17s 67c
Binds when equipped
LegsLeather
83 Armor
+8 Stamina
+7 Spirit
Requires Level 26
Sell Price: 23s 74c
Binds when equipped
ShoulderLeather
70 Armor
+7 Intellect
+3 Spirit
Requires Level 25
Sell Price: 16s 39c
Binds when picked up
Unique
Junk
Binds when picked up
Other
"Proof of confronting Illari Duskfeather. Redeemable at the Rune Broker in capital cities."
Binds when picked up
Other
"Proof of victory over the Dark Riders. Redeemable at the Rune Broker in capital cities."
Binds when picked up
Other
"Proof of assisting the Shadowtooth Emissary. Redeemable at the Rune Broker in capital cities."
Binds when picked up
Other
"Proof of attuning to the Leyline Confluxes. Redeemable at the Rune Broker in capital cities."
Binds when equipped
FeetLeather
48 Armor
+2 Stamina
Requires Level 10
Equip: Increases damage and healing done by magical spells and effects by up to 2.
Sell Price: 2s 17c
Binds when equipped
BackCloth
12 Armor
+1 Agility
Requires Level 8
Sell Price: 1s 12c
Binds when equipped
HandsLeather
41 Armor
+1 Agility
+1 Stamina
Requires Level 8
Sell Price: 71c
Binds when equipped
LegsLeather
61 Armor
+2 Stamina
Requires Level 10
Equip: Increases damage and healing done by magical spells and effects by up to 3.
Sell Price: 3s 47c
Binds when equipped
ChestLeather
62 Armor
+2 Stamina
Requires Level 7
Sell Price: 1s 92c
Binds when equipped
ChestPlate
437 Armor
Requires Level 40
Sell Price: 67s 43c
Binds when equipped
FeetPlate
233 Armor
Requires Level 40
Sell Price: 37s 27c
Binds when equipped
WristPlate
148 Armor
Requires Level 40
Sell Price: 24s 75c
Binds when equipped
HandsPlate
239 Armor
Requires Level 40
Sell Price: 29s
Binds when equipped
WaistPlate
191 Armor
Requires Level 40
Sell Price: 26s 95c
Binds when equipped
HeadPlate
310 Armor
Requires Level 40
Sell Price: 39s 64c
Binds when equipped
LegsPlate
375 Armor
Requires Level 40
Sell Price: 57s 30c
Binds when equipped
ShoulderPlate
286 Armor
Requires Level 40
Sell Price: 39s 95c
Binds when equipped
Off HandShield
1408 Armor
20 Block
Requires Level 40
Sell Price: 1g 97c
ChestCloth
62 Armor
Requires Level 45
Sell Price: 55s 36c
WaistCloth
35 Armor
Requires Level 45
Sell Price: 28s 62c
FeetCloth
43 Armor
Requires Level 45
Sell Price: 41s 99c
WristCloth
27 Armor
Requires Level 45
Sell Price: 28s 73c
HandsCloth
39 Armor
Requires Level 45
Sell Price: 28s 19c
HeadCloth
50 Armor
Requires Level 45
Sell Price: 43s 88c
Binds when picked up
LegsCloth
30 Armor
+5 Stamina
Equip: Increases damage and healing done by magical spells and effects by up to 4.
Sell Price: 7s 38c
LegsCloth
54 Armor
Requires Level 45
Sell Price: 55s 78c
Quest Item
Unique
Quest
Use: Hold the scabbard and beckon the Veteran of the Third War to your side at a place from his memory.
Binds when equipped
ChestPlate
570 Armor
Requires Level 55
Sell Price: 1g 62s 4c
Binds when picked up
Quest
"A marker for your service to the Emerald Wardens."
Binds when picked up
Finger
+14 Stamina
+8 Spirit
Sell Price: 1g 78s 31c
Quest Item
Other
Binds when picked up
Junk
Binds when equipped
HandsPlate
339 Armor
Requires Level 52
Sell Price: 69s 85c
Binds when equipped
WaistPlate
295 Armor
Requires Level 50
Sell Price: 62s 39c
Binds when equipped
HeadPlate
448 Armor
Requires Level 53
Sell Price: 1g 11s 88c
Binds when equipped
LegsPlate
491 Armor
Requires Level 54
Sell Price: 1g 57s 23c
Binds when picked up
HandsPlate
345 Armor
+12 Strength
+13 Stamina
Sell Price: 76s 31c
Binds when equipped
ShoulderPlate
414 Armor
Requires Level 53
Sell Price: 1g 12s 72c
Binds when picked up
ShoulderPlate
347 Armor
+6 Agility
+10 Stamina
+7 Strength
Sell Price: 58s 77c
Binds when equipped
FeetPlate
367 Armor
Requires Level 51
Sell Price: 98s 47c
Binds when equipped
Off HandShield
1805 Armor
33 Block
Requires Level 54
Sell Price: 2g 62s 76c
Binds when equipped
WristPlate
234 Armor
Requires Level 51
Sell Price: 67s 12c
Binds when picked up
Junk
Binds when picked up
Two-HandStaff
102 - 154 DamageSpeed 3.00
(42.7 damage per second)
+19 Intellect
+19 Spirit
Requires Level 44
Sell Price: 1g 7s 79c
Binds when picked up
Junk
Sell Price: 12c
Binds when picked up
Unique-Equipped
Trinket
Use: Gives invisibility for 10 sec. (1 hour Cooldown)
"SAF-T means not getting caught."
Sell Price: 50s
Binds when picked up
Two-HandSword
53 - 81 DamageSpeed 3.10
(21.6 damage per second)
+11 Strength
+3 Stamina
Sell Price: 70s 87c
Binds when picked up
WristLeather
49 Armor
+6 Arcane Resistance
Requires Level 30
Sell Price: 21s 87c
Binds when picked up
One-HandAxe
25 - 48 DamageSpeed 2.60
(14.0 damage per second)
+4 Strength
+2 Stamina
Requires Level 16
"Ogres will crush you with anything."
Sell Price: 25s 89c
Binds when picked up
Junk
Use: Catch a critter to be used as bait.
Junk
Sell Price: 15s 65c
Quest Item
Unique
Quest
Use: This container should be filled with water from the Ruins of Stardust well.
Quest Item
Unique
Quest
Use: This container needs to be filled with water from the watering hole near Brine's hut in the Barrens.
Binds when picked up
Unique
Other
Use: This container should be filled with water from the corrupt moon well in Jaedenar.
Quest Item
Unique
Quest
Use: Fill with moonwell water to prepare the bowl to cleanse food placed in it.
Quest Item
Unique
Quest
Use: Draw a sample of water from the waterfall at the mouth of the Cliffspring Falls cave .
Binds when picked up
Other
Use: Fills an Empty Cursed Ooze Jar with a sample of Cursed Ooze. WARNING! Will likely destroy the creature's body.
Quest Item
Unique
Quest
Junk
Sell Price: 46c
Quest Item
Unique
Quest
Use: Draw a sample of water from the pool of water at the top of Dreadmist Peak.
Quest Item
Unique
Quest
Junk
Use: Fill at a Festive Keg!
Junk
Use: Fill me at a Festive Keg.
Binds when picked up
Unique
Quest
Requires Level 52
Binds when picked up
Held In Off-hand
Quest Item
Unique
Quest
Unique
Other
Junk
Sell Price: 1s 55c
Quest Item
Unique
Quest
Use: Captures radioactive fallout.
"One Shot, One Fill"
Unique
Other
Unique
Other
Unique
Other
Quest Item
Unique
Quest
Use: Collects a plains water sample.
Binds when picked up
Unique
Quest
Requires Level 7
Binds when picked up
Other
Use: Fills an Empty Pure Sample Jar with a sample of pure ooze. WARNING! Will likely destroy the creature's body.
Quest Item
Unique
Quest
Use: This container needs to be filled with water from the well in Tarren Mill.
Binds when picked up
Unique
Quest
Classes: Paladin
Requires Level 60
Quest Item
Unique
Quest
Junk
Sell Price: 1s 42c
Binds when picked up
Other
Use: Fills an Empty Tainted Ooze Jar with a sample of Tainted Ooze. WARNING! Will likely destroy the creature's body.
Quest Item
Unique
Quest
Use: Helps gather termites from a termite mound in Eastern Plaguelands.
Binds when picked up
Quest
Use: Fills the empty thaumaturgy vessel when used on Scorched Guardians. (1 min Cooldown)
Junk
Sell Price: 8s 30c
Other
Sell Price: 1c
Binds when picked up
Unique
Other
Use: This container should be filled with water from the first tide pool in Azshara.
Binds when picked up
Unique
Other
Use: This container should be filled with water from the second tide pool in Azshara.
Binds when picked up
Unique
Other
Use: This container should be filled with water from the third tide pool in Azshara.
Binds when picked up
Unique
Other
Use: This container should be filled with water from the fourth tide pool in Azshara.
Junk
Sell Price: 48c
Quest Item
Unique
Quest
Use: Fill with water from the Auberdine moonwell.
Quest Item
Unique
Quest
Use: Fill at the Dire Pool.
Quest Item
Unique
Quest
Use: Fill with water from the snowmelt pond in front of Deadwood Den.
Quest Item
Unique
Quest
Use: Use when near a Bloodaxe Worg Pup. Don't worry, it is G.E.T.A. approved.
Holiday
"This one is missing..."
Quest Item
Unique
Quest
Binds when used
Mount
Requires Level 40
"Teaches you how to summon this mount."
Binds when picked up
Two-HandSword
24 - 37 DamageSpeed 3.00
(10.2 damage per second)
+4 Strength
Sell Price: 4s 95c
Binds when picked up
FeetCloth
19 Armor
+2 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 2.
Sell Price: 67c
Binds when picked up
FeetLeather
48 Armor
+3 Intellect
Sell Price: 67c
Binds when equipped
Main HandSword
12 - 23 DamageSpeed 2.40
(7.3 damage per second)
+1 Strength
Requires Level 9
Sell Price: 5s 75c
Binds when picked up
FeetCloth
41 Armor
+4 Spirit
+8 Stamina
+8 Intellect
Sell Price: 49s 83c
Binds when picked up
Unique
Quest
Use: Releases a captured Felwood ooze so it can interact with a primal ooze in Un'Goro Crater. (3 min Cooldown)
Quest Item
Unique
Quest
"The fiery essence of Bael'Gar wrapped tightly inside black dragonflight molt."
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon to grant +25 Agility.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 140 for 20 sec.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 200 for 20 sec.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon to do +7 damage.
PTR Only
Permanent
Use: Permanently enchant a Two-handed Melee Weapon to do 6 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a Two-handed Melee Weapon to grant +15 Agility.
PTR Only
Permanent
Use: Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect.
PTR Only
Permanent
Use: Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit.
PTR Only
Permanent
Use: Permanently enchant a Two-handed Melee Weapon to grant +15 Strength.
PTR Only
Permanent
Use: Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect.
PTR Only
Permanent
Use: Permanently enchant a Two-Handed Melee Weapon to add 9 to Spirit.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55.
PTR Only
Permanent
Use: Permanently enchant a Two-Handed Melee Weapon to do 4 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a 2H Weapon to add 65 Spell Power.
PTR Only
Permanent
Use: Permanently enchant a two-handed melee weapon to do +9 damage.
PTR Only
Permanent
Use: Permanently enchant boots to give +5 Agility.
PTR Only
Permanent
Use: Permanently enchant boots to give +7 Agility.
PTR Only
Permanent
Use: Permanently enchant boots to give +7 Stamina.
PTR Only
Permanent
Use: Permanently enchant boots to give +4 Agility.
PTR Only
Permanent
Use: Permanently enchant boots to give +4 Spirit.
PTR Only
Permanent
Use: Permanently enchant boots to give +4 Stamina.
PTR Only
Permanent
Use: Permanently enchant a pair of boots so they increase the wearer's Agility by 3.
PTR Only
Permanent
Use: Permanently enchant boots to give a slight movement speed increase.
PTR Only
Permanent
Use: Permanently enchant a pair of boots so they increase the wearer's Stamina by 3.
PTR Only
Permanent
Use: Permanently enchant boots to give +5 Spirit.
PTR Only
Permanent
Use: Permanently enchant boots to give +5 Stamina.
PTR Only
Permanent
Use: Permanently enchant bracers to increase Agility by 9.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Agility.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Defense.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Agility.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Intellect.
PTR Only
Permanent
Use: Permanently enchant Bracers to add 16 to spell power.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Spirit.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Stamina.
PTR Only
Permanent
Use: Permanently enchant bracers to give +7 Strength.
PTR Only
Permanent
Use: Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8.
PTR Only
Permanent
Use: Permanently enchant bracers to increase the Stamina of the wearer by 2.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Intellect.
PTR Only
Permanent
Use: Permanently enchant a bracer so it increases the wearer's Agility by 4.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Defense.
PTR Only
Permanent
Use: Permanently enchant bracers to increase healing by up to 16 and damage by up to 6.
PTR Only
Permanent
Use: Permanently enchant a bracer so it increases the wearer's Intellect by 0c1.
PTR Only
Permanent
Use: Permanently enchant a bracer so it increases the wearer's Spirit by 4.
PTR Only
Permanent
Use: Permanently enchant a bracer so it increases the wearer's Stamina by 4.
PTR Only
Binds when picked up
Permanent
Use: Permanently enchant a bracer so it increases the wearer's Strength by 4.
PTR Only
Permanent
Use: Permanently enchant bracers to restore 4 mana every 5 seconds.
PTR Only
Permanent
Use: Permanently enchant bracers so they increase the wearer's Agility by 3.
PTR Only
Permanent
Use: Permanently enchant bracers so that the defense skill of the wearer is increased by 3.
PTR Only
Permanent
Use: Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3.
PTR Only
Permanent
Use: Permanently enchant bracers to give +3 Intellect.
PTR Only
Permanent
Use: Permanently enchant bracers so they increase the wearer's Spirit by 3.
PTR Only
Permanent
Use: Permanently enchant bracers so they increase the wearer's Stamina by 3.
PTR Only
Permanent
Use: Permanently enchant bracers so they increase the wearer's Strength by 3.
PTR Only
Permanent
Use: Permanently enchant bracers to add up to 12 damage to spells.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Spirit.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Stamina.
PTR Only
Permanent
Use: Permanently enchant bracers to give +5 Strength.
PTR Only
Permanent
Use: Permanently enchant bracers to give +9 Agility.
PTR Only
Permanent
Use: Permanently enchant bracers to give +0c1 defense skill.
PTR Only
Permanent
Use: Permanently enchant bracers to give +9 Intellect.
PTR Only
Permanent
Use: Permanently enchant bracers to give +9 Spirit.
PTR Only
Permanent
Use: Permanently enchant bracers to give +9 Stamina.
PTR Only
Permanent
Use: Permanently enchant bracers to give +9 Strength.
PTR Only
Permanent
Use: Enchant a piece of chest armor so it has a 25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to give +6 Intellect.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to give +6 Stamina.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +4 to all stats.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 2.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to increase the Intellect of the wearer by 4.
PTR Only
Permanent
Use: Enchant a piece of chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption. Cannot occur more often than once every 5 sec.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 3.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 3.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +2 to all stats.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to increase all stats by 4, and Nature Resistance by 15.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to give +10 Intellect.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +10 Stamina.
PTR Only
Permanent
Use: Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 2.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +2 to all stats.
PTR Only
Permanent
Use: Teaches you how to permanently enchant a piece of chest armor to reflect 9 damage back to the attacker when the bearer is struck in Melee.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to increase the Stamina of the wearer by 4.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +3 to all stats.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to give +8 Intellect.
PTR Only
Permanent
Use: Permanently enchant a piece of chest armor to grant +8 Stamina.
PTR Only
Permanent
Use: Permanently enchant a Cloak to add 5 to agility.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 0c1 additional armor.
PTR Only
Permanent
Use: Permanently enchant a cloak to give a 1% chance to dodge.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 12 Fire Resistance.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 0c1 additional armor.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 15 fire resistance.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 15 nature resistance.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 5 to all resistances.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 3 Agility.
PTR Only
Permanent
Use: Permanently enchant a cloak so that it increases resistance to fire by 10.
PTR Only
Permanent
Use: Permanently enchant a cloak to increase armor by 0c1.
PTR Only
Permanent
Use: Permanently enchant a cloak so that it increases resistance to shadow by 10.
PTR Only
Permanent
Use: Permanently enchant a cloak to grant +3 Agility.
PTR Only
Permanent
Use: Permanently enchant a cloak to increase armor by 0c1.
PTR Only
Permanent
Use: Permanently enchant a cloak so that it increases the resistance to all schools of magic by 2.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 3 to all resistances.
PTR Only
Permanent
Use: Permanently enchant a cloak to give an increase to your stealth as if you were 1 level higher.
PTR Only
Permanent
Use: Permanently enchant a cloak to decrease threat caused by the wearer by 2%.
PTR Only
Permanent
Use: Permanently enchant a cloak to give 0c1 additional armor.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +5 herbalism skill.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +5 mining skill.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +10 skinning skill.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +7 Agility.
PTR Only
Permanent
Use: Permanently enchant gloves to increase arcane damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant gloves to increase fire damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +2 fishing skill.
PTR Only
Permanent
Use: Permanently enchant gloves to increase frost damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +10 Agility.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +10 Strength.
PTR Only
Permanent
Use: Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +2 herbalism skill.
PTR Only
Permanent
Use: Permanently enchant gloves to increase holy damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +2 mining skill.
PTR Only
Permanent
Use: Permanently enchant gloves to grant a +1% attack and casting speed bonus.
PTR Only
Permanent
Use: Permanently enchant gloves to increase Nature damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant gloves to grant a minor movement bonus while mounted.
PTR Only
Permanent
Use: Permanently enchant gloves to increase shadow damage by up to 20.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +5 skinning skill.
PTR Only
Permanent
Use: Permanently enchant gloves to grant +7 Strength.
PTR Only
Permanent
Use: Permanently enchant gloves to increase agility by 15.
PTR Only
Permanent
Use: Permanently enchant gloves to increase Strength by 15.
PTR Only
Permanent
Use: Permanently enchant gloves to increase threat from all attacks and spells by 2%.
PTR Only
Permanent
Use: Permanently enchant a necklace to increase Agility by 5.
PTR Only
Permanent
Use: Permanently enchant a necklace to increase defense skill by 5.
PTR Only
Permanent
Use: Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4.
PTR Only
Permanent
Use: Permanently enchant a necklace to increase spell damage and healing by up to 6.
PTR Only
Permanent
Use: Permanently enchant a necklace to increase Strength by 5.
PTR Only
Permanent
Use: Permanently enchant an Off-Hand to add 12 to spirit.
PTR Only
Permanent
Use: Permanently enchant an Off-Hand to add 9 to intellect.
PTR Only
Permanent
Use: Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit.
PTR Only
Permanent
Use: Permanently enchant a Shield to add 1% critical strike chance.
PTR Only
Permanent
Use: Permanently enchant a Shield to add 12 to stamina.
PTR Only
Permanent
Use: Permanently enchant a shield to give +8 Frost Resistance.
PTR Only
Permanent
Use: Permanently enchant a shield to give +7 Spirit.
PTR Only
Permanent
Use: Permanently enchant a shield to give +9 Stamina.
PTR Only
Permanent
Use: Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
PTR Only
Permanent
Use: Permanently enchant a shield to give +2% chance to block.
PTR Only
Permanent
Use: Permanently enchant a shield to increase its armor by 30.
PTR Only
Permanent
Use: Permanently enchant a shield to give 3 spirit.
PTR Only
Permanent
Use: Permanently enchant a shield to give 5 Stamina.
PTR Only
Permanent
Use: Permanently enchant a shield so that it increases the Stamina of the bearer by 3.
PTR Only
Permanent
Use: Permanently enchant a shield to give 5 Spirit.
PTR Only
Permanent
Use: Permanently enchant a shield to give +7 Stamina.
PTR Only
Permanent
Use: Permanently enchant a shield to give +9 Spirit.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to grant +15 Agility.
PTR Only
Permanent
Use: Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons.
PTR Only
Permanent
Use: Permanently enchant a Weapon to cause all spells and attacks to sometimes deal 60 to 90 additional damage to mechanical creatures.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to often strike for 40 additional fire damage.
PTR Only
Permanent
Use: Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec.
PTR Only
Permanent
Use: Permanently enchant a melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 70 for 20 sec.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 4 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 6 additional damage against Elementals.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 2 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to grant +22 Intellect.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to grant +22 Spirit.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 1 additional point of damage.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to add up to 30 damage to spells.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to grant +15 strength.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 3 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a Melee Weapon to do 5 additional points of damage.
PTR Only
Permanent
Use: Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage.
PTR Only
Permanent
Use: Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells.
Quest Item
Unique
Quest
Use: Activates Trelane's tower defenses.
Binds when picked up
One-HandDagger
37 - 70 DamageSpeed 1.50
(35.7 damage per second)
Equip: +15 Attack Power when fighting Demons.
Equip: +18 Attack Power.
Use: Weakens the servants of Razelikh the Defiler. Must be within close proximity of the target to activate.
"Engraved upon the blade: Rakh'likh"
Sell Price: 4g 20s 44c
Binds when picked up
Two-HandStaff
104 - 157 DamageSpeed 2.80
(46.6 damage per second)
Equip: +39 Attack Power when fighting Demons.
Equip: +40 Attack Power.
Use: Weakens the servants of Razelikh the Defiler. Must be within close proximity of the target to activate. (3 min Cooldown)
"Carved into the shaft: Rakh'likh"
Sell Price: 5g 27s 47c
Binds when picked up
Main HandSword
50 - 93 DamageSpeed 2.00
(35.8 damage per second)
Equip: +15 Attack Power when fighting Demons.
Equip: +18 Attack Power.
Use: Weakens the servants of Razelikh the Defiler. Must be within close proximity of the target to activate.
"Etched across the blade: Rakh'likh"
Sell Price: 4g 18s 90c
Binds when equipped
Two-HandMace
135 - 203 DamageSpeed 3.50
(48.3 damage per second)
+4 Arcane Resistance
Requires Level 51
Equip: Increases your chance to parry an attack by 1.4%.
Equip: Improves your chance to hit by 2%.
Sell Price: 4g 81s 24c
Binds when picked up
Unique
Quest
Classes: Hunter
Requires Level 60
"An almost indestructible string. Perfect for a mighty bow stave."
Quest Item
Quest
Use: Allow a wisp to rejoin its ancestral roots.
Quest Item
Quest
Quest Item
Unique
Quest
Use: Hold up the Enchanted Torch and attempt to dispel the darkness near Karazhan Crypts. (15 sec Cooldown)
Quest Item
Quest
Use: Place the Gaea seed into the Gaea dirt mound.
Binds when picked up
ChestCloth
55 Armor
+10 Stamina
+17 Intellect
Classes: Warlock
Sell Price: 46s 85c
Quest Item
Unique
Quest
"This object softly vibrates, constantly in a state of perpetual motion. If you try to hold it still, the force it exerts increases greatly in intensity."
Quest Item
Quest
Binds when equipped
WristLeather
52 Armor
+10 Spirit
+4 Intellect
Requires Level 34
Sell Price: 30s 63c
Leather
Sell Price: 5s
Other
Use: Summons an enchanted lute that allows you and others sitting nearby to gain 308 Armor,13increase to all stats, and 22increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (1 hour Cooldown)
Binds when equipped
20 Slot Enchanting Bag
Sell Price: 25s
Binds when picked up
Unique
BackCloth
17 Armor
+3 Stamina
Use: Transform into a Moonstalker and become invisible for 5 min. (1 sec Cooldown)
Quest Item
Quest
Use: Smash enchanted Resonite Crystal into Resonite Cask.
Binds when equipped
26 Slot Enchanting Bag
Sell Price: 1g
Binds when picked up
FeetCloth
86 Armor
+10 Stamina
Equip: Increases damage and healing done by magical spells and effects by up to 9.
Binds when picked up
Quest
Unique
Quest
Use: Place upon the Seaworn Altar, if you dare...
Sell Price: 1s 62c
Binds when picked up
Other
Requires Level 60
Use: Gain an enchanted sigil of Flowing Waters, empowering your raid to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 1 hour. (1 min Cooldown)
Binds when picked up
Enchanting
"Teaches you how to conjure a Sigil of Flowing Waters. "
Sell Price: 2g 50s
Binds when picked up
Enchanting
"Teaches you how to conjure a sigil of innovation. "
Sell Price: 12s 80c
Binds when picked up
Unique (5)
Other
Requires Level 40
Use: Gain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 min. This can only be applied outside of combat. (30 min Cooldown)
Quest Item
Unique
Quest
Binds when picked up
Unique
Neck
+8 Intellect
+7 Spirit
+8 Stamina
Classes: Druid
Binds when picked up
Unique
Neck
+6 Strength
+8 Intellect
+7 Spirit
+8 Stamina
Classes: Druid
Binds when picked up
Unique
Neck
+6 Strength
+10 Intellect
+9 Spirit
+10 Stamina
Classes: Druid
Binds when picked up
WristCloth
24 Armor
+4 Stamina
+8 Intellect
Sell Price: 25s 87c
Metal & Stone
Sell Price: 5s
Binds when equipped
ChestPlate
657 Armor
+26 Stamina
+12 Strength
Requires Level 58
Equip: Increased Defense +9.
Sell Price: 2g 39s 72c
Binds when equipped
HeadPlate
526 Armor
+25 Stamina
+12 Strength
Requires Level 57
Equip: Increased Defense +9.
Sell Price: 1g 72s 45c
Binds when equipped
LegsPlate
575 Armor
+21 Stamina
+20 Strength
Requires Level 58
Equip: Increased Defense +8.
Sell Price: 2g 40s 58c
Unique
Quest
Requires Level 50
"Volume I"
Unique
Quest
Requires Level 50
"Volume II"
Unique
Quest
Requires Level 50
"Volume III"
Food & Drink
Requires Level 25
Use: Restores 1345 mana over 27 sec. Must remain seated while drinking. (1 sec Cooldown)
Sell Price: 1s 33c
Binds when equipped
HeadCloth
37 Armor
+10 Intellect
Requires Level 28
Equip: Increases damage and healing done by magical spells and effects by up to 6.
Sell Price: 18s 10c
Binds when picked up
Other
Use: Permanently unlock "the Enchanter" title for all characters on your account. Characters that wish to display this title must have 300 skill in Enchanting.
Binds when picked up
Unique
Other
Use: Add this profession's sign to your Dwarven Tradeskill Sign toy for all characters on your account. Characters that wish to display this sign must have that profession.
Junk
Classes: Rogue
"Seriously, DO NOT try to open the final box. You already got what you wanted."
Junk
Classes: Rogue
"Stop now. This is your final warning."
Junk
Classes: Rogue
"BEWARE! The box beside this note should never be opened."
Quest Item
Quest
"The text is written in an arcane language."
Binds when picked up
Two-HandAxe
52 - 78 DamageSpeed 3.30
(19.7 damage per second)
+9 Spirit
+6 Strength
Binds when picked up
Unique
Quest
Requires Level 54
Quest Item
Quest
Quest Item
Unique
Quest
Quest Item
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Quest
"These words are unintelligible"
Binds when equipped
WaistMail
118 Armor
+6 Strength
+3 Stamina
Requires Level 29
Sell Price: 20s 24c
Binds when equipped
FeetMail
151 Armor
+8 Stamina
+4 Strength
+1 Spirit
Requires Level 32
Sell Price: 40s 74c
Binds when equipped
WristMail
92 Armor
+5 Stamina
+3 Strength
+2 Agility
Requires Level 29
Sell Price: 20s 9c
Binds when equipped
ChestMail
227 Armor
+12 Strength
+7 Stamina
+3 Spirit
Requires Level 34
Sell Price: 62s 63c
Binds when equipped
LegsMail
192 Armor
+8 Strength
+6 Stamina
+8 Agility
Requires Level 32
Sell Price: 54s 86c
Binds when equipped
HeadLeather
88 Armor
+7 Spirit
+16 Intellect
Requires Level 28
Sell Price: 26s 55c
Binds when equipped
BackCloth
22 Armor
+7 Stamina
+2 Agility
+2 Strength
Requires Level 27
Sell Price: 16s 85c
Binds when picked up
ChestMail
248 Armor
Requires Level 40
Equip: Restores 127 health per 5 sec.
Equip: Restores 5 mana per 5 sec.
Binds when equipped
HeadMail
181 Armor
+12 Stamina
+6 Strength
+3 Agility
Requires Level 33
Sell Price: 44s 27c
Binds when equipped
HandsMail
133 Armor
+7 Strength
+5 Stamina
+3 Agility
Requires Level 30
Sell Price: 22s 50c
Binds when equipped
ShoulderMail
167 Armor
+8 Strength
+7 Stamina
Requires Level 33
Sell Price: 44s 78c
Binds when equipped
Off HandShield
728 Armor
16 Block
+6 Strength
+4 Stamina
+3 Agility
Requires Level 34
Sell Price: 68s 50c
Binds when picked up
Other
Use: Decreases target's chance to hit with attacks by 25% for 10 sec. (3 min Cooldown)
Sell Price: 12s 31c
Binds when picked up
Off HandShield
751 Armor
15 Block
+4 Stamina
Equip: Increases healing done by spells and effects by up to 10.
Equip: Increases damage done by spells and effects by up to 3.
Sell Price: 72s 60c
Binds when equipped
BackCloth
28 Armor
+10 Spirit
Requires Level 34
Use: Restores 300 to 340 Mana. (10 min Cooldown)
Sell Price: 36s 75c
Binds when picked up
ShoulderMail
173 Armor
+8 Strength
+8 Stamina
Sell Price: 50s 15c
Binds when picked up
BackCloth
20 Armor
+5 Stamina
+2 Intellect
Sell Price: 9s 92c
Binds when picked up
Main HandMace
13 - 26 DamageSpeed 2.40
(8.1 damage per second)
+2 Stamina
Sell Price: 7s 76c
Parts
Sell Price: 5s
Off HandShield
10 Armor
1 Block
Sell Price: 2c
Off HandShield
10 Armor
1 Block
Sell Price: 2c
Off HandShield
10 Armor
1 Block
Sell Price: 2c
Binds when picked up
Other
Use: Permanently unlock "the Engineer" title for all characters on your account. Characters that wish to display this title must have 300 skill in Engineering.
Binds when picked up
Quest
"It just says 'I.O.U' with a smiley face next to it."
Binds when equipped
HandsCloth
33 Armor
+8 Strength
+8 Intellect
Requires Level 35
Sell Price: 21s 36c
Binds when picked up
Unique
Other
Use: Add this profession's sign to your Dwarven Tradeskill Sign toy for all characters on your account. Characters that wish to display this sign must have that profession.
Binds when equipped
FeetMail
215 Armor
Requires Level 53
Sell Price: 1g 78s 1c
Binds when equipped
WristMail
132 Armor
Requires Level 51
Sell Price: 1g 3s 31c
Binds when equipped
ChestMail
322 Armor
Requires Level 55
Sell Price: 2g 56s 86c
Binds when equipped
BackCloth
36 Armor
Requires Level 50
Sell Price: 98s 15c
Binds when equipped
HandsMail
195 Armor
Requires Level 53
Sell Price: 1g 17s 32c
Binds when equipped
WaistMail
173 Armor
Requires Level 52
Sell Price: 1g 11s 6c
Binds when picked up
Unique
Finger
"The engraving reads: While __ both __ kneel __ the __ in __ cemetery."
Binds when equipped
HeadMail
258 Armor
Requires Level 54
Sell Price: 1g 68s 96c
Binds when equipped
LegsMail
278 Armor
Requires Level 54
Sell Price: 2g 26s 15c
Binds when equipped
ShoulderMail
234 Armor
Requires Level 53
Sell Price: 1g 62s 87c
Binds when picked up
Unique
Finger
"The engraving reads: __ wearing __ rings __ before __ statue __ the __"
Binds when equipped
Off HandShield
1833 Armor
34 Block
Requires Level 55
Sell Price: 2g 73s 96c
Quest Item
Quest
Use: Attempt to raise undead by hurling shadowy magic toward suspicious bones.
Binds when picked up
FeetCloth
82 Armor
+15 Intellect
+6 Spirit
+15 Stamina
Classes: Mage
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Improves your chance to hit by 1%.
Equip: Restores 4 mana per 5 sec.
Enigma Vestments (0/5)
Enigma Boots
Enigma Circlet
Enigma Leggings
Enigma Robes
Enigma Shoulderpads
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Sell Price: 4g 84s 53c
Binds when picked up
HeadCloth
100 Armor
+24 Intellect
+12 Spirit
+24 Stamina
Classes: Mage
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Improves your chance to get a critical strike by 1%.
Equip: Improves your chance to hit by 1%.
Enigma Vestments (0/5)
Enigma Boots
Enigma Circlet
Enigma Leggings
Enigma Robes
Enigma Shoulderpads
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Sell Price: 5g 81s 70c
Binds when picked up
LegsCloth
107 Armor
+26 Intellect
+8 Spirit
+21 Stamina
Classes: Mage
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Equip: Improves your chance to get a critical strike by 1%.
Equip: Restores 5 mana per 5 sec.
Enigma Vestments (0/5)
Enigma Boots
Enigma Circlet
Enigma Leggings
Enigma Robes
Enigma Shoulderpads
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Sell Price: 7g 72s 86c
Binds when picked up
ChestCloth
133 Armor
+23 Intellect
+7 Spirit
+19 Stamina
Classes: Mage
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Improves your chance to get a critical strike by 1%.
Equip: Decreases the magical resistances of your spell targets by 5.
Enigma Vestments (0/5)
Enigma Boots
Enigma Circlet
Enigma Leggings
Enigma Robes
Enigma Shoulderpads
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Sell Price: 10g 48s 50c
Binds when picked up
ShoulderCloth
89 Armor
+12 Intellect
+4 Spirit
+16 Stamina
Classes: Mage
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Decreases the magical resistances of your spell targets by 3.
Equip: Restores 4 mana per 5 sec.
Enigma Vestments (0/5)
Enigma Boots
Enigma Circlet
Enigma Leggings
Enigma Robes
Enigma Shoulderpads
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Sell Price: 4g 98s 95c
Binds when equipped
WaistPlate
164 Armor
+12 Strength
+5 Stamina
+5 Spirit
Requires Level 40
Sell Price: 27s 4c
Binds when picked up
FeetLeather
81 Armor
+9 Strength
+9 Stamina
Sell Price: 53s 79c
Binds when picked up
RelicIdol
Requires Level 60
Equip: Your Enrage ability generates an additional 10 Rage over its duration.
Sell Price: 1g 30s 67c
Food & Drink
Requires Level 45
Use: Restores 358 health and 735 mana over 30 sec. Must remain seated while eating.
Sell Price: 3s
Binds when picked up
Unique-Equipped: Seal of Battle (1)
Trinket
+10 Stamina
Requires Level 48
Equip: Restores 5 Mana per 5 sec. Restores an additional 10 Mana per 5 sec in Forest and Grassland areas.
Sell Price: 2g 36s 91c
Binds when picked up
Unique-Equipped: Seal of Battle (1)
Trinket
+7 Stamina
Requires Level 33
Equip: Restores 3 Mana per 5 sec. Restores an additional 6 Mana per 5 sec in Forest and Grassland areas.
Sell Price: 69s 8c
Binds when picked up
ChestPlate
647 Armor
+25 Stamina
Requires Level 57
Equip: Increased Defense +9.
Equip: Increases damage and healing done by magical spells and effects by up to 14.
Sell Price: 3g 95s 9c
Binds when picked up
HeadPlate
534 Armor
+21 Stamina
Requires Level 58
Equip: Increased Defense +8.
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Sell Price: 3g 12s 77c
Binds when picked up
LegsPlate
575 Armor
+26 Stamina
Requires Level 58
Equip: Increased Defense +9.
Equip: Increases damage and healing done by magical spells and effects by up to 14.
Sell Price: 4g 16s 34c
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
Explosives
Use: Collect the appearances of this armor set.
Binds when picked up
Other
Use: Collect the appearances of this armor set.
Binds when picked up
BackCloth
5 Armor
Sell Price: 11c
Binds when picked up
Unique
Quest
Requires Level 30
"Its letters are enshrouded in magic."
Quest Item
Unique
Quest
"This thing just won't hold still..."
Binds when picked up
Unique
Junk
Binds when picked up
Neck
+5 Spirit
Requires Level 13
Sell Price: 4s 29c
Quest Item
Quest
Binds when picked up
HandsCloth
31 Armor
+7 Stamina
+7 Intellect
Requires Level 27
Equip: Increases damage done by Arcane spells and effects by up to 9.
Equip: Increases damage done by Shadow spells and effects by up to 9.
Sell Price: 14s 81c
Binds when picked up
Unique
Key
Classes: Rogue
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Use: Fill in the Temple of the Moon.
Binds when picked up
Neck
+3 Stamina
+2 Agility
Binds when picked up
Junk
"|cnEPIC_PURPLE_COLOR:Slippers of the Five Thunders|r, |cnRARE_BLUE_COLOR:Kilt of the Five Thunders|r, and |cnRARE_BLUE_COLOR:Pauldrons of the Five Thunders|r (Elemental Specialization)"
Sell Price: 12c
Binds when picked up
Junk
"|cnEPIC_PURPLE_COLOR:Gauntlets of the Five Thunders|r and |cnRARE_BLUE_COLOR:Cord of the Five Thunders|r (Elemental Specialization)"
Sell Price: 12c
Binds when picked up
Junk
"|cnEPIC_PURPLE_COLOR:Coif of the Five Thunders|r and |cnEPIC_PURPLE_COLOR:Vest of the Five Thunders|r (Elemental Specialization)"
Sell Price: 12c
Binds when picked up
FeetPlate
354 Armor
+11 Stamina
Equip: Increases your chance to dodge an attack by 1%.
Sell Price: 85s 66c
Two-HandSword
29 - 44 DamageSpeed 2.90
(12.6 damage per second)
Requires Level 16
Sell Price: 12s 15c
Binds when picked up
Unique
Quest
Binds when picked up
Unique
Quest
Use: Collect the essence of a Hederine demon from Darkwhisper Gorge. (4 sec Cooldown)
"A strange fel energy emanates from the bottle."
Binds when picked up
Food & Drink
Requires Level 55
Use: Restores 425 health and 735 mana over 30 sec. Must remain seated while eating.
Reagent
Classes: Rogue
"Used by rogues to brew poison."
Sell Price: 50c
Elemental
Sell Price: 4s
Reagent
"An unstable mote of chaos, just what's needed for an Anarchist's Workbench."
Sell Price: 2g 50s
Elemental
Sell Price: 4s
Elemental
Sell Price: 4s
Quest Item
Unique
Other
Use: Use to fill the Egg of Hakkar.
Reagent
"Contains the very spark of creativity."
Sell Price: 2g
Quest Item
Unique
Quest
Reagent
Classes: Rogue
"Used by rogues to brew poison."
Sell Price: 12c
Quest Item
Quest
Quest Item
Other
Quest Item
Unique
Quest
Binds when picked up
Unique
Trinket
Requires Level 60
Equip: When struck in combat inflicts 13 Fire damage to the attacker.
Sell Price: 6g 40s 95c
Elemental
Sell Price: 10s
Elemental
Sell Price: 4s
Quest Item
Unique
Quest
Binds when picked up
Neck
+7 Spirit
Quest Item
Quest
Quest Item
Quest
Quest Item
Quest
Quest Item
Quest
Quest Item
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Use: Fill the Etched Phial at the Ashenvale moonwell.
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Binds when equipped
WristCloth
34 Armor
Requires Level 56
Sell Price: 89s 62c
Binds when equipped
FeetCloth
55 Armor
Requires Level 57
Sell Price: 1g 40s 66c
Binds when equipped
ChestCloth
83 Armor
Requires Level 60
Sell Price: 2g 16s 33c
Binds when equipped
BackCloth
38 Armor
Requires Level 53
Sell Price: 1g 16s 54c
Binds when equipped
WaistCloth
44 Armor
Requires Level 56
Sell Price: 85s 46c
Binds when equipped
HeadCloth
67 Armor
Requires Level 59
Sell Price: 1g 56s 74c
Binds when picked up
BackCosmetic
Sell Price: 2c
Quest Item
Other
Binds when equipped
HandsCloth
51 Armor
Requires Level 58
Sell Price: 99s 87c
Binds when picked up
Unique
Quest
Use: Dowses a rune of the Firelords. (1 hour Cooldown)
Binds when equipped
Held In Off-hand
Requires Level 60
Sell Price: 1g 24s 98c
Binds when equipped
LegsCloth
71 Armor
Requires Level 58
Sell Price: 2g 44c
Binds when equipped
ShoulderCloth
61 Armor
Requires Level 58
Sell Price: 1g 50s 86c
Binds when equipped
ChestCloth
83 Armor
Requires Level 60
Sell Price: 2g 1s 37c
Binds when picked up
Unique
Finger
+15 Frost Resistance
Requires Level 57
Equip: Increases damage done by Frost spells and effects by up to 16.
Sell Price: 21s 64c
Binds when picked up
Quest
Use: Dunk the venomous heart in the Well of Eternity. Wait a second... (1 min Cooldown)
"Runecloth waterlogged with the Well of Eternity"
Binds when equipped
ShoulderMail
312 Armor
+21 Stamina
+18 Spirit
Requires Level 60
Equip: Increases healing done by spells and effects by up to 30.
Equip: Increases damage done by spells and effects by up to 10.
Sell Price: 2g 25s 3c
Junk
Sell Price: 5s
Binds when picked up
ShoulderCloth
32 Armor
+5 Intellect
+5 Spirit
Sell Price: 13s 71c
Binds when picked up
BackCloth
36 Armor
+3 Intellect
+12 Spirit
Sell Price: 96s 61c
Binds when picked up
Neck
+5 Strength
+6 Stamina
+4 Agility
Sell Price: 43s 7c
Binds when picked up
Unique
Quest
"This thing is hot. Like, HOT hot."
Quest Item
Unique
Quest
Binds when picked up
Held In Off-hand
+3 Spirit
Use: Heal your target for 135 to 165. (30 min Cooldown)
Sell Price: 16s 32c
Binds when picked up
ChestCloth
64 Armor
+11 Intellect
+11 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 13.
Sell Price: 83s 55c
Binds when picked up
HandsCloth
20 Armor
+3 Intellect
+2 Spirit
Sell Price: 2s 11c
Binds when picked up
Quest
"Using Un'Goro soil, Tharlendris seeds have been cultivated inside."
Binds when picked up
Unique
Quest
Use: Consume two Un'Goro Soil samples and a Packet of Tharlendris seeds to make an Evergreen Herb Casing. (10 min Cooldown)
Binds when equipped
Off HandShield
2468 Armor
44 Block
+16 Stamina
Requires Level 60
Equip: Improves your chance to get a critical strike by 1%.
Equip: Increases healing done by spells and effects by up to 23.
Equip: Increases damage done by spells and effects by up to 8.
Sell Price: 1g 98s 93c
Binds when picked up
FeetCloth
35 Armor
+9 Spirit
Equip: Increases healing done by spells and effects by up to 10.
Equip: Increases damage done by spells and effects by up to 3.
Sell Price: 34s 3c
Binds when picked up
Other
Use: Pour a glass of Silvermoon Shimmerwine.
Sell Price: 50s
Binds when picked up
Unique-Equipped: Everlook Prototype (1)
Trinket
+20 Frost Resistance
Requires Level 50
Use: Marks a target for delivery. After landing 6 to 8 spells or attacks, deal 467 Fire damage. Number of spells or attacks is halved in Snowy areas. (5 min Cooldown)
Sell Price: 1g 51s 37c
Binds when picked up
Unique-Equipped: Everlook Prototype (1)
Trinket
+20 Nature Resistance
Requires Level 50
Use: Deal 607 Physical damage split between up to 4 nearby enemies. Deals 2 times as much damage to Plants. (5 min Cooldown)
Sell Price: 1g 50s 81c
Quest Item
Unique
Quest
Food & Drink
Use: A typical alcoholic beverage.
"Tastes better going down than coming up!"
Sell Price: 50c
Binds when picked up
HandsCloth
39 Armor
+10 Intellect
Equip: Restores 4 mana per 5 sec.
Sell Price: 41s 14c
Binds when picked up
Unique
Reagent
"A guide to the role of elementary magic in polite Highborne society. A fine addition to any library's collection."
Quest
Sell Price: 20s 80c
Binds when equipped
Main HandDagger
18 - 34 DamageSpeed 1.60
(16.3 damage per second)
+2 Intellect
+5 Spirit
Requires Level 20
Sell Price: 32s 58c
Binds when picked up
Unique-Equipped
Trinket
+10 Spirit
Equip: While equipped, the wearer suffers less damage from falls.
Unique
Quest
Binds when picked up
HandsMail
64 Armor
Sell Price: 23c
Binds when equipped
WristPlate
245 Armor
Requires Level 54
Sell Price: 79s 85c
Binds when equipped
ShoulderPlate
441 Armor
Requires Level 57
Sell Price: 1g 37s 64c
Binds when equipped
HandsPlate
362 Armor
Requires Level 56
Sell Price: 83s 49c
Binds when equipped
WaistPlate
320 Armor
Requires Level 55
Sell Price: 79s 82c
Binds when equipped
ChestPlate
615 Armor
Requires Level 60
Sell Price: 2g 2s 19c
Binds when equipped
HeadPlate
492 Armor
Requires Level 59
Sell Price: 1g 46s 64c
Binds when equipped
LegsPlate
522 Armor
Requires Level 58
Sell Price: 1g 92s 1c
Binds when equipped
FeetPlate
410 Armor
Requires Level 58
Sell Price: 1g 39s 13c
Binds when equipped
Off HandShield
1975 Armor
38 Block
Requires Level 60
Sell Price: 3g 41s 19c
Quest Item
Unique
Quest
Binds when equipped
ThrownThrown
34 - 35 DamageSpeed 1.80
(19.2 damage per second)
+4 Strength
+4 Agility
Requires Level 28
Sell Price: 53s 81c
Binds when picked up
BackCloth
22 Armor
+4 Stamina
+4 Strength
Binds when picked up
RangedWand
32 - 60 Fire DamageSpeed 1.90
(24.2 damage per second)
+2 Stamina
Equip: Increases damage and healing done by magical spells and effects by up to 2.
Sell Price: 34s 90c
Binds when picked up
Quest
Quest Item
Quest
Binds when picked up
HandsMail
144 Armor
+8 Strength
+8 Spirit
Sell Price: 40s 52c
Binds when equipped
Unique-Equipped
One-HandMace
43 - 82 DamageSpeed 2.60
(24.0 damage per second)
Requires Level 31
Chance on hit: Hurls a fiery ball that causes 51 Fire damage and an additional 12 damage over 6 sec.
Sell Price: 95s 49c
Binds when picked up
WaistLeather
81 Armor
+4 Stamina
+16 Intellect
Sell Price: 82s 67c
Binds when picked up
FeetLeather
77 Armor
+7 Strength
+9 Agility
Sell Price: 43s 93c
Unique
Pet
"Teaches you how to summon this companion."
Sell Price: 1c
Binds when picked up
ShoulderLeather
72 Armor
+9 Spirit
Requires Level 21
Equip: +10 Attack Power.
Sell Price: 14s 24c
Binds when equipped
Two-HandAxe
127 - 191 DamageSpeed 3.80
(41.8 damage per second)
+23 Strength
Requires Level 43
Equip: Improves your chance to hit by 1%.
Sell Price: 3g 19s 67c
Other
Quest Item
Quest
Binds when equipped
Two-HandSword
43 - 65 DamageSpeed 3.40
(15.9 damage per second)
+8 Strength
Requires Level 19
Sell Price: 28s 54c
Binds when picked up
Two-HandStaff
6 - 9 DamageSpeed 2.90
(2.6 damage per second)
Sell Price: 30c
Quest Item
Unique
Quest
Use: Motivate a member of the Deathguard. (5 sec Cooldown)
Quest Item
Unique
Quest
Classes: Paladin
Use: Reveal the spirits that haunt the ruins of Terrordale. (30 sec Cooldown)
ChestCloth
39 Armor
Requires Level 22
Sell Price: 8s 15c
Binds when picked up
BackCloth
45 Armor
+16 Intellect
+8 Stamina
+6 Spirit
Requires Level 58
Sell Price: 1g 80s 22c
Binds when picked up
BackCloth
38 Armor
+14 Intellect
+7 Stamina
+5 Spirit
Requires Level 48
Sell Price: 1g 3s 28c
Binds when picked up
BackCloth
31 Armor
+11 Intellect
+6 Stamina
+4 Spirit
Requires Level 38
Sell Price: 51s 25c
Binds when picked up
BackCloth
25 Armor
+8 Intellect
+4 Stamina
+3 Spirit
Requires Level 28
Sell Price: 22s 13c
Binds when picked up
Held In Off-hand
+3 Intellect
+3 Spirit
Other
Use: Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features. (5 min Cooldown)
Cooking
Use: Teaches you how to be an Expert Cook, allowing a maximum of 225 cooking skill.
Sell Price: 25s
First Aid
Use: Teaches you how to be an expert in first aid, allowing a maximum of 225 first aid skill.
Sell Price: 25s
Fishing
Requires Level 20
Use: Teaches you how to be an Expert Fisherman, allowing a maximum of 225 fishing skill.
Sell Price: 25s
Quest Item
Quest
"Does that make it twice as poisonous, or half?"
Unique (5)
Food & Drink
Requires Level 5
Use: Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
Unique (5)
Food & Drink
Requires Level 5
Use: Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
ProjectileBullet
Adds 9.9 damage per second
Sell Price: 9c
Binds when picked up
16 Slot Bag
Sell Price: 87s 50c
Binds when picked up
Unique
14 Slot Bag
Sell Price: 62s 50c
Binds when picked up
12 Slot Bag
Sell Price: 50s
Binds when picked up
BackCloth
25 Armor
+5 Intellect
+5 Spirit
+5 Agility
Sell Price: 8s 5c
Binds when picked up
Main HandSword
8 - 15 DamageSpeed 2.60
(4.4 damage per second)
+1 Strength
Requires Level 3
Sell Price: 25c
Binds when picked up
Unique
Junk
"Learn to summon an Explorer Imp."
Binds when picked up
ChestMail
129 Armor
+2 Stamina
+1 Intellect
Sell Price: 2s 85c
Quest Item
Quest
Use: Use to sketch a location on the Shapers Terrace map.
"A standard-issue kit with all the tools necessary for exploring and categorizing newly explored areas."
Binds when picked up
Neck
+9 Stamina
+9 Spirit
Sell Price: 52s 93c
Quest Item
Quest
ProjectileArrow
Adds 14.9 damage per second
Requires Level 37
Other
Use: Inflicts 28 to 32 Fire damage in a 3 yard radius. (1 min Cooldown)
Sell Price: 7c
Quest Item
Explosives
Use: Sling the Explosive Runeshard at a target location to signal Maerion to attack. (1 min Cooldown)
Explosives
Use: Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes. (1 min Cooldown)
Sell Price: 10s
Junk
Sell Price: 25c
Binds when equipped
RangedGun
22 - 42 DamageSpeed 2.10
(15.2 damage per second)
+5 Strength
Requires Level 32
Sell Price: 64s 14c
Quest Item
Unique
Quest
Use: Perfect for destroying flying machines. (1 sec Cooldown)
Binds when equipped
Two-HandSword
72 - 109 DamageSpeed 3.00
(30.2 damage per second)
Requires Level 36
Sell Price: 1g 47s 54c
Cooking
"A highly regulated commodity; buying or selling directly would be unwise. Coveted by chefs when cooking feasts."
Quest Item
Quest
Binds when picked up
ChestLeather
33 Armor
Requires Level 2
Sell Price: 12c
Junk
Sell Price: 56c
Quest Item
Unique
Quest
Use: Place the explosives by the foundry in Deadmines.
Binds when picked up
Unique
Quest
Use: Allows wielder to see ghosts of the recently deceased. (1 min Cooldown)
Binds when picked up
Unique
Quest
"There's something very special about this egg..."
Sell Price: 25s
Binds when picked up
Other
"Awarded to the winners of the Stranglethorn Fishing Extravaganza. Exchange for a prize of your choosing from Jang."
Binds when equipped
Unique
Finger
+12 Spirit
+5 Stamina
+6 Intellect
Requires Level 48
Sell Price: 1g 11s 57c
Binds when picked up
Unique
Quest
"Though the eye is inanimate, you feel watched..."
Quest Item
Unique
Quest
Binds when picked up
Unique
Quest
Requires Level 4
Binds when picked up
Unique
Quest
Requires Level 60
Binds when picked up
Unique
Trinket
Requires Level 60
Equip: Improves your chance to get a critical strike by 2%.
Use: Reduces the threat you generate by 35% for 20 sec. (2 min Cooldown)
Sell Price: 9g 11s 60c
Quest Item
Unique
Quest
Quest Item
Unique
Quest
Use: Significantly reduces the target's power. (30 sec Cooldown)
Binds when picked up
Unique
Quest
"The pupil tracks your every move."
Binds when picked up
Unique
Trinket
Requires Level 60
Use: Increases damage done by magical spells and effects by up to 50, and decreases the magical resistances of your spell targets by 100 for 30 sec. (3 min Cooldown)
Sell Price: 8g 28s 78c
Quest Item
Unique
Quest
"Squishy."
Binds when picked up
Held In Off-hand
Equip: Increases healing done by spells and effects by up to 13.
Equip: Increases damage done by spells and effects by up to 4.
Sell Price: 5s 37c
Binds when picked up
Other
Use: The Eye of Sulfuras can be combined with the Sulfuron Hammer to create Sulfuras, legendary hammer of Ragnaros.
Sell Price: 20g
Binds when picked up
Unique
Trinket
Requires Level 60
Equip: Increases healing done by spells and effects by up to 70.
Use: Increases healing done by the next 5 spells by up to 450 for 30 sec. (2 min Cooldown)
Sell Price: 9g 11s 60c
Quest Item
Quest
Quest Item
Unique
Quest
Binds when picked up
RangedWand
36 - 68 Arcane DamageSpeed 1.70
(30.6 damage per second)
+3 Stamina
+4 Spirit
Sell Price: 63s 62c
Binds when used
Unique-Equipped
Trinket
Requires Level 60
Use: Rips the dimensional walls asunder and transports you to Kaylaena's Workshop on Mount Hyjal. Technical problems have a high chance to occur with this mad combination of goblin and gnomish engineering. (4 hours Cooldown)
"Not only combining Goblin and Gnome tech, but also combining plans from the EZ-Thro and SAF-T corporations. Who knows if this will even work?"
Sell Price: 50s
Binds when picked up
Explosives (OBSOLETE)
Use: Blasts open difficult locked doors. (1 sec Cooldown)
"The slow-burning fuse is already lit!"
Sell Price: 9s
Binds when equipped
Unique-Equipped
Trinket
Use: Inflicts 85 to 115 Fire damage and stuns targets in a 5 yd radius for 2 sec. Any damage will break the effect.
"Thro mo mo tar!"
Sell Price: 20s
Explosives
Use: Inflicts 43 to 57 Fire damage and stuns targets in a 5 yd radius for 1 sec. Any damage will break the effect. (1 min Cooldown)
Sell Price: 1s 75c
Explosives
Use: Inflicts 225 to 675 Fire damage and stuns targets in a 5 yd radius for 4 sec. Any damage will break the effect. (1 min Cooldown)
"So EZ, you can Thro it in the dark."
Sell Price: 12s 50c
Explosives
Requires Level 10
Use: The dynamite for Non-Engineers that nearly always gets to the target! Inflicts 51 to 69 Fire damage in a 5 yard radius. (1 min Cooldown)
"So E-Z, even your cat could throw it."
Sell Price: 75c
Explosives
Requires Level 30
Use: Inflicts 213 to 287 Fire damage in a 5 yard radius (Assuming that it gets to the target, some restrictions may apply.) (1 min Cooldown)
"The dynamite for Non-Engineers that rarely* blows up in your hand with over twice the blasting power of standard EZ-Thro."
Sell Price: 2s
Binds when used
Unique-Equipped
Trinket
Requires Level 55
Use: Safely transport yourself to Gadgetzan in Tanaris! Emphasis on Safe! Yup, nothing bad could ever happen while using this device! (4 hours Cooldown)
Sell Price: 50s
Parts
"Guaranteed not to burn!"
Sell Price: 3s
Explosives
Use: Inflicts 213 to 287 Fire damage in a 5 yd radius. (1 min Cooldown)
"Who needs safety when it's this easy to throw?"
Sell Price: 3s 50c
Binds when equipped
WaistCloth
44 Armor
Requires Level 55
Use: Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min.
"EZ-Thro corporation not responsible for magnets preventing grenades from being thrown."
Sell Price: 12s 50c
Explosives
Use: Burns 675 to 1125 mana from those in the blast radius and deals 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec. (1 min Cooldown)
Sell Price: 40s
Explosives (OBSOLETE)
Requires Level 40
Use: Inflicts 112 to 188 fire damage to those in the blast radius plus an additional 10 nature damage every 2 sec for 10 seconds. Also reduces the movement speed of affected targets by 25% for 10 sec. (1 min Cooldown)
"A tune-downed but no less deadly version of its more complex counterpart for those that lack competence but have an abundance of confidence."
Sell Price: 6s
Parts
"Encase your explosives in EZ to Thro thorium-plated shells."
Sell Price: 20s
Explosives
Use: Inflicts 300 to 500 Fire damage and stuns targets for 3 sec in a 3 yd radius. Any damage will break the effect. (1 min Cooldown)
"Anyone can use grenades with EZ-Thro!"
Sell Price: 15s
Parts
"EZ to use and almost never misfires!"
Sell Price: 11s
Parts
Sell Price: 1s 50c
Junk
Sell Price: 20s
Key
Use: Opens a Stratholme postbox.